pleiades 0 Report post Posted January 2, 2011 I found this on the UPT forum site, posted by "head game master | administrator" in August.. .are these the new targets for mech skills following today's maintenance? ======================================== Extreme Shield *make it work again in BC Level | Added Block Rtg | Duration | MP Usage | STM Usage | Upgrade Fee 1 2% 300 12 34 500 2 3% 300 14 36 1000 3 4% 300 17 38 1500 4 5% 300 20 40 2000 5 6% 300 23 42 2500 6 7% 300 26 44 3000 7 8% 300 30 46 3500 8 9% 300 34 48 4000 9 10% 300 39 50 4500 10 11% 300 44 52 5000 Mechanic Bomb Level | Dmg boost | Area Range | Mp Usage | Stm Usage 1 10% 50 24 41 2 16% 53 26 43 3 22% 56 28 45 4 28% 59 30 47 5 34% 62 33 49 6 40% 65 36 51 7 46% 68 39 53 8 52% 71 43 55 9 58% 74 47 57 10 64% 77 51 59 Poison Attribute - Physical Absorption Level | Added Absorb Rtg | Duration 1 7-13 300 2 9-15 300 3 11-17 300 4 13-19 300 5 15-21 300 6 17-23 300 7 18-24 300 8 19-25 300 9 20-26 300 10 21-27 300 Great Smash Level |added Atk Pow | Added Atk Rtg 1 10% 10% 2 20% 20% 3 30% 30% 4 40% 40% 5 50% 50% 6 60% 60% 7 70% 70% 8 80% 80% 9 90% 90% 10 100% 100% Maximize *does not work together with Metal armor, But it does work together with automation. *works like power siege/bighead, but for all weapon types except wand and staff *fix bug , so that the added dmg also counts when using skills like grand smash Level | added atk pow | Duration 1 6% 300 2 7% 300 3 8% 300 4 9% 300 5 10% 300 6 11% 300 7 12% 300 8 13% 300 9 14% 300 10 15% 300 Automation *works like power siege/bighead, but only for Javelins and bows Level | added atk power | added Atk Spd | Added atk rtg | Duration 1 14% 3 2% 300 2 18% 3 4% 300 3 22% 3 6% 300 4 26% 4 8% 300 5 30% 4 10% 300 6 34% 4 12% 300 7 38% 5 14% 300 8 42% 5 16% 300 9 46% 5 18% 300 10 50% 6 20% 300 Spark Level | Spark Dmg 1 Your Dmg / 7 2 Your Dmg / 7 3 Your Dmg / 7 4 Your Dmg / 5 5 Your Dmg / 5 6 Your Dmg / 5 7 Your Dmg / 3 8 Your Dmg / 3 9 Your Dmg / 3 10 Your Dmg / 1 Metal armor - Grand Smash Level | Added Atk Rtg | Dmg Boost 1 25% 25% 2 30% 31% 3 35% 37% 4 40% 43% 5 45% 49% 6 50% 55% 7 55% 61% 8 60% 67% 9 65% 73% 10 70% 79% Mechanic Weapon Mastery Level | Weapon Dmg Boost 1 6% 2 10% 3 14% 4 18% 5 22% 6 24% 7 26% 8 28% 9 30% 10 32% Spark Shield Level | Reflect Dmg of Spark skill | Added Defense Rtg | Duration 1 30% 24 300 2 42% 48 300 3 54% 72 300 4 66% 96 300 5 78% 120 300 6 90% 144 300 7 102% 168 300 8 114% 192 300 9 126% 216 300 10 138% 240 300 Impulsion * Make it the same as priest chain lighting Compulsion Level Added AbsorPTion Rtg | Duration 1 5% 300 2 7% 300 3 9% 300 4 11% 300 5 13% 300 6 15% 300 7 17% 300 8 19% 300 9 21% 300 10 23% 300 Magnetic Sphere Level Sphere Dmg Range Attack Interval Duration 1 Your Dmg / 7 200 6 300 2 Your Dmg / 7 200 6 300 3 Your Dmg / 7 225 6 300 4 Your Dmg / 5 225 5 300 5 Your Dmg / 5 250 5 300 6 Your Dmg / 5 250 5 300 7 Your Dmg / 3 275 4 300 8 Your Dmg / 3 275 4 300 9 Your Dmg / 3 300 4 300 10 Your Dmg / 1 300 3 300 Metal Golem *make same as the new wolverine from archer. Share this post Link to post Share on other sites
Artier 0 Report post Posted January 2, 2011 Metal Golem *make same as the new wolverine from archer. OMG NEW WOLVERINE Share this post Link to post Share on other sites
Gogg 3 Report post Posted January 2, 2011 rPT ain't uPT, how can that be so hard to understand Share this post Link to post Share on other sites
pleiades 0 Report post Posted January 2, 2011 I know.. i'm just trying to figure out what might be changing in mech skills from today's maintenance... I have to laugh out loud, really loudly at the last post though... out of a 2 page post about mech skills, the poster focuses on wolverine for archer LOLOL Share this post Link to post Share on other sites
Artier 0 Report post Posted January 2, 2011 I know.. i'm just trying to figure out what might be changing in mech skills from today's maintenance... I have to laugh out loud, really loudly at the last post though... out of a 2 page post about mech skills, the poster focuses on wolverine for archer LOLOL HEY.... Archer needs buff ok. <3 Share this post Link to post Share on other sites
Eternity 0 Report post Posted January 2, 2011 oh damn...maximize & automation & precision (tier 5) we got a brand new machine gun Share this post Link to post Share on other sites
Gogg 3 Report post Posted January 2, 2011 I believe the maintenance on mech skills is all about fixing it's problems, not about changing its stats Share this post Link to post Share on other sites
pleiades 0 Report post Posted January 2, 2011 that was my guess, but I was hoping that Mech would become king of all that matters inwtLOL... I'm working hard on catching up with you Gogg Share this post Link to post Share on other sites
TripleR 0 Report post Posted January 2, 2011 I believe the maintenance on mech skills is all about fixing it's problems, not about changing its stats As he said. ^ It's about bug fixing. Share this post Link to post Share on other sites
Akira 0 Report post Posted January 2, 2011 I believe the maintenance on mech skills is all about fixing it's problems, not about changing its stats As he said. ^ It's about bug fixing. but in notice, have info such expansion got a delay. It's a change of stats huh? Share this post Link to post Share on other sites
TripleR 0 Report post Posted January 2, 2011 I was talking about mech. Share this post Link to post Share on other sites
Gogg 3 Report post Posted January 2, 2011 Stats changing on what need/deserve stat changing Like Expansion, that's way overpowered now, or Berserker penalty that's too high Mech just need the skills working, so that's all about fixing it Share this post Link to post Share on other sites
rye 0 Report post Posted January 2, 2011 Stats changing on what need/deserve stat changing Like Expansion, that's way overpowered now, or Berserker penalty that's too high Mech just need the skills working, so that's all about fixing it yea, Expansion got all advantages (long range, fast, spamable, 100%hit AoE, high ATP boost) and mech is gonna kicking ass after this patch, i think(at least we can see more mech in BC which is i very like) Share this post Link to post Share on other sites
Geovane 78 Report post Posted January 2, 2011 Stats changing on what need/deserve stat changing Like Expansion, that's way overpowered now, or Berserker penalty that's too high Mech just need the skills working, so that's all about fixing it yea, Expansion got all advantages (long rage, fast, spamable, 100%hit AoE, high ATP boost) and mech is gonna kicking ass after this patch, i think(at least we can see more mech in BC which is i very like) Maintenance now to fix some bugs and implement Skill Balance - Expansion Pikeman skill got a delay now - Frost Pikeman skill got a delay now - Berserker negative absorb reduced from -60 to -30 on level 10 - Rare Party Level Difference Bug should be fixed now more... pike will loose a bit o power Share this post Link to post Share on other sites
rye 0 Report post Posted January 2, 2011 Stats changing on what need/deserve stat changing Like Expansion, that's way overpowered now, or Berserker penalty that's too high Mech just need the skills working, so that's all about fixing it yea, Expansion got all advantages (long rage, fast, spamable, 100%hit AoE, high ATP boost) and mech is gonna kicking ass after this patch, i think(at least we can see more mech in BC which is i very like) Maintenance now to fix some bugs and implement Skill Balance - Expansion Pikeman skill got a delay now - Frost Pikeman skill got a delay now - Berserker negative absorb reduced from -60 to -30 on level 10 - Rare Party Level Difference Bug should be fixed now more... pike will loose a bit o power i feel guilty HELL NO Share this post Link to post Share on other sites