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Level Cap increased to 160??

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Marçal

just to let you know, you can edit your previous post :o

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lonz

wait more 20 players 150 before new lvl :P

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LotonTow

we dont need new lvl cup

150 its high enugh and hard to get anyway

 

let to gm admins work on finish T5 skills for all chars and balanced the chars as they think they need to be

that way much more important then new lvl cup

 

 

 

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Robin564

They should focus on new classes and skills not new lvl cap

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lonz

They should focus on new classes and skills not new lvl cap

 

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Ian

They should focus on new classes and skills not new lvl cap

Theres no "focus" on raising the level cap. It take 2 minutes to add values to a table.  ::)

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Adams

I dont agree with that (if is true). I think better open new maps, new items, new skills, new classes first. Because always are the same players xping and they never can log them accounts to play (hunt, pvp, ...) Because always are xping. My account is more logged by my service than me. I think we need have time to play without open lvl cap. Open new ideas like we said. Did you imagine accounts 150 + xping in map 132/128 +? Accounts 150 using itens 122+20 and 130+20?

I think the focus need be in others things. Not in open lvl cap.

That is my opinion.

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Rhyax

I dont agree with that (if is true). I think better open new maps, new items, new skills, new classes first. Because always are the same players xping and they never can log them accounts to play (hunt, pvp, ...) Because always are xping. My account is more logged by my service than me. I think we need have time to play without open lvl cap. Open new ideas like we said. Did you imagine accounts 150 + xping in map 132/128 +? Accounts 150 using itens 122+20 and 130+20?

I think the focus need be in others things. Not in open lvl cap.

That is my opinion.

+1

also there are games like diablo, WoW, MU and many more that have a static lvl cap. Theres no need to increase it everytime someone reach it.

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amzers

I dont agree with that (if is true). I think better open new maps, new items, new skills, new classes first. Because always are the same players xping and they never can log them accounts to play (hunt, pvp, ...) Because always are xping. My account is more logged by my service than me. I think we need have time to play without open lvl cap. Open new ideas like we said. Did you imagine accounts 150 + xping in map 132/128 +? Accounts 150 using itens 122+20 and 130+20?

I think the focus need be in others things. Not in open lvl cap.

That is my opinion.

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zxc74171

I dont agree with that (if is true). I think better open new maps, new items, new skills, new classes first. Because always are the same players xping and they never can log them accounts to play (hunt, pvp, ...) Because always are xping. My account is more logged by my service than me. I think we need have time to play without open lvl cap. Open new ideas like we said. Did you imagine accounts 150 + xping in map 132/128 +? Accounts 150 using itens 122+20 and 130+20?

I think the focus need be in others things. Not in open lvl cap.

That is my opinion.

Yeah,if a guy reached his/her char 150,he/she can start playing a new char!

I believe training would be painful in 150~151,I already feel hard lvling in 125.

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Kim

I dont agree with that (if is true). I think better open new maps, new items, new skills, new classes first. Because always are the same players xping and they never can log them accounts to play (hunt, pvp, ...) Because always are xping. My account is more logged by my service than me. I think we need have time to play without open lvl cap. Open new ideas like we said. Did you imagine accounts 150 + xping in map 132/128 +? Accounts 150 using itens 122+20 and 130+20?

I think the focus need be in others things. Not in open lvl cap.

That is my opinion.

 

+1

 

 

As rhyax said, we don't need a level cap increase just because some people reach it. Focus on new items, new maps, new skills.

 

Why level up if we gain nothing but 10 stats points doing it?

 

 

Let the max level be 150 for a long time, and focus in other improvements, as new items, new maps, etc

 

 

'till 150 we still have items 134-136 and 138-140 to be released. 2 new sets of items before level cap increase becomes a necessity.

 

 

ADM's cant be based on a small number of 150 characters as a purpose for a level cap increase. This 150 character (i believe that all of them) wasn't exp by their owners, their exp'd by xp services, sometimes 3-4 players doing it almost 24/7. That's not something "normal". ADM's must wait the "semi-casual" (ppl who play like 4 hours a day) players to become high level like 146+ to increase it.

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Adams

I dont agree with that (if is true). I think better open new maps, new items, new skills, new classes first. Because always are the same players xping and they never can log them accounts to play (hunt, pvp, ...) Because always are xping. My account is more logged by my service than me. I think we need have time to play without open lvl cap. Open new ideas like we said. Did you imagine accounts 150 + xping in map 132/128 +? Accounts 150 using itens 122+20 and 130+20?

I think the focus need be in others things. Not in open lvl cap.

That is my opinion.

 

+1

 

 

As rhyax said, we don't need a level cap increase just because some people reach it. Focus on new items, new maps, new skills.

 

Why level up if we gain nothing but 10 stats points doing it?

 

 

Let the max level be 150 for a long time, and focus in other improvements, as new items, new maps, etc

 

 

'till 150 we still have items 134-136 and 138-140 to be released. 2 new sets of items before level cap increase becomes a necessity.

 

 

ADM's cant be based on a small number of 150 characters as a purpose for a level cap increase. This 150 character (i believe that all of them) wasn't exp by their owners, their exp'd by xp services, sometimes 3-4 players doing it almost 24/7. That's not something "normal". ADM's must wait the "semi-casual" (ppl who play like 4 hours a day) players to become high level like 146+ to increase it.

 

+ 1000

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Immortal

Once you reach 150 and you got best items BSM and +20, i bet you get bored really fast. That might be the reason why sandurr increased the level cap, to give best players something to do or something to spend their money at. :P

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lonz

I dont agree with that (if is true). I think better open new maps, new items, new skills, new classes first. Because always are the same players xping and they never can log them accounts to play (hunt, pvp, ...) Because always are xping. My account is more logged by my service than me. I think we need have time to play without open lvl cap. Open new ideas like we said. Did you imagine accounts 150 + xping in map 132/128 +? Accounts 150 using itens 122+20 and 130+20?

I think the focus need be in others things. Not in open lvl cap.

That is my opinion.

 

+1

 

 

As rhyax said, we don't need a level cap increase just because some people reach it. Focus on new items, new maps, new skills.

 

Why level up if we gain nothing but 10 stats points doing it?

 

 

Let the max level be 150 for a long time, and focus in other improvements, as new items, new maps, etc

 

 

'till 150 we still have items 134-136 and 138-140 to be released. 2 new sets of items before level cap increase becomes a necessity.

 

 

ADM's cant be based on a small number of 150 characters as a purpose for a level cap increase. This 150 character (i believe that all of them) wasn't exp by their owners, their exp'd by xp services, sometimes 3-4 players doing it almost 24/7. That's not something "normal". ADM's must wait the "semi-casual" (ppl who play like 4 hours a day) players to become high level like 146+ to increase it.

 

+ 1000

 

yeh +150

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franzredflame

assasin is the most important that gm must do first.

 

I disagree, ifwtwill release new characters (shaman and assassin).

 

They will release it simultaneously.

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mangingisda

I dont agree with that (if is true). I think better open new maps, new items, new skills, new classes first. Because always are the same players xping and they never can log them accounts to play (hunt, pvp, ...) Because always are xping. My account is more logged by my service than me. I think we need have time to play without open lvl cap. Open new ideas like we said. Did you imagine accounts 150 + xping in map 132/128 +? Accounts 150 using itens 122+20 and 130+20?

I think the focus need be in others things. Not in open lvl cap.

That is my opinion.

+1

also there are games like diablo, WoW, MU and many more that have a static lvl cap. Theres no need to increase it everytime someone reach it.

 

+1 :D

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neog

Was it really increased?

 

I have no idea what's the lvl caps now and I don't have any opinion about this.

What I can say is that at 150 you can now gain xp normally. It's a lot of xp tho (more than twice the 149 - 150 xp).

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franzredflame

Was it really increased?

 

I have no idea what's the lvl caps now and I don't have any opinion about this.

What I can say is that at 150 you can now gain xp normally. It's a lot of xp tho (more than twice the 149 - 150 xp).

 

If that is the case then i guess it was really increased then or it was a bug on the system.

 

I hope a GM/Admin can verify this.

 

 

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Rhyax

Or maybe it wasn't increased. What about if you can still gain xp, but can't lvl up.

This way the current 150 will gain 99% and just lvl up when it get increased xD

(this isnt a suggestion ;D)

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