Hetame 0 Report post Posted February 4, 2017 Does crit work on area skills? For magical and physical damage, like PRS ice meteorite and ATS extreme rage, and does it work differently in each case? Share this post Link to post Share on other sites
kaballfs 4 Report post Posted February 4, 2017 Works differently in each case. FS's Cyclone may crit, archer's Perforation not only crits but also have an increase in crit chance, both are AoE skills. Pike's Expansion also crits, it's a linear crappy AoE skill. Magic only crits with single target spells like Death Ray or Vigor Ball, anything else will never crit. Everything else will never crit (e.g. Sword of Justice, Brandish, Extreme Rage, Storm Javelin, Diastrophism, Meteor, and many others). Share this post Link to post Share on other sites
DarkLink64 921 Report post Posted February 5, 2017 As a rule, no. But there are few exceptions, the most well known is Archer Perforation. Share this post Link to post Share on other sites
heoantap 21 Report post Posted February 5, 2017 When i use stone strike in SL, monsters sometimes flinch. Does that mean my skill crit or something ? Share this post Link to post Share on other sites
DarkLink64 921 Report post Posted February 5, 2017 Many crits do not cause flinch on SL monsters. What causes it is a random % when a high damage is dealt. Share this post Link to post Share on other sites
Hurricane 68 Report post Posted February 5, 2017 Cyclone Strike doesn't crit, the damage is constant. Share this post Link to post Share on other sites
heoantap 21 Report post Posted February 5, 2017 Many crits do not cause flinch on SL monsters. What causes it is a random % when a high damage is dealt. i also suspect that which is annoying because you need to stand the closest to the monster for SS to achieve the most damage hehe Share this post Link to post Share on other sites
DarkLink64 921 Report post Posted February 5, 2017 I've once heard Wartale saying that monsters has a % resistance to flinching. Flinch always happens when a high damage is applied. Usually the % of high damage for flinching, on lower levels, matched when we struck critically our enemies. And these lower levels monsters has a low % of flinch resistance. Share this post Link to post Share on other sites