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FrosT

Berserker for fs lol

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starmagic

To be fair

Knight's God Blessing increase atk by 100 thats multiply by 3.3 from orginal atk 30

 

Then the fair change to this is

Fighter's Berserker boost 185 atk at cost 66 abs lost (original 56 atk with 20 abs lost)

Archer's Force of Nature boost 100 atk 330 ar 151 falcon attack power (original 30 atk 110 ar 46 falcon attack power)

Atalanta's Triumph of Valhalla boost 132 atk+lv9 (original 40+lv/9)

 

Thats real fair change not just fighter or knight.

 

You can check how original skills work here http://ept1.blogspot.com/2008/03/fighter-skills.html#comments

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Artier

I won't waste my time with any of you anymore

 

Ok, sir Owner of the Truth.

 

Numbers? I play as knight in every server, for like 8 years. I dont talk about numbers, i talk about real experiences. I'm a PvP player, if you dont believe, just go to youtube and search DarkLink64

 

continue this frigging baby cry that knights are overpowered

 

Knights are overpowered.

 

kk Topic's finished.

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Akira

Berserk is called berserk for some reason.

 

When at berserk mode, the user gain atack power and lost the defense. That's the caracteristic of berserk situation, not only at PT, but all other games. So is normal defense loss.

 

But priston aren't the example of things that make senses. Some examples: Javelins are throwed far than arrows; Mages, the spellcasters, can tank like physical warriors, and have low atack power. The critical-based class is the one who have the strongest atack, and the strongest weapon (pike) Fighters, as the name says, aren't the best pvp class, the highest defensed class or the best damage dealer class. There's some non-logical issues in the game, so then they could close an eye to this skill and remove the abs penalty, even it's called "berserk"

 

 

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rye

my AC kills alot in BC

if remove the Berserker's penalty (pure 120-120ATP,woohoo)

you gonna cry more

why should I refuse?

go go, keep dreaming

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Edgardo

Berserk is called berserk for some reason.

 

When at berserk mode, the user gain atack power and lost the defense. That's the caracteristic of berserk situation, not only at PT, but all other games. So is normal defense loss.

 

But priston aren't the example of things that make senses. Some examples: Javelins are throwed far than arrows; Mages, the spellcasters, can tank like physical warriors, and have low atack power. The critical-based class is the one who have the strongest atack, and the strongest weapon (pike) Fighters, as the name says, aren't the best pvp class, the highest defensed class or the best damage dealer class. There's some non-logical issues in the game, so then they could close an eye to this skill and remove the abs penalty, even it's called "berserk"

 

I could say there are MANY non-sense things on priston tale, heheheh.

 

@topic

 

Guys,

i really thing the balance thing shold be better understood:

 

Is not correct just to say: "get better the char i play, fruit the rest"

 

If not like this, it's also wrong to not consider all the other classes before trying to claim something e.g.: Atas have AoE so I have.

 

I think you should consider all points, por example: what your char is intended to be?

 

Of course it's very complex situation, because to be equal means many variables in the way.

 

In my humble opinion, when you think in balance, you should think like:

- Is my char at the same level of power than others? (i mean: can i kill in pvp or i just die over and over, or i'm killing tooo much)

- Nobody should solo very well

- You should kill mobs of a certain level as fast as your mate

- My char is intended to tank well, so i couldn't kill very well

- My char is intended to have much damage, being a pvp master, so i shouldn't tank like hell at all!

- What can i say on forum to make my char more like the others, but preserving it's personality(tanker, powerful, power skillcaster, priest i mean role, remember: RPG)?

 

and so on

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blobhead77

to all the haters ! STFU hahaha NOTHING IS GONNA CHANGE . stop bitching about useless shit . if u think fighters dont have defensive boots ( blah blah blah -abs penalty ) or knight is over powered  THEN play the 1 u think strong for u OKAY ? end topic ? reatards

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Odoaker

to all the haters ! STFU hahaha NOTHING IS GONNA CHANGE . stop bitching about useless shit . if u think fighters dont have defensive boots ( blah blah blah -abs penalty ) or knight is over powered  THEN play the 1 u think strong for u OKAY ? end topic ? reatards

 

Well, i partly agree with this post, but in order to post such a rant, its better to control the English language at a higher level, then what you do now =p

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Akira

Berserk is called berserk for some reason.

 

When at berserk mode, the user gain atack power and lost the defense. That's the caracteristic of berserk situation, not only at PT, but all other games. So is normal defense loss.

 

But priston aren't the example of things that make senses. Some examples: Javelins are throwed far than arrows; Mages, the spellcasters, can tank like physical warriors, and have low atack power. The critical-based class is the one who have the strongest atack, and the strongest weapon (pike) Fighters, as the name says, aren't the best pvp class, the highest defensed class or the best damage dealer class. There's some non-logical issues in the game, so then they could close an eye to this skill and remove the abs penalty, even it's called "berserk"

 

I could say there are MANY non-sense things on priston tale, heheheh.

 

@topic

 

Guys,

i really thing the balance thing shold be better understood:

 

Is not correct just to say: "get better the char i play, fruit the rest"

 

If not like this, it's also wrong to not consider all the other classes before trying to claim something e.g.: Atas have AoE so I have.

 

I think you should consider all points, por example: what your char is intended to be?

 

Of course it's very complex situation, because to be equal means many variables in the way.

 

In my humble opinion, when you think in balance, you should think like:

- Is my char at the same level of power than others? (i mean: can i kill in pvp or i just die over and over, or i'm killing tooo much)

- Nobody should solo very well

- You should kill mobs of a certain level as fast as your mate

- My char is intended to tank well, so i couldn't kill very well

- My char is intended to have much damage, being a pvp master, so i shouldn't tank like hell at all!

- What can i say on forum to make my char more like the others, but preserving it's personality(tanker, powerful, power skillcaster, priest i mean role, remember: RPG)?

 

and so on

 

yeah, you said all. No one char can make all things well, that's the reason of plp create all kind of classes. I could say the damage dealer AND  tanking/suport  of some classes that are a little unbalanced ( some classes have normal deficiencies, but another ones are good in ALL fields, this is the real unbalance of game)

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Gogg

to all the haters ! STFU hahaha NOTHING IS GONNA CHANGE . stop bitching about useless shit . if u think fighters dont have defensive boots ( blah blah blah -abs penalty ) or knight is over powered  THEN play the 1 u think strong for u OKAY ? end topic ? reatards

You're a failure, sir.

Everyone here is free to talk about their opinions about this matter

 

People want balanced classes, so it's not about "play the one you think strong". If something is way weak, they want it strong, if something is way strong they want it weaker

 

"STFU, stop bitching, end topic, retard" for you too

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-Victor-

It's ridiculous how some knight players need to cry about someone else's opinion when that is about making the game more fair to others

thats all

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Akarivn

IMHO, Berseker should gain about +150 dmg to +180dmg in exchange for -30abs. That makes the penalty really worthy and players should reconsider putting points into the skill.

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