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PaynE_JcR

What do u think about this?

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PaynE_JcR

Semttulo-14.png

 

Fix mech skills?

 

Nerf Expansion?

 

Improve 1x1 damage of mages and sacers?

 

Fix VL Overpower?

 

Fix boss bug?

 

 

Maintences always come for good reasons ^^

 

leave ur coments

 

thx!

 

 

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Gogg

Mech skill fixing

Expansion nerfing

 

and maybe some adjusts on other skills

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[-Ferdnand-]

and skill expansion  of ps

i hope it is

 

^^

12x died for ps 11x

 

:o

 

 

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TripleR

- Mech skill fixing

- Expansion nerfing

- Delay on Ground Pike

- And more.

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Gogg

I heard something about pikes ice getting delay and reduction on berserkers abs penalty, those would be great news

 

Still hoping VL and ks shield skills will be nerfed to what they're supposed to add, no more hidden powers

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TripleR

Sorry, I have to ask....

 

Wtf is a "Sacer"?

 

In Brazil PT they say Sacerdotisas instead of Priestesses.

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mai801chan

It by VL you meant Priest's skill then I don't understand how VL is overpowered?

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lummel

It by VL you meant Priest's skill then I don't understand how VL is overpowered?

It cant be just 30% hp that u get from it, u also get abs or something.

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mai801chan

;D But then isn't everyone benifitting from VL so to speak? LOL

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PaynE_JcR

VL have lots of "hide" powers..

like lummel says

 

ABS, Defence?

 

u can see that when u get vL u tank LOTS more than without vl

 

@Artier

 

yes, like Tripler Says, we call Sacerdotisas intead of Prist, ... sry about that .. habit =/

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Akira

By the reason of boss-bug, there's a way to stop some spawns for some moments before the time boss?

 

mean, i am lvling at FT1 for example, spawnning 10 mobs at some area.. aren't possible to reduce these spaw 2 minutes before the boss time? xx:10, xx:08 instead of spawnning 10, it will spawnning 9, and do it in all spots where are people upping.

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PaynE_JcR

By the reason of boss-bug, there's a way to stop some spawns for some moments before the time boss?

 

mean, i am lvling at FT1 for example, spawnning 10 mobs at some area.. aren't possible to reduce these spaw 2 minutes before the boss time? xx:10, xx:08 instead of spawnning 10, it will spawnning 9, and do it in all spots where are people upping.

 

i think this is very very very difficult to do... some bosses, spawn in some places that doesn´t have any mobs!

 

just fix the  bug to boss show up, it´s way better!

 

 

BTW, about K9 Skill, Divine Shield... if they fix this bug, k9 don´t have much more usable skills...

 

but bug is bug, have to be fixed!

 

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anhaugustxitin

please fix monsters in Ancient Dungeon 1 alot of them bug, skill all day they still there :(, we have to lure it away...most the time 1 or two come back then later on few more monosters bug :(..please please fix it too <3

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Lincoln

please fix monsters in Ancient Dungeon 1 alot of them bug, skill all day they still there :(, we have to lure it away...most the time 1 or two come back then later on few more monosters bug :(..please please fix it too <3

Yeh, called immortal mobs. That sux.

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Akira

By the reason of boss-bug, there's a way to stop some spawns for some moments before the time boss?

 

mean, i am lvling at FT1 for example, spawnning 10 mobs at some area.. aren't possible to reduce these spaw 2 minutes before the boss time? xx:10, xx:08 instead of spawnning 10, it will spawnning 9, and do it in all spots where are people upping.

 

i think this is very very very difficult to do... some bosses, spawn in some places that doesn´t have any mobs!

 

just fix the  bug to boss show up, it´s way better!

 

 

BTW, about K9 Skill, Divine Shield... if they fix this bug, k9 don´t have much more usable skills...

 

but bug is bug, have to be fixed!

 

but that's the problem. That's a limited number of mobs at server at same time. If this limit is reached when boss is about to appear, maybe the boss don't spaw beacuse the limit of mobs is reached in that moment. That's why i sugested. if they could reduce some mobs before the boss time, the bug won't occur.

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PaynE_JcR

@SANDURR

 

"

- Expansion Pikeman skill got a delay now

- Frost Pikeman skill got a delay now

- Berserker negative absorb reduced from -60 to -30 on level 10

- Rare Party Level Difference Bug should be fixed now

more...

"

 

Expansion with Delay = Usuless

Frost with delay = AMEN

Berserker -30 = COOL! very good change i think!

 

 

Mechs?

 

^^

 

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koleo

Anything definitive with mechs? Or is just a pipe dream spawned from gogg?

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blobhead77

i personally think pike is over powered with expansion and ice ( No delay at level 10 ? wtf ? just add a  resonable delay to it ) . and FS berserker should be reduce to - 40 abs not 30

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FrosT

payne sorry, but you think it was REALLY GOOD still lose -30 abs? think should not lose abs, which is very uneven both in field for the other chars .. and RAGE OF Zichri? why not increase the area and put the damage% add atk power? with these improvements, measures up to others (MY VIEW)

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