warung 0 Report post Posted July 10, 2014 Hello everyone. I've started to play Wartale yesterday. My magician is on level 80... Can you help me to put my skill points and status points correctly? Thanks Quote Share this post Link to post Share on other sites
naveedx 0 Report post Posted July 10, 2014 Im wondering the same thing. Im level 90 and I haven't even used any skill points yet since I have no clue what skills I should raise Quote Share this post Link to post Share on other sites
MrWakaWalrus 3 Report post Posted July 10, 2014 make sure you do all rank up quests before setting up all your skills! these things are set on how are you playing. if you are soloing, max out to lvl 10 energy shield, zenith, spirit elemental, in this order. if points are available, put what you can on enchant weapon and master of mind, in this order. on t5, focus on stone spike, then magic source. for t4, focus on distortion. you do not need to worry about items spec and status in your level, just buy them at npc. put some points to health, like 100 ~ 200. the necessary to wear gear you put respectively on strengh, talent, etc, and all the rest to spirit. dev or cel mix your equipment and you are good to go. if you are hunting, you should focus more on x1 style. raise spirit elemental, enchant weapon, death ray, energy shield and zenith in that order. any further available points shove it up in master of mind. for t4, max out fire elemental. amplify over all other skills on t5 need to be focused here. for the gear, try to use newbish gear, like 5x or 6x, to leave points to max out spirit, you will need a lot of it, but only bracelets, gauntlets and boots, try to keep using top notch staff and robe for your respective level. always keep all other points then spirit as low as possible, for you will need a lot of spirit in this build. rings and amulets are not really necessary now imo. they will need some stronger mixes since they are weaker, i recommend cel or mirage, even inferna if your pockets are a little stuffed, and yet taking advantage over underpriced sheltoms due to recent events. in case of leveling with a tanker, the only difference from the build above is that you will focus more on meteorite than on death ray, leaving its points directly to master of mind. Quote Share this post Link to post Share on other sites
naveedx 0 Report post Posted July 11, 2014 thanks for the information. this will help a lot in the long run! Quote Share this post Link to post Share on other sites
warung 0 Report post Posted July 11, 2014 thanks! Quote Share this post Link to post Share on other sites
jingchy1 0 Report post Posted July 11, 2014 make sure you do all rank up quests before setting up all your skills! these things are set on how are you playing. if you are soloing, max out to lvl 10 energy shield, zenith, spirit elemental, in this order. if points are available, put what you can on enchant weapon and master of mind, in this order. on t5, focus on stone spike, then magic source. for t4, focus on distortion. you do not need to worry about items spec and status in your level, just buy them at npc. put some points to health, like 100 ~ 200. the necessary to wear gear you put respectively on strengh, talent, etc, and all the rest to spirit. dev or cel mix your equipment and you are good to go. if you are hunting, you should focus more on x1 style. raise spirit elemental, enchant weapon, death ray, energy shield and zenith in that order. any further available points shove it up in master of mind. for t4, max out fire elemental. amplify over all other skills on t5 need to be focused here. for the gear, try to use newbish gear, like 5x or 6x, to leave points to max out spirit, you will need a lot of it, but only bracelets, gauntlets and boots, try to keep using top notch staff and robe for your respective level. always keep all other points then spirit as low as possible, for you will need a lot of spirit in this build. rings and amulets are not really necessary now imo. they will need some stronger mixes since they are weaker, i recommend cel or mirage, even inferna if your pockets are a little stuffed, and yet taking advantage over underpriced sheltoms due to recent events. in case of leveling with a tanker, the only difference from the build above is that you will focus more on meteorite than on death ray, leaving its points directly to master of mind. master of mind should be first because when you using ES 10,your mana down very fast zenith is useless ,because nonboss mobs have no elemental damage,it maybe useful when hunting boss Quote Share this post Link to post Share on other sites
zxc74171 0 Report post Posted July 11, 2014 make sure you do all rank up quests before setting up all your skills! these things are set on how are you playing. if you are soloing, max out to lvl 10 energy shield, zenith, spirit elemental, in this order. if points are available, put what you can on enchant weapon and master of mind, in this order. on t5, focus on stone spike, then magic source. for t4, focus on distortion. you do not need to worry about items spec and status in your level, just buy them at npc. put some points to health, like 100 ~ 200. the necessary to wear gear you put respectively on strengh, talent, etc, and all the rest to spirit. dev or cel mix your equipment and you are good to go. if you are hunting, you should focus more on x1 style. raise spirit elemental, enchant weapon, death ray, energy shield and zenith in that order. any further available points shove it up in master of mind. for t4, max out fire elemental. amplify over all other skills on t5 need to be focused here. for the gear, try to use newbish gear, like 5x or 6x, to leave points to max out spirit, you will need a lot of it, but only bracelets, gauntlets and boots, try to keep using top notch staff and robe for your respective level. always keep all other points then spirit as low as possible, for you will need a lot of spirit in this build. rings and amulets are not really necessary now imo. they will need some stronger mixes since they are weaker, i recommend cel or mirage, even inferna if your pockets are a little stuffed, and yet taking advantage over underpriced sheltoms due to recent events. in case of leveling with a tanker, the only difference from the build above is that you will focus more on meteorite than on death ray, leaving its points directly to master of mind. master of mind should be first because when you using ES 10,your mana down very fast zenith is useless ,because nonboss mobs have no elemental damage,it maybe useful when hunting boss Zenith lvl 10 is very important after lvl 120,it can prevent freeze from Prince. lvl 10 MM makes no sense because you would get too much mana with MS. Quote Share this post Link to post Share on other sites
jingchy1 0 Report post Posted July 11, 2014 make sure you do all rank up quests before setting up all your skills! these things are set on how are you playing. if you are soloing, max out to lvl 10 energy shield, zenith, spirit elemental, in this order. if points are available, put what you can on enchant weapon and master of mind, in this order. on t5, focus on stone spike, then magic source. for t4, focus on distortion. you do not need to worry about items spec and status in your level, just buy them at npc. put some points to health, like 100 ~ 200. the necessary to wear gear you put respectively on strengh, talent, etc, and all the rest to spirit. dev or cel mix your equipment and you are good to go. if you are hunting, you should focus more on x1 style. raise spirit elemental, enchant weapon, death ray, energy shield and zenith in that order. any further available points shove it up in master of mind. for t4, max out fire elemental. amplify over all other skills on t5 need to be focused here. for the gear, try to use newbish gear, like 5x or 6x, to leave points to max out spirit, you will need a lot of it, but only bracelets, gauntlets and boots, try to keep using top notch staff and robe for your respective level. always keep all other points then spirit as low as possible, for you will need a lot of spirit in this build. rings and amulets are not really necessary now imo. they will need some stronger mixes since they are weaker, i recommend cel or mirage, even inferna if your pockets are a little stuffed, and yet taking advantage over underpriced sheltoms due to recent events. in case of leveling with a tanker, the only difference from the build above is that you will focus more on meteorite than on death ray, leaving its points directly to master of mind. master of mind should be first because when you using ES 10,your mana down very fast zenith is useless ,because nonboss mobs have no elemental damage,it maybe useful when hunting boss Zenith lvl 10 is very important after lvl 120,it can prevent freeze from Prince. lvl 10 MM makes no sense because you would get too much mana with MS. he said soloing ,mm should be first if you always party,it's really useless mage need't attack prince,it's as ms ks's job,death ray is too weak,SS gets too much lag ,others will ask you not use Quote Share this post Link to post Share on other sites
zxc74171 0 Report post Posted July 13, 2014 make sure you do all rank up quests before setting up all your skills! these things are set on how are you playing. if you are soloing, max out to lvl 10 energy shield, zenith, spirit elemental, in this order. if points are available, put what you can on enchant weapon and master of mind, in this order. on t5, focus on stone spike, then magic source. for t4, focus on distortion. you do not need to worry about items spec and status in your level, just buy them at npc. put some points to health, like 100 ~ 200. the necessary to wear gear you put respectively on strengh, talent, etc, and all the rest to spirit. dev or cel mix your equipment and you are good to go. if you are hunting, you should focus more on x1 style. raise spirit elemental, enchant weapon, death ray, energy shield and zenith in that order. any further available points shove it up in master of mind. for t4, max out fire elemental. amplify over all other skills on t5 need to be focused here. for the gear, try to use newbish gear, like 5x or 6x, to leave points to max out spirit, you will need a lot of it, but only bracelets, gauntlets and boots, try to keep using top notch staff and robe for your respective level. always keep all other points then spirit as low as possible, for you will need a lot of spirit in this build. rings and amulets are not really necessary now imo. they will need some stronger mixes since they are weaker, i recommend cel or mirage, even inferna if your pockets are a little stuffed, and yet taking advantage over underpriced sheltoms due to recent events. in case of leveling with a tanker, the only difference from the build above is that you will focus more on meteorite than on death ray, leaving its points directly to master of mind. master of mind should be first because when you using ES 10,your mana down very fast zenith is useless ,because nonboss mobs have no elemental damage,it maybe useful when hunting boss Zenith lvl 10 is very important after lvl 120,it can prevent freeze from Prince. lvl 10 MM makes no sense because you would get too much mana with MS. he said soloing ,mm should be first if you always party,it's really useless mage need't attack prince,it's as ms ks's job,death ray is too weak,SS gets too much lag ,others will ask you not use Alright...but hey,I attack prince with meteor. Quote Share this post Link to post Share on other sites