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dietzoid

Mages in 132 party quest

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dietzoid

So i'm a mage main (130 atm) and i wonder if mages get invited for the party quests as i see every1 in chat asking for knights.

I don't want te be stuck at lvling in normal exp maps when i reach 132.

So let me know, thanks in advance

 

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bigpro

in diq 132 quest party mgs can be lured

or  exp iron core till 140 ^^

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dietzoid

kinda wonder why, i read that aoe damage is very important in this quest and since mages have the highest aoe in game (atleast i think they have the highest) why in godsname would they be lures instead of killers.

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heoantap
  On 12/22/2016 at 2:25 PM, dietzoid said:

kinda wonder why, i read that aoe damage is very important in this quest and since mages have the highest aoe in game (atleast i think they have the highest) why in godsname would they be lures instead of killers.

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they dont, they only have stronger aoe than shamans, but even shamans are more desire because of buffs.

 

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maktub

My mage is kind of stuck in lvl 133 because I didn't know about this Di issues. They could release a map to help all the other classes that players didn't want to invite.

 

After lvl 132 only Fighter, Priestess, Shamans and knights can lvl up fast because they are needed in Di.

 

Since I'm lvl 132 that I'm leveling up my knight. If you are killer in Di you will have 66,66% chance of party and mages, atalantas, pikes and Archers only have 16,66% as lurer.

 

That's not fair but that's the system. At least as a mage you can make decent gold and buy another char 132+ to keep on lvling or u will be like my mage, unfortunately slow up and solo without any perspective.

 

I wish that the gms could help the other non desirable classes to up Di...

 

:'( :'( :'(

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dietzoid
  On 12/23/2016 at 3:48 PM, maktub said:

My mage is kind of stuck in lvl 133 because I didn't know about this Di issues. They could release a map to help all the other classes that players didn't want to invite.

 

After lvl 132 only Fighter, Priestess, Shamans and knights can lvl up fast because they are needed in Di.

 

Since I'm lvl 132 that I'm leveling up my knight. If you are killer in Di you will have 66,66% chance of party and mages, atalantas, pikes and Archers only have 16,66% as lurer.

 

That's not fair but that's the system. At least as a mage you can make decent gold and buy another char 132+ to keep on lvling or u will be like my mage, unfortunately slow up and solo without any perspective.

 

I wish that the gms could help the other non desirable classes to up Di...

 

:'( :'( :'(

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Was afraid that this would happen :(

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maktub

The problem is the mentality of the players. Nothing to do with server, rpt crew or anything else...

 

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dietzoid
  On 12/23/2016 at 5:12 PM, maktub said:

The problem is the mentality of the players. Nothing to do with server, rpt crew or anything else...

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I understand the players tho, if mages suck at dealing damage and make the quest take alot longer than it would with ks, fs.... you can't really blame them

 

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maktub
  On 12/23/2016 at 5:48 PM, dietzoid said:

  Quote

The problem is the mentality of the players. Nothing to do with server, rpt crew or anything else...

Read more  

 

I understand the players tho, if mages suck at dealing damage and make the quest take alot longer than it would with ks, fs.... you can't really blame them

Read more  

 

The only way to know that it's to make a mage full pt + tanker... I'm curious to know if they are slow as you have stated

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dietzoid
  On 12/23/2016 at 7:10 PM, maktub said:

  Quote

  Quote

The problem is the mentality of the players. Nothing to do with server, rpt crew or anything else...

Read more  

 

I understand the players tho, if mages suck at dealing damage and make the quest take alot longer than it would with ks, fs.... you can't really blame them

Read more  

 

The only way to know that it's to make a mage full pt + tanker... I'm curious to know if they are slow as you have stated

Read more  

 

I don't know myself since i've never done it before, but if 90% of all the people tell me, there must be some truth in it

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knightawc
  On 12/23/2016 at 7:33 PM, dietzoid said:

  Quote

  Quote

  Quote

The problem is the mentality of the players. Nothing to do with server, rpt crew or anything else...

Read more  

 

I understand the players tho, if mages suck at dealing damage and make the quest take alot longer than it would with ks, fs.... you can't really blame them

Read more  

 

The only way to know that it's to make a mage full pt + tanker... I'm curious to know if they are slow as you have stated

Read more  

 

I don't know myself since i've never done it before, but if 90% of all the people tell me, there must be some truth in it

Read more  

 

If u make a full pt of mages + tanker, ya probly will be slower. But that doesnt mean that if u have a mage in the pt, Q will be slow.

 

For example, ppl dont like archers at diQ for exact same reason, but I was in pt with 3 archers killers and we did Q in less than 25 minutes, so how can explain that?.

 

Of course all depend on the players too, and not only the mage player, the rest of the party too.

 

Btw, if u have a leecher, go IC. With a leech, xp start worth there.

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maktub

If the players don't change this kind prejudice, mentality, many players will quit.

 

Try to lvl up in Iron Core when you are lvl 132, not very pleasant in my opinion...

 

Anyways I can't change that but rarely play mg killer in Di. I couldn't but now I'm luring very nice lol and thats the only way I can make decent exp.

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