rafaelgaara 0 Report post Posted March 17, 2015 Please, can someone help me, I dont know which skills do I have to lvl up. Im lvl 116, and My build now is: Zenith 10 EW 10 Death Ray 10 ES 10 SE 10 Fire Elemental 10 Distortion 8 Meteorite 10 Amplify 8 Stone Spike 10 My doubt is about Tier 1, 2 and 3. I was thinking about Agony or Mental Mastery, which one would be the best choice? I Need some advices, some senior mage over there? Share this post Link to post Share on other sites
GoldMaker 0 Report post Posted March 17, 2015 You not need Agony because you have mana pots... MM ftw Share this post Link to post Share on other sites
Robin564 11 Report post Posted March 17, 2015 Please, can someone help me, I dont know which skills do I have to lvl up. Im lvl 116, and My build now is: Zenith 10 EW 10 Death Ray 10 ES 10 SE 10 Fire Elemental 10 Distortion 8 Meteorite 10 Amplify 8 Stone Spike 10 My doubt is about Tier 1, 2 and 3. I was thinking about Agony or Mental Mastery, which one would be the best choice? I Need some advices, some senior mage over there? remove metorite to lvl 1 max the other tier 4 no need for agony useless skill never used it there are manas everywhere what you need exacly is from tier 1-5 lvl 10 is zenith,mental mastery,enchant weapon,deathray,energy shield,spirit elemental,fire elemental,distortion and all tier 5 this covers lvling,hunt and pvp all you ever need nothing more nothing less ^^ Share this post Link to post Share on other sites
GoldMaker 0 Report post Posted March 17, 2015 In order of importance: Spirit Elemental 10 Energy Shield, usually 10, but depending on your needs you can go 5 for example. Mental Mastery 10 Death Ray 10 Zenith 10 Dancing Sword 10 Enchant Weapon 10 Agony 6 Rest 1 ------------------------- If you are leveling, this is it. Meteorite 10 Distortion 10 Fire Elemental 10 Flame Wave 10 Hunting priority: Fire Elemental 10 Meteorite 10 Distortion 10 Flame Wave 10 ------------------------- Stone Spike 10 Amplify 10 - If you go only exp maps learn Magic Source first, because Amplify is 1x1 boost. Magic Source 10 ------------------------- Share this post Link to post Share on other sites
Robin564 11 Report post Posted March 17, 2015 In order of importance: Spirit Elemental 10 Energy Shield, usually 10, but depending on your needs you can go 5 for example. Mental Mastery 10 Death Ray 10 Zenith 10 Dancing Sword 10 Enchant Weapon 10 Agony 6 Rest 1 ------------------------- If you are leveling, this is it. Meteorite 10 Distortion 10 Fire Elemental 10 Flame Wave 10 Hunting priority: Fire Elemental 10 Meteorite 10 Distortion 10 Flame Wave 10 ------------------------- Stone Spike 10 Amplify 10 - If you go only exp maps learn Magic Source first, because Amplify is 1x1 boost. Magic Source 10 ------------------------- There really isent any need for meteorite never ever ever ever ever above lvl 110 same with dancing swords no need for it ever ever ever ever not even at lvl 1 no need for flame wave either lool wtf are you drunk? and agony? wtf might as well tell him to max firebolt *-* do NOT lisent to the guy above his on drugs or somthing I am 14x mage btw Share this post Link to post Share on other sites
GoldMaker 0 Report post Posted March 17, 2015 Yes, but Flame Wave is more useless. He can use Meteorite, by far, sometimes. You not spend all the points? Share this post Link to post Share on other sites
Robin564 11 Report post Posted March 17, 2015 Yes, but Flame Wave is more useless. He can use Meteorite, by far, sometimes. At least meteorite is usefull somtimes with summer on but agony,dancing swords,flame wave? haha this is why you dont do drugs kids Share this post Link to post Share on other sites
GoldMaker 0 Report post Posted March 17, 2015 Are mage points 160, see. Share this post Link to post Share on other sites
GoldMaker 0 Report post Posted March 17, 2015 I'm drugs right... ??? In order of importance(FOR LEVEL 120 NOW): Spirit Elemental 10 Energy Shield, usually 10, but depending on your needs you can go 5 for example. Mental Mastery 10 Death Ray 10 Zenith 10 Dancing Sword 6 or Enchant Weapon 6 ------------------- Meteorite 10 Distortion 10 Fire Elemental 10 ------------------- Stone Spike 10 Amplify 10-9 - If you go only exp maps learn Magic Source first, because Amplify is 1x1 boost. Share this post Link to post Share on other sites
Robin564 11 Report post Posted March 17, 2015 I'm drugs right... ??? In order of importance(FOR LEVEL 120 NOW): Spirit Elemental 10 Energy Shield, usually 10, but depending on your needs you can go 5 for example. Mental Mastery 10 Death Ray 10 Zenith 10 Dancing Sword 6 ------------------- Meteorite 10 Distortion 10 Fire Elemental 10 ------------------- Stone Spike 10 Amplify 10-9 - If you go only exp maps learn Magic Source first, because Amplify is 1x1 boost. nonono just no! Share this post Link to post Share on other sites
GoldMaker 0 Report post Posted March 17, 2015 Finished the arguments? Okay, next. Share this post Link to post Share on other sites
thanhame3 0 Report post Posted March 18, 2015 Dancing sword help to do some extra dmg while hunting, with the slow bonus if you get ice sword. Agony is pretty useless however, haven't needed it since forever. Zenith's and Enchant weapon's usefullness is questionable, i wish GM could do something like show the dmg done in number (pop-up numbers) like other MMO, that way, i can see how those skills affect dmg done/received Share this post Link to post Share on other sites
Robin564 11 Report post Posted March 18, 2015 Dancing sword help to do some extra dmg while hunting, with the slow bonus if you get ice sword. Agony is pretty useless however, haven't needed it since forever. Zenith's and Enchant weapon's usefullness is questionable, i wish GM could do something like show the dmg done in number (pop-up numbers) like other MMO, that way, i can see how those skills affect dmg done/received Dancing swords dosent give any extra damage in hunt maps really? lol lvl 10 dancing sword can even 1hit an hopy thats how bad it is its useless and if you dident know this ice removes distortion so if you do distiortion and ice sword hits the enemy distiortion is removed..... wew so many noobs here Share this post Link to post Share on other sites
rafaelgaara 0 Report post Posted March 18, 2015 In order of importance: Spirit Elemental 10 Energy Shield, usually 10, but depending on your needs you can go 5 for example. Mental Mastery 10 Death Ray 10 Zenith 10 Dancing Sword 10 Enchant Weapon 10 Agony 6 Rest 1 ------------------------- If you are leveling, this is it. Meteorite 10 Distortion 10 Fire Elemental 10 Flame Wave 10 Hunting priority: Fire Elemental 10 Meteorite 10 Distortion 10 Flame Wave 10 ------------------------- Stone Spike 10 Amplify 10 - If you go only exp maps learn Magic Source first, because Amplify is 1x1 boost. Magic Source 10 ------------------------- There really isent any need for meteorite never ever ever ever ever above lvl 110 same with dancing swords no need for it ever ever ever ever not even at lvl 1 no need for flame wave either lool wtf are you drunk? and agony? wtf might as well tell him to max firebolt *-* do NOT lisent to the guy above his on drugs or somthing I am 14x mage btw Thanks man!! You helped me very much. Gonna put distortion lvl 10, and the rest of skill points I put on meteorit or flame wave? So Agony its useless? So I'll put the rest of points from now on in Mental Mastery, is it ok? Share this post Link to post Share on other sites
Robin564 11 Report post Posted March 19, 2015 In order of importance: Spirit Elemental 10 Energy Shield, usually 10, but depending on your needs you can go 5 for example. Mental Mastery 10 Death Ray 10 Zenith 10 Dancing Sword 10 Enchant Weapon 10 Agony 6 Rest 1 ------------------------- If you are leveling, this is it. Meteorite 10 Distortion 10 Fire Elemental 10 Flame Wave 10 Hunting priority: Fire Elemental 10 Meteorite 10 Distortion 10 Flame Wave 10 ------------------------- Stone Spike 10 Amplify 10 - If you go only exp maps learn Magic Source first, because Amplify is 1x1 boost. Magic Source 10 ------------------------- There really isent any need for meteorite never ever ever ever ever above lvl 110 same with dancing swords no need for it ever ever ever ever not even at lvl 1 no need for flame wave either lool wtf are you drunk? and agony? wtf might as well tell him to max firebolt *-* do NOT lisent to the guy above his on drugs or somthing I am 14x mage btw Thanks man!! You helped me very much. Gonna put distortion lvl 10, and the rest of skill points I put on meteorit or flame wave? So Agony its useless? So I'll put the rest of points from now on in Mental Mastery, is it ok? Meteorite is good at 120-132 for ct3 Q flamewave is useless Share this post Link to post Share on other sites