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ooGCoo

EXP up potion and 3eye activation upon lv 100+ and 110+

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ooGCoo

Hello All,

 

I personally think for existing characters (mules) whom are in between 110~120 shall also receive these buffs (maybe shortening the span of it)

 

I had the urge to level up my mules the past few weeks. I finally got most of them to 113. (they were at 110 ~ 111)

 

I had a clanmate who created a brand new char. got to 100, and got to 110 in like less than 3 days. Now the char is as high as all my other guys....

 

What do you guys think? :3

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ooGCoo

Bro, 11x means nothing these days

 

Well.. Better than deleting 5 of them and restarting from scratch.. I just think it would be more beneficial for lower levels to benefit from this new thing GMs implemented. It is intended for lower level to quickly reach 12x. Currently all the 110 mules I have are stuck there without the assistance. If i want the activation, I'll have to recreate the class and train from lv 1 ._. i feel like thats quite a waste of time...

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Immortal

-1,

 

only way it would work in my opinion, is if every level over 100 equals 60 or 120 minutes of free exp up and every level over 110 equals 60 or 120 minutes of free third eye, even if you are 150, you would still get free exp up and third eye that lasts 60 or 120 minutes.

So if you already are using exp up or third eye and level up, you would just receive 60 or 120 minutes extra to it.

 

 

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ooGCoo

-1,

 

only way it would work in my opinion, is if every level over 100 equals 60 or 120 minutes of free exp up and every level over 110 equals 60 or 120 minutes of free third eye, even if you are 150, you would still get free exp up and third eye that lasts 60 or 120 minutes.

So if you already are using exp up or third eye and level up, you would just receive 60 or 120 minutes extra to it.

 

The goal for this exp potion is to give lower levels (pre 120s) a boost. Not intended for chars who are already 13x,14x,15x...

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Immortal

-1,

 

only way it would work in my opinion, is if every level over 100 equals 60 or 120 minutes of free exp up and every level over 110 equals 60 or 120 minutes of free third eye, even if you are 150, you would still get free exp up and third eye that lasts 60 or 120 minutes.

So if you already are using exp up or third eye and level up, you would just receive 60 or 120 minutes extra to it.

 

The goal for this exp potion is to give lower levels (pre 120s) a boost. Not intended for chars who are already 13x,14x,15x...

I am 122 and i still got like atleast 75% left of the exp up i received from level 100. I can go easy 130+

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ooGCoo

-1,

 

only way it would work in my opinion, is if every level over 100 equals 60 or 120 minutes of free exp up and every level over 110 equals 60 or 120 minutes of free third eye, even if you are 150, you would still get free exp up and third eye that lasts 60 or 120 minutes.

So if you already are using exp up or third eye and level up, you would just receive 60 or 120 minutes extra to it.

 

The goal for this exp potion is to give lower levels (pre 120s) a boost. Not intended for chars who are already 13x,14x,15x...

I am 122 and i still got like atleast 75% left of the exp up i received from level 100. I can go easy 130+

 

On average, according to a few of my clannies and people selling 12x chars in game, with the exp pot running, they make a run to around 128 or maybe 130 before halting. That is exactly my point. With a 110 leveling their char without this assistance, it will take significantly longer. Again. post expup / 3eye trigger for 13x, 14x, 15x shouldnt be given, but for 110+ ~~ 125, I feel like there is some room for them to give chars at those level some opportunity like they did for pre 100s. Mind you, a 7 day long exp pot is a verry verry long boost...

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