Jump to content
Sign in to follow this  
vinh123hd

About Multi Sparks

Recommended Posts

Aptenodytes

at first I was thinking Multi Spark would deal an insane amount of damage. However, after testing the lvl 1 spell, it seems to be very bad.

 

The skill description says:

  Quote
Level 1

Damage Boost 8%/Spark

Number of Sparks 3-4

Read more  

 

Originally I was thinking that every spark would deal 100%+8% dmg = 108% damage per spark.

In this case, if you cast 3 sparks, you would deal 324% damage.

 

However, what seems to happen is that every SPARK increases the damage only by 8%.

So if you cast 3 sparks, you deal (100% + 3 * 8%) = 124% damage.

It does seem that multispark is able to crit, but even then it is still not a very good spell.

 

Even if you manage to cast the following level 10 multispark with 7 sparks,

  Quote
Level 10

Damage Boost 12%/Spark

Number of Sparks 4-7

Read more  

Your total damage will only be: (100% + 7*12%) = 184% damage.

 

Compare this to the level 10 vigor ball:

  Quote
Level 10

Damage boost  75%

Number of hits 2

Read more  

This would deal: (100+75%)*2 = 350% damage.

 

I have not tested this very thoroughly, but it seems Multispark is a very bad spell atm.

Share this post


Link to post
Share on other sites
marce2125

Hi,

 

If im not wrong 75% in VB, is total damage for both balls.

37,5% each.

And both are bad for hunt, prs hunt with IM since 1 vs 1 has low damage.

 

Cya.  :)

Share this post


Link to post
Share on other sites
Aptenodytes
  On 12/26/2016 at 8:02 PM, marce2125 said:

Hi,

 

If im not wrong 75% in VB, is total damage for both balls.

37,5% each.

And both are bad for hunt, prs hunt with IM since 1 vs 1 has low damage.

 

Cya.  :)

Read more  

I don't necessarily agree yet, I am pretty confident that Vigor Ball hits twice with extra damage per hit/ball.

I just wanted to quickly illustrate this by equipping a low level wand and attacking a lower level monster with my normal attacks and Vigor Ball, level 10.

 

In this example, I am using a LVL1 Wand with 1-3 damage and a Bellum force.

Total character sheet damage = 190-200. Average damage: 195 per hit.

 

w9xitrp.pngkjDlgrb.png

My character's weapon, damage and Vigor Ball spell as visible in-game, 27-12-2016.

 

I am attacking a Slaughter in Forbidden Land, which has 1000 HP according to the site.

Now I know this example is not perfect (as I do think some mobs have a small amount of absorb/resistances).

 

Anyway, it takes about 6 normal hits with my wand to kill the Slaughter (6*195 = 1170 average damage in Total).

2IdCHV9.png

A successful hit with a single Wand Attack, non-crit.

 

I takes only 1,5-2 Vigor Ball casts to kill the Slaughter (just very slightly more than 3 individual balls need to hit, so I need to cast Vigor Ball twice).

ie2Q85O.png

A succesfull hit with a single casting of Vigor Ball (two balls hit the target, not a crit).

 

If Vigor Ball would work similar to Multispark, it would only add 75% to the total cast of the two balls casted by the spell and the spell would deal on average: 1,75*195= 341 total damage,

then I would expect to require 3 complete casts of Vigor Ball (if the Slaughter has no resistances) to kill the creature with this total damage (1000 HP /341 damage = 2,93 casts).

 

However, in this example it is unclear if 75% or 37.5% extra damage is added to each independent ball together with the base damage.

In both cases (if the Slaughter has no resistances), I would require only 2 casts of the spell to kill the creature.

If the balls deal 75% extra damage each, I would require: 1000 HP / 682,5 damage = 1,47 casts.

If the balls deal 37.5% extra damage each, I would require: 1000 HP /536,25 damage = 1,86 casts.

 

jvj7ayX.png

Three successful hits of 1.5 Vigor Ball casts (three balls hit the target, not a crit).

 

Although it is very clear that I require slightly more than 3 single balls to kill the target, I do not think I need 3.7 balls (if they do deal 135% damage each) to kill the target.

It might be that the creature has some kind of absorb/resistance or that the HP listed on the website is incorrect, but I cannot know for sure.

 

At least it is clear to me that Vigor Ball deals damage twice (either 135%*2 = 270% or 175%*2 = 350%), while in my experience,

Multispark only deals damage once (100% + #Sparks * % extra damage), which was the point I wanted to make.

Share this post


Link to post
Share on other sites
marce2125

I agree with you that hit twice, the difference between us, is if its 75% total or 150%.

When i used to go to hunt i have to cast IM even against undeads, because

VB is absolutely useless at the moment.

 

But your point is right MS hits once and VB twice.

 

Cya.  :)

 

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

News and Updates

×
×
  • Create New...