matylt 1 Report post Posted October 13, 2015 hi, i made this post to discuss about looters im so sick about them, when i go kill valento there are like 3 looters with summer dresses one of them is called escrota is a prs and theres a mage too this is so sickening, maybe you found valento alone but there is full of them so you cant kill him in peace and no only valento, with kelv is the same situation is possible to create a delay for non killers? like the killers only can see the drop and the non killers with 3 seconds of delay? thanks for read Share this post Link to post Share on other sites
tidus07 0 Report post Posted October 13, 2015 This has been suggested and debated a long time ago. Let's clarify: Killer = Last hit? Or a % kill? Share this post Link to post Share on other sites
matylt 1 Report post Posted October 13, 2015 i guess for % because last hit is almost the same just imagine it ... Share this post Link to post Share on other sites
tidus07 0 Report post Posted October 13, 2015 If last hit gets the loots, you will still get newbies/looters who will "try their luck" to last hit the boss. If it is by %, newbies will always lose to 15x with 136+22 equipments. No easy solution. Share this post Link to post Share on other sites
nicer 66 Report post Posted October 13, 2015 special bosses drops should be given (the item instantly appears on the person's inventory) to people who dealt at least X% damage to the boss Share this post Link to post Share on other sites
knightawc 85 Report post Posted October 13, 2015 special bosses drops should be given (the item instantly appears on the person's inventory) to people who dealt at least X% damage to the boss I like the idea about give instantly... but give to the one that made more damage will be unfair for low lvls. May be it should given to the one that make first hit or.... for example if boss drop 3 items, give 1 item to the first 3 persons that hit the boss. Share this post Link to post Share on other sites
Nooodle 16 Report post Posted October 13, 2015 Loot should be shown on the ground to people who do at least 5% of the damage to the boss. Share this post Link to post Share on other sites
hackershield 0 Report post Posted October 13, 2015 Loot should be shown on the ground to people who do at least 5% of the damage to the boss. +1 Share this post Link to post Share on other sites
matylt 1 Report post Posted October 13, 2015 Loot should be shown on the ground to people who do at least 5% of the damage to the boss. +1 also can be like the prison key quest: This item does not belong to you.. Share this post Link to post Share on other sites
tangjd 0 Report post Posted October 14, 2015 +1, Loot should be shown on the ground to people who do at least 5% of the damage to the boss. NO PAY NO GAIN, current situation is unfair. Share this post Link to post Share on other sites
tidus07 0 Report post Posted October 14, 2015 If there are 10 15x with +22 weapon killing the boss, is it possible for a decently geared 13x to hit 5% of the HP. If yes, +1. Share this post Link to post Share on other sites
zzgauuzz 0 Report post Posted October 14, 2015 i think: last hit + first blood thats mean the one who hit boss first, is the only one can see boss HP. But the one who last hit boss, will see drops first. Share this post Link to post Share on other sites
PoAvenue 45 Report post Posted October 14, 2015 Loot should be shown on the ground to people who do at least 5% of the damage to the boss. Share this post Link to post Share on other sites
mvj1220 0 Report post Posted October 14, 2015 Loot should be shown on the ground to people who do at least 5% of the damage to the boss. +100 Share this post Link to post Share on other sites
chrane06 0 Report post Posted October 14, 2015 this was discussed already wait for gm's answer Share this post Link to post Share on other sites
Nooodle 16 Report post Posted October 14, 2015 If there are 10 15x with +22 weapon killing the boss, is it possible for a decently geared 13x to hit 5% of the HP. If yes, +1. How often do you actually see 10 15x players with +22 gear killing a boss? Whenever I have gone of late with our clan to kill things like Kelv, or Tulla, or some of the others, I barely see anyone else there trying to kill it. You typically see 2-3 looters standing around waiting for the boss to be close to death before running in for drops. I think a decently geared 13x could do 5% damage to any of the bosses, if they started attacking when the boss spawned in. If a person is really late to the party so to speak, then too bad so sad, you don't get to see any of the drops. Something else I wish were possible to do instead of that, but I think has been shot down before, if having a boss drop be put directly into a players inventory that did a certain amount of damage to the boss. Would make it so some of the people who don't have the greatest connection or computers, possible to get something out of hunting the bosses. Share this post Link to post Share on other sites
Dior 654 Report post Posted October 14, 2015 useless. just need back to normal hide hp of boss thats all These Poor personality little trolls are same as those who talking crap about successful people in real life. you must ignore them. and yes even if some day you see one of them loot your valento ring. let it be, you will get yours too believe me. i used to hunt these boss'es a lot. still hunting. yes it is annoying, but you must learn to ignore them. if you get down by every loser in life, you will never succeed in your goals. this game is perfect to learn this lesson. i've made something like this about the PVP trolls, just to let them know they behave like losers, it did not change a thing, and will never change. some people alive to make it more challenge to succeed, because if it was easy, everyone would be successful. so my advice, don't quit hunting the boss'es. try to outsmart the losers. (little advice - you be there first, to hide, and when the noobs see that there is no killers, get your boss one on one) can't promise it work all time, but again, try to outsmart them. Share this post Link to post Share on other sites
cascola 33 Report post Posted October 14, 2015 hi, i made this post to discuss about looters im so sick about them, when i go kill valento there are like 3 looters with summer dresses one of them is called escrota is a prs and theres a mage too this is so sickening, maybe you found valento alone but there is full of them so you cant kill him in peace and no only valento, with kelv is the same situation is possible to create a delay for non killers? like the killers only can see the drop and the non killers with 3 seconds of delay? thanks for read essa escrota aí é escrota mesmo nome mesmo ja diz, sim ta sempre la looteando não tanka e nem vl da pra ajuda nojento demais esse muleque Share this post Link to post Share on other sites
tidus07 0 Report post Posted October 14, 2015 If there are 10 15x with +22 weapon killing the boss, is it possible for a decently geared 13x to hit 5% of the HP. If yes, +1. How often do you actually see 10 15x players with +22 gear killing a boss? Whenever I have gone of late with our clan to kill things like Kelv, or Tulla, or some of the others, I barely see anyone else there trying to kill it. You typically see 2-3 looters standing around waiting for the boss to be close to death before running in for drops. I think a decently geared 13x could do 5% damage to any of the bosses, if they started attacking when the boss spawned in. If a person is really late to the party so to speak, then too bad so sad, you don't get to see any of the drops. Something else I wish were possible to do instead of that, but I think has been shot down before, if having a boss drop be put directly into a players inventory that did a certain amount of damage to the boss. Would make it so some of the people who don't have the greatest connection or computers, possible to get something out of hunting the bosses. With the current looters, of course no. If we change to only a certain % damage can see the loot, we would probably see them since it will be high possibility that they are the only few who can see the loot. We might even get a clan of 14x or 15x people to kill the boss together because most probably they will be guaranteed the loot. Share this post Link to post Share on other sites
jaylz 0 Report post Posted October 15, 2015 I think to make it fair you should have to have been hit by the boss in order to see the drops. They hurt like hell. And I think thats fair. If you take a hit from the boss you should be able to see the loot. You tanked a hit that someone else didn't have to. Share this post Link to post Share on other sites
Nooodle 16 Report post Posted October 16, 2015 Tanking a hit from some of the bosses is not an option for some classes due to the ability for the boss to 1 shot someone. I think some kind of percentage of the overall HP of the boss is how the system should go. I see the point of 5% maybe being a little bit high, but it doesn't HAVE to be 5%, it could be 1% of the boss HP or something along those lines. Share this post Link to post Share on other sites