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Yazmato

Buff Priest.

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Yazmato

    So obvious, Pris is weak and just be used as mule.

Look at ranking lv I can see most pris there is mule, just very rare guy play pris as main(just bc they really love this char).

Why? Everyone can enjoy fun with their char but not pris, pris just a mule no more.

Suggestion: so simple buff pris:

1) Virgor ball:

    Bonus dam increase from (+Wp x 2 +Min Wand Dmg x 2) - 250(+Wp x 2 +Max Wand Dmg x 2)

                                to    (+Wp x 2.5 +Min Wand Dmg x 3) - 250(+Wp x 3 +Max Wand Dmg x 3)

 

    Now pris can kill or hunt with full spirit but become more fragile(less health) as feedback.

 

2) Virtual Life:

    Gives 10% hidden PvE absorb boost to all classes [[EXCEPT PRIESSTESS]].

    Aw no (what u think GM?) this very very stupid (help other but cant help urself ??? wtf),no dont make pris mule more removed what in [[]].

   

    With this, pris can tank better in sod (so stupid to see mage 12x can easily tank r6 sod but hard for pris 13x with 50 abs more).

 

  Just that, enough, make a fair for pris player.

 

  A lot guy cry on forum about fs, ks ... but  so clearly and cant deny that

pris is most unfair treatment char in this game.

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dotoro

+11111111111

 

Totally agree with you.

And Ice Meteorite has to be more stronger than it is.

And also Thunderstorm skill has to be the next T5 update, so prs can have better damage output and join party quest.

Cuz now it's very hard to find party quest slot for Prs.....

 

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wilson

    So obvious, Pris is weak and just be used as mule.

Look at ranking lv I can see most pris there is mule, just very rare guy play pris as main(just bc they really love this char).

Why? Everyone can enjoy fun with their char but not pris, pris just a mule no more.

Suggestion: so simple buff pris:

1) Virgor ball:

    Bonus dam increase from (+Wp x 2 +Min Wand Dmg x 2) - 250(+Wp x 2 +Max Wand Dmg x 2)

                                to    (+Wp x 2.5 +Min Wand Dmg x 3) - 250(+Wp x 3 +Max Wand Dmg x 3)

 

    Now pris can kill or hunt with full spirit but become more fragile(less health) as feedback.

 

2) Virtual Life:

    Gives 10% hidden PvE absorb boost to all classes [[EXCEPT PRIESSTESS]].

    Aw no (what u think GM?) this very very stupid (help other but cant help urself ??? wtf),no dont make pris mule more removed what in [[]].

   

    With this, pris can tank better in sod (so stupid to see mage 12x can easily tank r6 sod but hard for pris 13x with 50 abs more).

 

  Just that, enough, make a fair for pris player.

 

  A lot guy cry on forum about fs, ks ... but  so clearly and cant deny that

pris is most unfair treatment char in this game.

+1

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MrSmash

    So obvious, Pris is weak and just be used as mule.

Look at ranking lv I can see most pris there is mule, just very rare guy play pris as main(just bc they really love this char).

Why? Everyone can enjoy fun with their char but not pris, pris just a mule no more.

Suggestion: so simple buff pris:

1) Virgor ball:

    Bonus dam increase from (+Wp x 2 +Min Wand Dmg x 2) - 250(+Wp x 2 +Max Wand Dmg x 2)

                                to    (+Wp x 2.5 +Min Wand Dmg x 3) - 250(+Wp x 3 +Max Wand Dmg x 3)

 

    Now pris can kill or hunt with full spirit but become more fragile(less health) as feedback.

 

2) Virtual Life:

    Gives 10% hidden PvE absorb boost to all classes [[EXCEPT PRIESSTESS]].

    Aw no (what u think GM?) this very very stupid (help other but cant help urself ??? wtf),no dont make pris mule more removed what in [[]].

   

    With this, pris can tank better in sod (so stupid to see mage 12x can easily tank r6 sod but hard for pris 13x with 50 abs more).

 

  Just that, enough, make a fair for pris player.

 

  A lot guy cry on forum about fs, ks ... but  so clearly and cant deny that

pris is most unfair treatment char in this game.

 

1) Your suggestion is good but forget but in the case of a prs level 150 or 200

the amount of spirit is much therefore the difference between the min and max damage would be much

therefore it would be best Vigor Ball : Bonus dam increase from (+Wp x 2 +Min Wand Dmg x 2) - (+Wp x 2 +Max Wand Dmg x 2)

                                                                                to 60(+Wp x 3 +Min Dmg x 4) - 120(+Wp x 3 +Max Dmg x 6)

Note: * the static damage should be reduced because it is a ability to tier 3

        * some do not know if they are aware of this bug but the formula does not apply to damages for added as sheltom mix.

          (that there should be a mix that does not benefit at all. I hope they fix this bug soon)

 

2) in the case of virtual life to be a buff to all and not as in the case of energy shield (MG) which is for himself

    It would be a disadvantage if it exceeds the endurance of its members

    This would be my theory of a Virtual Life & Summon Muspell and Holy Reflection

 

    Virtual Life - Level 10

    +120 HP

    +15% Max HP increase

    Gives 10% hidden PvE absorb boost [[ONLY PVE]].

 

    Summon Muspell - Level 10

    200-250 Attack Power

    1 Attack Interval (seconds)

    15% Added Evasion

    Gives 10% hidden PvE absorb boost to all classes [[ALL CLASSES]].

    Remove 50% Absorbs Vs Undead Damage for relocate in Holy Reflection

 

    Holy Reflection - Level 10

    Gives 300% Reflect damage from Undead Monsters.

    Gives 30% Absorbs Vs Undead Damage

 

Note:  Also should be reduced HP Formula Priestress From ( Level *2.8 ) + ( Health *2.8 )

                                                                      To    ( Level *1.5 ) + ( Health *2.1 ) This is the original formula

          The idea is that everyone can have good offense regardless of the char.

          Now if you want to be tank or suport

          It's your choice

 

End..!  8)

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marce2125

    So obvious, Pris is weak and just be used as mule.

Look at ranking lv I can see most pris there is mule, just very rare guy play pris as main(just bc they really love this char).

Why? Everyone can enjoy fun with their char but not pris, pris just a mule no more.

Suggestion: so simple buff pris:

1) Virgor ball:

    Bonus dam increase from (+Wp x 2 +Min Wand Dmg x 2) - 250(+Wp x 2 +Max Wand Dmg x 2)

                                to    (+Wp x 2.5 +Min Wand Dmg x 3) - 250(+Wp x 3 +Max Wand Dmg x 3)

 

    Now pris can kill or hunt with full spirit but become more fragile(less health) as feedback.

 

2) Virtual Life:

    Gives 10% hidden PvE absorb boost to all classes [[EXCEPT PRIESSTESS]].

    Aw no (what u think GM?) this very very stupid (help other but cant help urself ??? wtf),no dont make pris mule more removed what in [[]].

   

    With this, pris can tank better in sod (so stupid to see mage 12x can easily tank r6 sod but hard for pris 13x with 50 abs more).

 

  Just that, enough, make a fair for pris player.

 

  A lot guy cry on forum about fs, ks ... but  so clearly and cant deny that

pris is most unfair treatment char in this game.

 

1) Your suggestion is good but forget but in the case of a prs level 150 or 200

the amount of spirit is much therefore the difference between the min and max damage would be much

therefore it would be best Vigor Ball : Bonus dam increase from (+Wp x 2 +Min Wand Dmg x 2) - (+Wp x 2 +Max Wand Dmg x 2)

                                                                                to 60(+Wp x 3 +Min Dmg x 4) - 120(+Wp x 3 +Max Dmg x 6)

Note: * the static damage should be reduced because it is a ability to tier 3

        * some do not know if they are aware of this bug but the formula does not apply to damages for added as sheltom mix.

          (that there should be a mix that does not benefit at all. I hope they fix this bug soon)

 

2) in the case of virtual life to be a buff to all and not as in the case of energy shield (MG) which is for himself

    It would be a disadvantage if it exceeds the endurance of its members

    This would be my theory of a Virtual Life & Summon Muspell and Holy Reflection

 

    Virtual Life - Level 10

    +120 HP

    +15% Max HP increase

    Gives 10% hidden PvE absorb boost [[ONLY PVE]].

 

    Summon Muspell - Level 10

    200-250 Attack Power

    1 Attack Interval (seconds)

    15% Added Evasion

    Gives 10% hidden PvE absorb boost to all classes [[ALL CLASSES]].

 

    Holy Reflection - Level 10

    Gives 300% Reflect damage from Undead Monsters.

    Gives 30% Absorbs Vs Undead Damage

 

Note:  Also should be reduced HP Formula Priestress From ( Level *2.8 ) + ( Health *2.8 )

                                                                      To    ( Level *1.5 ) + ( Health *2.1 ) This is the original formula

          The idea is that everyone can have good offense regardless of the char.

          Now if you want to be tank or suport

          It's your choice

 

End..!  8)

 

Agree Prs need improvement, im not agree

 

With Note The HP formula, is ok to me.

And the Holy reflection with your changes prs become practically inmortal to undeads but still be very weak against the other class of mobs.

 

 

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MrSmash

    So obvious, Pris is weak and just be used as mule.

Look at ranking lv I can see most pris there is mule, just very rare guy play pris as main(just bc they really love this char).

Why? Everyone can enjoy fun with their char but not pris, pris just a mule no more.

Suggestion: so simple buff pris:

1) Virgor ball:

    Bonus dam increase from (+Wp x 2 +Min Wand Dmg x 2) - 250(+Wp x 2 +Max Wand Dmg x 2)

                                to    (+Wp x 2.5 +Min Wand Dmg x 3) - 250(+Wp x 3 +Max Wand Dmg x 3)

 

    Now pris can kill or hunt with full spirit but become more fragile(less health) as feedback.

 

2) Virtual Life:

    Gives 10% hidden PvE absorb boost to all classes [[EXCEPT PRIESSTESS]].

    Aw no (what u think GM?) this very very stupid (help other but cant help urself ??? wtf),no dont make pris mule more removed what in [[]].

   

    With this, pris can tank better in sod (so stupid to see mage 12x can easily tank r6 sod but hard for pris 13x with 50 abs more).

 

  Just that, enough, make a fair for pris player.

 

  A lot guy cry on forum about fs, ks ... but  so clearly and cant deny that

pris is most unfair treatment char in this game.

 

1) Your suggestion is good but forget but in the case of a prs level 150 or 200

the amount of spirit is much therefore the difference between the min and max damage would be much

therefore it would be best Vigor Ball : Bonus dam increase from (+Wp x 2 +Min Wand Dmg x 2) - (+Wp x 2 +Max Wand Dmg x 2)

                                                                                to 60(+Wp x 3 +Min Dmg x 4) - 120(+Wp x 3 +Max Dmg x 6)

Note: * the static damage should be reduced because it is a ability to tier 3

        * some do not know if they are aware of this bug but the formula does not apply to damages for added as sheltom mix.

          (that there should be a mix that does not benefit at all. I hope they fix this bug soon)

 

2) in the case of virtual life to be a buff to all and not as in the case of energy shield (MG) which is for himself

    It would be a disadvantage if it exceeds the endurance of its members

    This would be my theory of a Virtual Life & Summon Muspell and Holy Reflection

 

    Virtual Life - Level 10

    +120 HP

    +15% Max HP increase

    Gives 10% hidden PvE absorb boost [[ONLY PVE]].

 

    Summon Muspell - Level 10

    200-250 Attack Power

    1 Attack Interval (seconds)

    15% Added Evasion

    Gives 10% hidden PvE absorb boost to all classes [[ALL CLASSES]].

 

    Holy Reflection - Level 10

    Gives 300% Reflect damage from Undead Monsters.

    Gives 30% Absorbs Vs Undead Damage

 

Note:  Also should be reduced HP Formula Priestress From ( Level *2.8 ) + ( Health *2.8 )

                                                                      To    ( Level *1.5 ) + ( Health *2.1 ) This is the original formula

          The idea is that everyone can have good offense regardless of the char.

          Now if you want to be tank or suport

          It's your choice

 

End..!  8)

 

Agree Prs need improvement, im not agree

 

With Note The HP formula, is ok to me.

And the Holy reflection with your changes prs become practically inmortal to undeads but still be very weak against the other class of mobs.

 

you are wrong my idea is:

 

      +10% Absorb Virtual Life

      +10% Absorb Summon Muspell

      20% For PVE but 10% for PVP

and

      +30% Absorb Vs Undead

      50% Total in Undead but 20% Vs all

before was:

      50% more 10% of VL = 60% Vs Undead

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misteriosa

But now after the maintenances. The priesstess has gotten worse, loses easy life in iron core, dies even easier in SL. Before she was tanking 2 or 3 undeads in SL, now she dies with 2 undeads. What did they do to the poor thing of priesstess?

Please GM, regain the original priesstess, she has suffered long ago, is unfair to our class. It every maintenance is getting weaker and unfeasible to play.

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Jonildo

One solution might be to bring the skill of level 90, considering it to be a defense buff for the priestess, that would help a lot.

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PTRealm
On 31/03/2015 at 4:28 AM, Yazmato said:

    So obvious, Pris is weak and just be used as mule.

Look at ranking lv I can see most pris there is mule, just very rare guy play pris as main(just bc they really love this char).

Why? Everyone can enjoy fun with their char but not pris, pris just a mule no more.

Suggestion: so simple buff pris:

1) Virgor ball:

    Bonus dam increase from (+Wp x 2 +Min Wand Dmg x 2) - 250(+Wp x 2 +Max Wand Dmg x 2)

                                to    (+Wp x 2.5 +Min Wand Dmg x 3) - 250(+Wp x 3 +Max Wand Dmg x 3)

 

    Now pris can kill or hunt with full spirit but become more fragile(less health) as feedback.

 

2) Virtual Life:

    Gives 10% hidden PvE absorb boost to all classes [[EXCEPT PRIESSTESS]].

    Aw no (what u think GM?) this very very stupid (help other but cant help urself ??? wtf),no dont make pris mule more removed what in [[]].

   

    With this, pris can tank better in sod (so stupid to see mage 12x can easily tank r6 sod but hard for pris 13x with 50 abs more).

 

  Just that, enough, make a fair for pris player.

 

  A lot guy cry on forum about fs, ks ... but  so clearly and cant deny that

pris is most unfair treatment char in this game.

+1

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