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SonsofAnarchy

lol sorry but admin , you fail again /:

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SonsofAnarchy

you improve knight and fs  .. i am realy like it .. but you improve them too much .

 

about fs - most of the pvp ppl alreday change to fs and its will keep grow ..

fs alreday had 8% atk spd  and he was faster  now  fs have 14%  + 1 spd sod crown  and 1 spd ( summer) and he hunt better then ms LOL ( i alreday test )  and in pvp he just to much 

 

but this is the little problem 

 

the big problem . well .. its KS char

 

again i like to see fs and ks improve but this is worng , so worng

ks now killl super fast hunt / alreday god in hg / bc he kill people with AOE  wtf !!  and in 1x1 its just not possible to kill him .

and just to make it clear  look in sod ..  ks 150  made 19xxxxxx score ..

more then 3-4 people that go for clan sod ..

 

its rediculies and make no sense ...

 

all you had to do its imporve ks and fs little  or nerf ps and ata  that all .

 

cherrs

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sangwong
  On 6/24/2015 at 4:51 PM, SonsofAnarchy said:

you improve knight and fs  .. i am realy like it .. but you improve them too much .

 

about fs - most of the pvp ppl alreday change to fs and its will keep grow ..

fs alreday had 8% atk spd  and he was faster  now  fs have 14%  + 1 spd sod crown  and 1 spd ( summer) and he hunt better then ms LOL ( i alreday test )  and in pvp he just to much 

 

but this is the little problem 

 

the big problem . well .. its KS char

 

again i like to see fs and ks improve but this is worng , so worng

ks now killl super fast hunt / alreday god in hg / bc he kill people with AOE  wtf !!  and in 1x1 its just not possible to kill him .

and just to make it clear  look in sod ..  ks 150  made 19xxxxxx score ..

more then 3-4 people that go for clan sod ..

 

its rediculies and make no sense ...

 

all you had to do its imporve ks and fs little  or nerf ps and ata  that all .

 

cherrs

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hahaha +1 fix again

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FlavioPunk

-10000

 

 

Owners of ATA and PS have always defended their characters even though they were overpower, now that the FS and KS became playable chars, want to change? It does not leave anyway.

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Seirin_Tetsuya

Improve MS and make skills for PRS to kill in BC x1...... release 2 new class FTW

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Seirin_Tetsuya
  On 6/24/2015 at 5:26 PM, Doug said:

he are aware of it, will be fixed on next patch

Read more  

 

The only thing he needs to fix is KS "Lightning Sword" skill ... as for FS the speed boost, it's more of a complimentary since FS has a weak defense. Each and every character has their own pro's and cons, PS with high def and Crit while using 2 hand weapon, ATA with the ability to do "fast kill", same goes with AS, now it's KS and FS turn. Hopefully, in the future other character will have their own strengths, thus making each and every character playable and not be neglected. The only question is "when?"

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Doug
  On 6/24/2015 at 5:40 PM, Seirin_Tetsuya said:

  Quote

he are aware of it, will be fixed on next patch

Read more  

 

The only thing he needs to fix is KS "Lightning Sword" skill ... as for FS the speed boost, it's more of a complimentary since FS has a weak defense. Each and every character has their own pro's and cons, PS with high def and Crit while using 2 hand weapon, ATA with the ability to do "fast kill", same goes with AS, now it's KS and FS turn. Hopefully, in the future other character will have their own strengths, thus making each and every character playable and not be neglected. The only question is "when?"

Read more  

 

The skills that he will fix is Brandish Cyclone and Lightning Sword xD

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SonsofAnarchy
  On 6/24/2015 at 5:03 PM, FlavioPunk said:

-10000

 

 

Owners of ATA and PS have always defended their characters even though they were overpower, now that the FS and KS became playable chars, want to change? It does not leave anyway.

Read more  

 

did i say nerf ks and fs and bring back old patch ?  NO

all i am saying is that he shuold improve them little bit  not turn them to be GODLY !

or just bring back old patch but nerf ps and ata

 

that all 

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DarkLink64

You know what's funny?

 

Ata/Archers/Pikes still on top of rankings, but they are crying out loud. For many years we suffered, and it's priceless to see stuff like this.

 

But I Agree about Lightning Sword on PvP. It's broken, but the same way as Atalanta and Pike are also broken.

 

 

Lightning Sword damage is bugged on pvp, each lightning should do almost the same damage as Brandish, but obiously it isn't. So, something is wrong on PvP.

 

 

In case of PvE, for a long time Knights was the worst, now it's revenge time. Dont forget that Knight was one of the worst AoEs and Sods of the game. And to fully enjoy Lightning Sword on PvE, Knights needs to level up his T1 passive, sacrifying one of his skills.

 

 

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Fanta~

Because of an all pay ?

You speak of the speed of the Swift Axe fs as if all stay the entire time with SOD crown.

All though with Summer , sod crown and swift axe he is very fast but I ask a question .

Someone will pvp with summer?

And another , Fs with swift axe of 8% and no sod crown is a slug !

So it was a char that is not worth anything.

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DarkLink64
  On 6/24/2015 at 7:39 PM, KriKa. said:

No1 here talking to nerf KS again

Its about lighting sword only :)

The others changes in KS are OK ;) no problem

 

 

And the changes in FS, fs was good

I disagree lose only 15 abs and +14% speed for swift axe, and i have FS

and the changes in cyclone so stupid too LOL

Read more  

 

Lightning Sword damage must be reduced at PvP, it's obvious. But for long time Knights was one of the worst for PvE on the game, now it's our revenge.

 

Before, Knight was the Worst Sod, one of the Worst to Hunt, and the Worst to Death Island Party Quest.

 

Now we can say that we have something good at least.

 

 

About Fighters, nothing was needed.

 

In my opinion, Fighters needed:

 

1- Ciclone Monster limit removed or raised to 99.

 

2- Make Fighter the Demon Slayer, the same way Knights are Undead slayers.

 

Bone Crash Added Damage against Demons raised to 95%

 

Inner Soul should give extra 40% Attack Rating to Bone Crash (using the same system that Holy Aura adds ATR to Knight Double Crash)

 

His Fire Axe T5 could give 15% Added Critical to Demons + Fire Property. Or, add this critical in Inner Soul to Bone Crash!

 

 

 

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MADM1ND
  On 6/24/2015 at 8:15 PM, luizlink64 said:

  Quote

No1 here talking to nerf KS again

Its about lighting sword only :)

The others changes in KS are OK ;) no problem

 

 

And the changes in FS, fs was good

I disagree lose only 15 abs and +14% speed for swift axe, and i have FS

and the changes in cyclone so stupid too LOL

Read more  

 

Lightning Sword damage must be reduced at PvP, it's obvious. But for long time Knights was one of the worst for PvE on the game, now it's our revenge.

Read more  

 

ok dude but if things were unfair for knights it doesn't mean they will become kings as a way to compesate the time ks were weak lol.... the objective is to make it ballanced and not one class always revenging above others LOL

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DarkLink64
  On 6/24/2015 at 8:22 PM, MADM1ND said:

  Quote

  Quote

No1 here talking to nerf KS again

Its about lighting sword only :)

The others changes in KS are OK ;) no problem

 

 

And the changes in FS, fs was good

I disagree lose only 15 abs and +14% speed for swift axe, and i have FS

and the changes in cyclone so stupid too LOL

Read more  

 

Lightning Sword damage must be reduced at PvP, it's obvious. But for long time Knights was one of the worst for PvE on the game, now it's our revenge.

Read more  

 

ok dude but if things were unfair for knights it doesn't mean they will become kings as a way to compesate the time ks were weak lol.... the objective is to make it ballanced and not one class always revenging above others LOL

Read more  

 

It also doesn't mean that Pikes and Atas should be best of the best, best at pvp, hunt, DIQ... As it always was, right? Pikes and Atas never realized that they were the best.

 

It's common sense that Lightning Sword damage at pvp needs to be fixed and reduced.

 

But keep it good at PvE, now Knights are finally being accepted as killers on Party Quest, and being able to do something on Sod.

 

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Tool
  On 6/24/2015 at 4:51 PM, SonsofAnarchy said:

you improve knight and fs  .. i am realy like it .. but you improve them too much .

 

about fs - most of the pvp ppl alreday change to fs and its will keep grow ..

fs alreday had 8% atk spd  and he was faster  now  fs have 14%  + 1 spd sod crown  and 1 spd ( summer) and he hunt better then ms LOL ( i alreday test )  and in pvp he just to much 

 

but this is the little problem 

 

the big problem . well .. its KS char

 

again i like to see fs and ks improve but this is worng , so worng

ks now killl super fast hunt / alreday god in hg / bc he kill people with AOE  wtf !!  and in 1x1 its just not possible to kill him .

and just to make it clear  look in sod ..  ks 150  made 19xxxxxx score ..

more then 3-4 people that go for clan sod ..

 

its rediculies and make no sense ...

 

all you had to do its imporve ks and fs little  or nerf ps and ata  that all .

 

cherrs

Read more  

 

+1

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Kim
  On 6/24/2015 at 9:07 PM, luizlink64 said:

But keep it good at PvE, now Knights are finally being accepted as killers on Party Quest, and being able to do something on Sod.

Read more  

 

 

The problem is: It is not just "good".

 

 

I'm not even talking about PvP. Its working at pvp due to a bug that, i'm sure, will be fixed. I'm talking about PvE.

 

 

It have almost DOUBLE the damage of GC (knights X1 skill)!!!

 

If you keep using GC for 8 seconds and another knight exactly like you, same level, same itens use a complete 8s Lightning Sword, the one using LS will take almost DOUBLE the hp you took from the monster using GC. Dont forget that it is AoE and stun, at the same time. kkkkkkkk

 

How the fvck an AOE/STUN deals more damage than the character main X1 Skill?

 

 

Just so you can get the picture, i was doing DI quest yesterday, in a party with 4 killer: 3 atas and 1 archer. Everybody with +22 weapons AND pure builds. And, with four ppl using aoe skills, it took the same time to kill the monsters that it took when i was testing a 150 knight ALONE as killer. I could kill a billy with 3 or 4 complete Lightning Swords (not even using brandish while it was in its cooldown, just waiting for 6s till i could use it again)

 

 

So, basically, it is an AoE Skill, with STUN and with MORE DAMAGE THAN KNIGHTS MAIN X1 SKILL.

 

 

It is no "good". It is EXTREMELY overpower, my friend.

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jessie

always complaining on everything.... GM knows what he did/does..

 

 

BE CONTENT

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DarkLink64
  On 6/24/2015 at 10:43 PM, Kim said:

  Quote

But keep it good at PvE, now Knights are finally being accepted as killers on Party Quest, and being able to do something on Sod.

Read more  

 

 

The problem is: It is not just "good".

 

 

I'm not even talking about PvP. Its working at pvp due to a bug that, i'm sure, will be fixed. I'm talking about PvE.

 

 

It have almost DOUBLE the damage of GC (knights X1 skill)!!!

 

If you keep using GC for 8 seconds and another knight exactly like you, same level, same itens use a complete 8s Lightning Sword, the one using LS will take almost DOUBLE the hp you took from the monster using GC. Dont forget that it is AoE and stun, at the same time. kkkkkkkk

 

How the fvck an AOE/STUN deals more damage than the character main X1 Skill?

 

 

Just so you can get the picture, i was doing DI quest yesterday, in a party with 4 killer: 3 atas and 1 archer. Everybody with +22 weapons AND pure builds. And, with four ppl using aoe skills, it took the same time to kill the monsters that it took when i was testing a 150 knight ALONE as killer. I could kill a billy with 3 or 4 complete Lightning Swords (not even using brandish while it was in its cooldown, just waiting for 6s till i could use it again)

 

 

So, basically, it is an AoE Skill, with STUN and with MORE DAMAGE THAN KNIGHTS MAIN X1 SKILL.

 

 

It is no "good". It is EXTREMELY overpower, my friend.

Read more  

 

Hm, you have a good point. I've did lots of Party Quests today, and, yes, it's crazy overpower.

 

 

However, I don't know about you, but, I kinda loved the super crazy fast bolt interval. It's looks fantastics, and feel powerfull, as a Tier 5 should feel.

 

 

 

There are 3 ways to balance this, while keeping it superior to Brandish (as it should, since its a T5), and keeping it with current bolt interval.

 

 

First things first, I've noticed a flaw in this skill stun, and it is because of bolts overlapping one to another. A mob can be hit by 2 bolts, first stuns, the second, right away, cancels the stun.

 

1- Wartale can try to make bolts to not overlap (In a loop, a monster can't be hit by more than 1 bolt), so, it would cut the damage of Lightning Skill in half, and the stun could be used for a quick cast, allowing strategic usage at both PvP and PvE.

 

2- Straight damage decrease. I guess, from 150%, down to 75%.

 

3- Further damage decrease, but lower the skill Stamina consumption over time, allowing the skill to be used for a longer duration. Then, raising the maximum skill duration to it's cooldown time.

 

 

 

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Kim
  On 6/25/2015 at 12:23 AM, luizlink64 said:

2- Straight damage decrease. I guess, from 150%, down to 75%.

Read more  

 

 

IMO, this is the best solution if you want to keep the bolt interval.

 

 

And yea, that bolt interval looks fantastic, it pleases my eyes too! xD

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SonsofAnarchy
  On 6/24/2015 at 8:47 PM, Clem said:

gogo change class so $$

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in this server there is alot people who can dnt 10-12k coins for change class

its not the point , people give up becuase of this

 

there is no way  every time  admin will improve a class  so everyone will change to him ,, that not the way , sorry to say

i realy like the work and i know they tests skills build to try balanced

 

but hey admin  there is a people who play pt for  8+ years on many servers ,  if you need our help in balanced the game  let us know and give us a try .

 

to make 1-2 class overpower every time its not the way , just not .

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tuan3000

I don't play chars knight and fighter, because everyone say that they can't hunt or train or pve.

There are few knights and fighters in sever left.

It's about lightning sword damge. It's bugged on pve.

;D

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neog

I'm sorry, but this is not a fail at all, it was one of the best things that happened to game this year.

Indeed, Lightning Sword and Cyclone are OP, but that can (and will) be fixed. Once this is done pvp will be much nicer, fighters and knights will be good killers at DI Q or CT3.

It was a great move towards a better balance of classes, just needs a quick and simple fix. Be patient. Every change requires some time for testing and that is what is happening now.

 

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Seirin_Tetsuya
  On 6/25/2015 at 7:42 AM, neog said:

I'm sorry, but this is not a fail at all, it was one of the best things that happened to game this year.

Indeed, Lightning Sword and Cyclone are OP, but that can (and will) be fixed. Once this is done pvp will be much nicer, fighters and knights will be good killers at DI Q or CT3.

It was a great move towards a better balance of classes, just needs a quick and simple fix. Be patient. Every change requires some time for testing and that is what is happening now.

Read more  

 

hahaha MS should have AoE too... maybe SUICIDE BOMB, where in it will sacrifice 50% of its HP to explode and kill all mobs around it ::)

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