jere2002 0 Report post Posted October 4, 2015 NEW dropping wand in patch v4004 has additional critical(released in the patch log) I equiped A bellum mixed critical wand(+22% cri),and got the first hit on more than 20 monsters,using DEATH RAY,but there is NONE critical hit. Dose the spell critical work? Share this post Link to post Share on other sites
heoantap 21 Report post Posted October 4, 2015 i was wondering about the same thing. did not see anything different in damage Share this post Link to post Share on other sites
Null 2 Report post Posted October 4, 2015 Hi, It works for Shamans, and Tier 5 skills of mage/prs. We will make sure older skills (T1-T4 of mgs and prs) also get critical in the coming updates. Share this post Link to post Share on other sites
DarkLink64 921 Report post Posted October 4, 2015 Hi, It works for Shamans, and Tier 5 skills of mage/prs. We will make sure older skills (T1-T4 of mgs and prs) also get critical in the coming updates. So, Stone Spike / Ice Meteorite can critically strike? Share this post Link to post Share on other sites
Null 2 Report post Posted October 4, 2015 Don't think so actually. Sorry I misspoke. What I wanted to say is that we have total control of Critical and damage handling for our Tier 5 and the new classes' skills, because all of these have been coded from scratch by Wartale. So in theory we could add criticals to Stone Spike and etc if we wanted. I will soon change those Tier 5 skills to be fully based on % damage boost instead of other weird formulas, so perhaps we'll add Criticals to them then. Shaman has Critical on a bunch of skills, but I think mostly the x1 ones. Not sure about AoE. Sadly, Death Ray and Vigor Ball and whatnot are not T5 skills, so that means we can't add Criticals to those skills yet, even if we wanted. First Wartale has to re-write them from scratch. It'll get done, but I don't know when exactly (and neither does he). Share this post Link to post Share on other sites
jere2002 0 Report post Posted October 4, 2015 Thank you for your explanation.It sounds like more interesting rebuilding the mgs/prs skills based on % demage. Share this post Link to post Share on other sites
Electron 0 Report post Posted October 6, 2015 Critical is only for 1on1 attacks. It will be applied to Vigor Ball and Death Ray after next patch Share this post Link to post Share on other sites
DarkLink64 921 Report post Posted October 7, 2015 Critical is only for 1on1 attacks. It will be applied to Vigor Ball and Death Ray after next patch Archer Perforation is AoE and have critical chance However, Wartale, I think Priestess Multi Spark should get some love, and become her main 1v1 attack. The reason is pretty simple - it cast way faster than Vigor Ball. Vigor Ball is one of, if not, the slowest spammable skill of the game. Also, make a fixed aumont of Spark per cast, so it's easier to balance. (Currently, there is a random chance of 4 to 7 sparks at lv 10.) Then, Vigor Ball could have a higher cooldown, but stronger damage. Share this post Link to post Share on other sites
Immortal 40 Report post Posted October 7, 2015 Critical is only for 1on1 attacks. It will be applied to Vigor Ball and Death Ray after next patch However, Wartale, I think Priestess Multi Spark should get some love, and become her main 1v1 attack. The reason is pretty simple - it cast way faster than Vigor Ball. Vigor Ball is one of, if not, the slowest spammable skill of the game. Also, make a fixed aumont of Spark per cast, so it's easier to balance. (Currently, there is a random chance of 4 to 7 sparks at lv 10.) Then, Vigor Ball could have a higher cooldown, but stronger damage. Sounds fun, +1. Share this post Link to post Share on other sites
Null 2 Report post Posted October 7, 2015 All 1x1 skills should have Critical now (Vigor Ball, Multi Spark and Death Ray have it for sure, we just tested it). Share this post Link to post Share on other sites