JoeHandsome 1 Report post Posted January 5, 2010 FT1: Req 107 FT2: Req 108 seriously i don't get it? why not make it: FT1: Req 105 FT2: Req 110 Share this post Link to post Share on other sites
Evo 0 Report post Posted January 5, 2010 cause it's thors private playground, ya dig? Share this post Link to post Share on other sites
Sheepco 38 Report post Posted January 5, 2010 As i said to kenni; FT1 is totally not necesarry cuz, its for one level Share this post Link to post Share on other sites
Sheepco 38 Report post Posted January 5, 2010 You probably don't realize that while it's only one level, in terms of exp it's already a huge gap. You can consult the exp table for further reference. im not quite clear on what you mean? What im saying is that 1-106 no fs, 107 fs1, 108-140 fs2. So fs1 is only necesarry for one level, what does that have to do with exp? Share this post Link to post Share on other sites
Evo 0 Report post Posted January 5, 2010 i say make FT1 105 and FT2 110. That way when you reach 115, you have CT3. Making FT1 107 and FT2 108 is just retarded... Ft1 = 105 Ft2 = 110 Ct3 = 115 <- makes way more sense than what it is now. Share this post Link to post Share on other sites
aznboi1211 0 Report post Posted January 5, 2010 yea ugly level reqs lol. Wartale plz read! Share this post Link to post Share on other sites
JoeHandsome 1 Report post Posted January 5, 2010 i say make FT1 105 and FT2 110. That way when you reach 115, you have CT3. Making FT1 107 and FT2 108 is just retarded... 100 % agree on this Share this post Link to post Share on other sites
DoPre 1 Report post Posted January 5, 2010 You probably don't realize that while it's only one level, in terms of exp it's already a huge gap. You can consult the exp table for further reference. im not quite clear on what you mean? What im saying is that 1-106 no fs, 107 fs1, 108-140 fs2. So fs1 is only necesarry for one level, what does that have to do with exp? you can exp ft1 from 107~140 also, exp will be good, of course ft2 will be better but ft1 will be nice too Share this post Link to post Share on other sites
Evo 0 Report post Posted January 5, 2010 it's like giving "a player" extra advantage to start off on the new exp maps ... Share this post Link to post Share on other sites
Photon 0 Report post Posted January 5, 2010 All maps are exp and hunt maps (exception Kelvezu Lair) in rPT. Share this post Link to post Share on other sites
JoeHandsome 1 Report post Posted January 5, 2010 All maps are exp and hunt maps (exception Kelvezu Lair) in rPT. right, but it's still wierd? or is it just me it's like giving "a player" extra advantage to start off on the new exp maps ... How so? As far as I know, anyone is free to exp to 107 ??? Yeah I see this can be misunderstood also Share this post Link to post Share on other sites
lummel 0 Report post Posted January 5, 2010 I think it also has something to do with: ET1 is lvl 105, drop max lvl 100, max sheltom enigma FT1 & FT2 , drop max lvl 103, max sheltom bellum floor 1 and 2 both have same drops, I guess floor 2 higher droprate tho. But u can find same items, so maybe thats why only 1 lvl difference. Also ET1 is already lvl 105 and lower drops. I'm only considering the drops now, dont know about exp yet, guess its different than upt Share this post Link to post Share on other sites
Sheepco 38 Report post Posted January 5, 2010 You probably don't realize that while it's only one level, in terms of exp it's already a huge gap. You can consult the exp table for further reference. im not quite clear on what you mean? What im saying is that 1-106 no fs, 107 fs1, 108-140 fs2. So fs1 is only necesarry for one level, what does that have to do with exp? you can exp ft1 from 107~140 also, exp will be good, of course ft2 will be better but ft1 will be nice too Yes indeed, but its like; would you rather train at s2 or i2, both give good exp, but you would always choose the map which gives the best exp, right ? Share this post Link to post Share on other sites
riece 0 Report post Posted January 5, 2010 i agree whit thor on this 1 Share this post Link to post Share on other sites
Evo 0 Report post Posted January 5, 2010 Hope you reconsider Wartale. Share this post Link to post Share on other sites
EfestokS 0 Report post Posted January 5, 2010 I particularly liked, because if it gets too easy will not be good Share this post Link to post Share on other sites
RauL~ 1 Report post Posted January 6, 2010 i say make FT1 105 and FT2 110. That way when you reach 115, you have CT3. Making FT1 107 and FT2 108 is just retarded... Ft1 = 105 Ft2 = 110 Ct3 = 115 <- makes way more sense than what it is now. +1 we will not use Ft1 wtf s= Share this post Link to post Share on other sites
BlackSper 0 Report post Posted January 6, 2010 i say make FT1 105 and FT2 110. That way when you reach 115, you have CT3. Making FT1 107 and FT2 108 is just retarded... Ft1 = 105 Ft2 = 110 Ct3 = 115 <- makes way more sense than what it is now. +1 we will not use Ft1 wtf s= +2 Share this post Link to post Share on other sites
riece 0 Report post Posted January 6, 2010 i say make FT1 105 and FT2 110. That way when you reach 115, you have CT3. Making FT1 107 and FT2 108 is just retarded... Ft1 = 105 Ft2 = 110 Ct3 = 115 <- makes way more sense than what it is now. +1 we will not use Ft1 wtf s= +2 +3 Share this post Link to post Share on other sites
TwiNNie 0 Report post Posted January 6, 2010 maybe FT1 is made for those who are weaker and can not survive FT2 at 108 it's like ice were before ice1 and ice2 were both 90 Share this post Link to post Share on other sites
m4nThYs 8 Report post Posted January 6, 2010 I think all this is temporary, when most ppl get 10x-11x+ everything will be changed again. Share this post Link to post Share on other sites