snoopgal 2 Report post Posted May 1, 2014 Is that true?? Share this post Link to post Share on other sites
Marçal 1 Report post Posted May 2, 2014 to 151 atm I think Share this post Link to post Share on other sites
lonz 0 Report post Posted May 2, 2014 how you guys know lvl cap increased? Share this post Link to post Share on other sites
Marçal 1 Report post Posted May 2, 2014 just to let you know, you can edit your previous post Share this post Link to post Share on other sites
lonz 0 Report post Posted May 2, 2014 wait more 20 players 150 before new lvl Share this post Link to post Share on other sites
LotonTow 0 Report post Posted May 2, 2014 we dont need new lvl cup 150 its high enugh and hard to get anyway let to gm admins work on finish T5 skills for all chars and balanced the chars as they think they need to be that way much more important then new lvl cup Share this post Link to post Share on other sites
Robin564 11 Report post Posted May 2, 2014 They should focus on new classes and skills not new lvl cap Share this post Link to post Share on other sites
lonz 0 Report post Posted May 3, 2014 They should focus on new classes and skills not new lvl cap Share this post Link to post Share on other sites
Ian 0 Report post Posted May 3, 2014 They should focus on new classes and skills not new lvl cap Theres no "focus" on raising the level cap. It take 2 minutes to add values to a table. : Share this post Link to post Share on other sites
Rhyax 0 Report post Posted May 5, 2014 hmmm my post was deleted ??? Share this post Link to post Share on other sites
Adams 9 Report post Posted May 5, 2014 I dont agree with that (if is true). I think better open new maps, new items, new skills, new classes first. Because always are the same players xping and they never can log them accounts to play (hunt, pvp, ...) Because always are xping. My account is more logged by my service than me. I think we need have time to play without open lvl cap. Open new ideas like we said. Did you imagine accounts 150 + xping in map 132/128 +? Accounts 150 using itens 122+20 and 130+20? I think the focus need be in others things. Not in open lvl cap. That is my opinion. Share this post Link to post Share on other sites
Rhyax 0 Report post Posted May 5, 2014 I dont agree with that (if is true). I think better open new maps, new items, new skills, new classes first. Because always are the same players xping and they never can log them accounts to play (hunt, pvp, ...) Because always are xping. My account is more logged by my service than me. I think we need have time to play without open lvl cap. Open new ideas like we said. Did you imagine accounts 150 + xping in map 132/128 +? Accounts 150 using itens 122+20 and 130+20? I think the focus need be in others things. Not in open lvl cap. That is my opinion. +1 also there are games like diablo, WoW, MU and many more that have a static lvl cap. Theres no need to increase it everytime someone reach it. Share this post Link to post Share on other sites
amzers 0 Report post Posted May 5, 2014 I dont agree with that (if is true). I think better open new maps, new items, new skills, new classes first. Because always are the same players xping and they never can log them accounts to play (hunt, pvp, ...) Because always are xping. My account is more logged by my service than me. I think we need have time to play without open lvl cap. Open new ideas like we said. Did you imagine accounts 150 + xping in map 132/128 +? Accounts 150 using itens 122+20 and 130+20? I think the focus need be in others things. Not in open lvl cap. That is my opinion. Share this post Link to post Share on other sites
Adams 9 Report post Posted May 5, 2014 Put yours opinions guys about that. Share this post Link to post Share on other sites
zxc74171 0 Report post Posted May 5, 2014 I dont agree with that (if is true). I think better open new maps, new items, new skills, new classes first. Because always are the same players xping and they never can log them accounts to play (hunt, pvp, ...) Because always are xping. My account is more logged by my service than me. I think we need have time to play without open lvl cap. Open new ideas like we said. Did you imagine accounts 150 + xping in map 132/128 +? Accounts 150 using itens 122+20 and 130+20? I think the focus need be in others things. Not in open lvl cap. That is my opinion. Yeah,if a guy reached his/her char 150,he/she can start playing a new char! I believe training would be painful in 150~151,I already feel hard lvling in 125. Share this post Link to post Share on other sites
Kim 10 Report post Posted May 5, 2014 I dont agree with that (if is true). I think better open new maps, new items, new skills, new classes first. Because always are the same players xping and they never can log them accounts to play (hunt, pvp, ...) Because always are xping. My account is more logged by my service than me. I think we need have time to play without open lvl cap. Open new ideas like we said. Did you imagine accounts 150 + xping in map 132/128 +? Accounts 150 using itens 122+20 and 130+20? I think the focus need be in others things. Not in open lvl cap. That is my opinion. +1 As rhyax said, we don't need a level cap increase just because some people reach it. Focus on new items, new maps, new skills. Why level up if we gain nothing but 10 stats points doing it? Let the max level be 150 for a long time, and focus in other improvements, as new items, new maps, etc 'till 150 we still have items 134-136 and 138-140 to be released. 2 new sets of items before level cap increase becomes a necessity. ADM's cant be based on a small number of 150 characters as a purpose for a level cap increase. This 150 character (i believe that all of them) wasn't exp by their owners, their exp'd by xp services, sometimes 3-4 players doing it almost 24/7. That's not something "normal". ADM's must wait the "semi-casual" (ppl who play like 4 hours a day) players to become high level like 146+ to increase it. Share this post Link to post Share on other sites
Adams 9 Report post Posted May 5, 2014 I dont agree with that (if is true). I think better open new maps, new items, new skills, new classes first. Because always are the same players xping and they never can log them accounts to play (hunt, pvp, ...) Because always are xping. My account is more logged by my service than me. I think we need have time to play without open lvl cap. Open new ideas like we said. Did you imagine accounts 150 + xping in map 132/128 +? Accounts 150 using itens 122+20 and 130+20? I think the focus need be in others things. Not in open lvl cap. That is my opinion. +1 As rhyax said, we don't need a level cap increase just because some people reach it. Focus on new items, new maps, new skills. Why level up if we gain nothing but 10 stats points doing it? Let the max level be 150 for a long time, and focus in other improvements, as new items, new maps, etc 'till 150 we still have items 134-136 and 138-140 to be released. 2 new sets of items before level cap increase becomes a necessity. ADM's cant be based on a small number of 150 characters as a purpose for a level cap increase. This 150 character (i believe that all of them) wasn't exp by their owners, their exp'd by xp services, sometimes 3-4 players doing it almost 24/7. That's not something "normal". ADM's must wait the "semi-casual" (ppl who play like 4 hours a day) players to become high level like 146+ to increase it. + 1000 Share this post Link to post Share on other sites
Immortal 40 Report post Posted May 5, 2014 Once you reach 150 and you got best items BSM and +20, i bet you get bored really fast. That might be the reason why sandurr increased the level cap, to give best players something to do or something to spend their money at. Share this post Link to post Share on other sites
Rhyax 0 Report post Posted May 5, 2014 Was it really increased? Share this post Link to post Share on other sites
lonz 0 Report post Posted May 6, 2014 I dont agree with that (if is true). I think better open new maps, new items, new skills, new classes first. Because always are the same players xping and they never can log them accounts to play (hunt, pvp, ...) Because always are xping. My account is more logged by my service than me. I think we need have time to play without open lvl cap. Open new ideas like we said. Did you imagine accounts 150 + xping in map 132/128 +? Accounts 150 using itens 122+20 and 130+20? I think the focus need be in others things. Not in open lvl cap. That is my opinion. +1 As rhyax said, we don't need a level cap increase just because some people reach it. Focus on new items, new maps, new skills. Why level up if we gain nothing but 10 stats points doing it? Let the max level be 150 for a long time, and focus in other improvements, as new items, new maps, etc 'till 150 we still have items 134-136 and 138-140 to be released. 2 new sets of items before level cap increase becomes a necessity. ADM's cant be based on a small number of 150 characters as a purpose for a level cap increase. This 150 character (i believe that all of them) wasn't exp by their owners, their exp'd by xp services, sometimes 3-4 players doing it almost 24/7. That's not something "normal". ADM's must wait the "semi-casual" (ppl who play like 4 hours a day) players to become high level like 146+ to increase it. + 1000 yeh +150 Share this post Link to post Share on other sites
franzredflame 0 Report post Posted May 6, 2014 assasin is the most important that gm must do first. I disagree, ifwtwill release new characters (shaman and assassin). They will release it simultaneously. Share this post Link to post Share on other sites
mangingisda 0 Report post Posted May 7, 2014 I dont agree with that (if is true). I think better open new maps, new items, new skills, new classes first. Because always are the same players xping and they never can log them accounts to play (hunt, pvp, ...) Because always are xping. My account is more logged by my service than me. I think we need have time to play without open lvl cap. Open new ideas like we said. Did you imagine accounts 150 + xping in map 132/128 +? Accounts 150 using itens 122+20 and 130+20? I think the focus need be in others things. Not in open lvl cap. That is my opinion. +1 also there are games like diablo, WoW, MU and many more that have a static lvl cap. Theres no need to increase it everytime someone reach it. +1 Share this post Link to post Share on other sites
neog 10 Report post Posted May 8, 2014 Was it really increased? I have no idea what's the lvl caps now and I don't have any opinion about this. What I can say is that at 150 you can now gain xp normally. It's a lot of xp tho (more than twice the 149 - 150 xp). Share this post Link to post Share on other sites
franzredflame 0 Report post Posted May 8, 2014 Was it really increased? I have no idea what's the lvl caps now and I don't have any opinion about this. What I can say is that at 150 you can now gain xp normally. It's a lot of xp tho (more than twice the 149 - 150 xp). If that is the case then i guess it was really increased then or it was a bug on the system. I hope a GM/Admin can verify this. Share this post Link to post Share on other sites
Rhyax 0 Report post Posted May 8, 2014 Or maybe it wasn't increased. What about if you can still gain xp, but can't lvl up. This way the current 150 will gain 99% and just lvl up when it get increased (this isnt a suggestion ;D) Share this post Link to post Share on other sites