cascola 33 Report post Posted January 4, 2017 aumento do dano do tornado e a fórmula de hp que tinha antes é o que o pikeman precisa mais nada. Share this post Link to post Share on other sites
Ariesxs 0 Report post Posted January 4, 2017 aumento do dano no tornado e a fórmula de hp que tinha antes é o que o pikeman precisa mais nada. The forum is english, please reply in english. Share this post Link to post Share on other sites
caiobuzati 10 Report post Posted January 5, 2017 The pike is unbalanced in bpt my dear. Pike always been a god in so many servers, let the others characters have their moment to shine. Share this post Link to post Share on other sites
angelo2015 0 Report post Posted January 5, 2017 PS needs improvement in tornado damage for up, GroundPike time to pvp needs to increase, mine is nvl 10 and the char gets 4 seconds (in the skill is 12 seconds) frozen, not the combo time, and the loading CS is Very Slow. Share this post Link to post Share on other sites
TigerShark22 500 Report post Posted January 6, 2017 Pike is a killer in bc, and he can tank well too. In bc pikes , are more than strong, many people just don't use them well. But I do agree that pike need a little boost to the tornado skill but thats it. Also cl+AE+ SM is a deadly combo and with venom it's more that good in hunting. The only problem of some people is that pike isn't a god here, but he is still powerful, and in RPT you have to do more than CS to kill. Another note is don't compare brute hp only, pike has the same hp formula as knight, and pike got skills to make the loss of hp. Fs just has a large HP pool, like +400-500 HP more,but when used 2h weapon he has only 12% block compared to 25% evade and 38% block with spear+2 skills. Well that's it , except a little boost in pve for tornado\ more spears in venom he doesn't need more. Share this post Link to post Share on other sites
Dior 654 Report post Posted January 6, 2017 duno what happened with PS after last Update but i enjoyed hunting because i don't miss much no more. in PVP ? felt like a god duno what happened but it is so realistic now. you can actually Miss hits now. but once PS hit a critical it really hurt others. what can i say... let the things be done. it takes a lot of time to balance such a big game... to "please' everyone, not easy.. Just want to say Thanks to Wartale staff working hard to keep this game up. Share this post Link to post Share on other sites
DarkLink64 921 Report post Posted January 6, 2017 PvP is broken right now. Defense chance is too low, debuffs are lasting forever, and the damage is too high. It is not that Pikes got better, it is just that he is abusing broken formulas. Share this post Link to post Share on other sites
Clem 1,244 Report post Posted January 6, 2017 Yah something change in BC, but don't know what. I'll see in the comming days what's news in BC.. Just if you guys have some infos, lets me know please Share this post Link to post Share on other sites
Ariesxs 0 Report post Posted January 8, 2017 PS is really good now ? Share this post Link to post Share on other sites
cascola 33 Report post Posted January 9, 2017 PS is really good now ? No, hunting is worse because they have increased the delay of the eye and venom. Share this post Link to post Share on other sites
cascola 33 Report post Posted January 9, 2017 PS is really good now ? No, hunting is worse because they have increased the delay of the eye and venom. Should actually remove the delay from the poison skill, it would be a great help for the ps in hunting Share this post Link to post Share on other sites
Dior 654 Report post Posted January 9, 2017 add add rtg to CL or add a bonus againts some monster type.. Share this post Link to post Share on other sites
Nash 0 Report post Posted January 9, 2017 Tornado has a dynamic AoE. The closer you are to the target, the less range it has. However, if you get his Shuriken Bonus to buff Tornado, it will increase the cast distance, theorically increasing Tornado AoE IF you cast it from max distance. i know what you mean, but does it have a maximum range? Because back in the day it was the Scythe's length. I used to create a 'big pole' model and changed it in game files in my personal test server. Personal test server, I know what you mean Share this post Link to post Share on other sites