Easy4me2own 0 Report post Posted January 6, 2011 every class except knight has its downsides. Ata's weakpoint is simple losing alot dmg when using high armors, low health and a huge MP/STM useage on skills. Share this post Link to post Share on other sites
Guest TFSE Report post Posted January 6, 2011 you are arguing with a wall 3R Share this post Link to post Share on other sites
TripleR 0 Report post Posted January 6, 2011 you are arguing with a wall 3R Yeah, I noticed... oh well. Share this post Link to post Share on other sites
Guest TFSE Report post Posted January 6, 2011 like this Share this post Link to post Share on other sites
TripleR 0 Report post Posted January 6, 2011 The thing about walls is that they don't have brains. Share this post Link to post Share on other sites
MinJee 1 Report post Posted January 6, 2011 http://www.realmpt.com/forum/index.php?topic=20446.0 http://www.realmpt.com/forum/index.php?topic=19092.0 http://www.realmpt.com/forum/index.php?topic=20765.0 http://www.realmpt.com/forum/index.php?topic=20854.0 http://www.realmpt.com/forum/index.php?topic=20781.0 http://www.realmpt.com/forum/index.php?topic=20869.0 gzz this new balance.. Wtf? Atas still kick ass, stop complaining. count me on ^^ ata 126, planning to xp to 127 but this patch come out...then stop for trading, but nobody wannna trade to get ata after the patch take affect Share this post Link to post Share on other sites
Easy4me2own 0 Report post Posted January 6, 2011 ._. I play a fked up class for like 1 year (maybe now it won't be fked up anymore) The only mech that reached 12x when they were worse than fighters are now... in that time the others made at max 115 And I did that all alone, playing myself (ok, I got helped few times, mainly at low lvls <3) So yea, it's not the end of the world You want a medal or something? That has nothing to do with this Skill balance. That there was a poor balance on the mech class for so long, is to blame to the people responcible for making the skill balance. Making and announcing a (poor) balance (imo) and let the forum talk about it , is a pretty good idea. That way the people responcible for making the skill changes can give it a second though before making it final. And im sure majority agrees with following things: -Dont put delay on the skills of ata. -Boost archers seems good, however the amount of boost in perforation has yet to be seen. -Less absorption loss with berserker is good. -Mech could use some more tweaking. Share this post Link to post Share on other sites
MinJee 1 Report post Posted January 6, 2011 ATA advantage - XP - BC cause have shield, if other char have shield (FT, KS) will be the same defense or stronger (but FT, KS have 2 hand weapon) that is why ATA strongest for 1 hand. I think ATA, KS and FT fairly balance. disadvantage: - HP low - Low damage (only 1 hand char) - STM/Mana ultility much - To play ATA you have to invest alot on descent equip'ed, otherwise, can't XP and BC, other char don't care much Share this post Link to post Share on other sites
Easy4me2own 0 Report post Posted January 6, 2011 ATA advantage - XP - BC cause have shield, if other char have shield (FT, KS) will be the same defense or stronger (but FT, KS have 2 hand weapon) that is why ATA strongest for 1 hand. I think ATA, KS and FT fairly balance. disadvantage: - HP low - Low damage (only 1 hand char) - STM/Mana ultility much - To play ATA you have to invest alot on descent equip'ed, otherwise, can't XP and BC, other char don't care much just that 1 hand knight/fighter dmg > ata 1 hand dmg ;D Share this post Link to post Share on other sites
December 0 Report post Posted January 6, 2011 ATA advantage - XP - BC cause have shield, if other char have shield (FT, KS) will be the same defense or stronger (but FT, KS have 2 hand weapon) that is why ATA strongest for 1 hand. I think ATA, KS and FT fairly balance. disadvantage: - HP low - Low damage (only 1 hand char) - STM/Mana ultility much - To play ATA you have to invest alot on descent equip'ed, otherwise, can't XP and BC, other char don't care much just that 1 hand knight/fighter dmg > ata 1 hand dmg ;D ....kk Share this post Link to post Share on other sites
Jasper 62 Report post Posted January 6, 2011 ATA advantage - XP - BC cause have shield, if other char have shield (FT, KS) will be the same defense or stronger (but FT, KS have 2 hand weapon) that is why ATA strongest for 1 hand. I think ATA, KS and FT fairly balance. disadvantage: - HP low - Low damage (only 1 hand char) - STM/Mana ultility much - To play ATA you have to invest alot on descent equip'ed, otherwise, can't XP and BC, other char don't care much XP? ata cant tank exp is hard. BC? ata die very fast... way too fast... Share this post Link to post Share on other sites
Gogg 3 Report post Posted January 6, 2011 Seriously, I wonder why most of the people complaining THAT MUCH about this delay on x-rage hit the key that "it's impossible to train ata now", because they pay xpers for that, so they got no problem at all Share this post Link to post Share on other sites
December 0 Report post Posted January 6, 2011 Seriously, I wonder why most of the people complaining THAT MUCH about this delay on x-rage hit the key that "it's impossible to train ata now", because they pay xpers for that, so they got no problem at all It'll be a problem for sure Share this post Link to post Share on other sites
Guest Mayreen Report post Posted January 6, 2011 **I dont pay xper. And you Shut up Gogg.. you're mech, not ata Share this post Link to post Share on other sites
Gogg 3 Report post Posted January 6, 2011 http://www.realmpt.com/forum/index.php?action=profile;u=1 Go on you all, talk to him Share this post Link to post Share on other sites
mits4610 0 Report post Posted January 6, 2011 welcome to the exping world of a fighter : Share this post Link to post Share on other sites
Guest Mayreen Report post Posted January 6, 2011 welcome to the exping world of a fighter : hahahaha let's duo!! Share this post Link to post Share on other sites
Gogg 3 Report post Posted January 6, 2011 You better stand in a shop at Ricarten, the xp rate will be better Share this post Link to post Share on other sites
rye 0 Report post Posted January 7, 2011 ATA advantage - XP - BC cause have shield, if other char have shield (FT, KS) will be the same defense or stronger (but FT, KS have 2 hand weapon) that is why ATA strongest for 1 hand. I think ATA, KS and FT fairly balance. disadvantage: - HP low - Low damage (only 1 hand char) - STM/Mana ultility much - To play ATA you have to invest alot on descent equip'ed, otherwise, can't XP and BC, other char don't care much just that 1 hand knight/fighter dmg > ata 1 hand dmg ;D i dunno how it is going in upt now, cos i quit there 2years ago and here rpt 1hand ata make 1xx-2xx bp very easy during SiegeWar, yea, cos x-rage and when other players hit tower they dont even realise where the atk comes from ata even better than as here, why? cos they die harder, and bow is really low atk here(upt's items stats way higher) but 1hand knight/fighter cant kill a thing in BC everybody know that ata good at all area(or say best), bc hunting xp sod you guys complaining becoz ur lazyass used to X-rage why dont u think about the time that old rpt havent make x-rage non-delay i guess u already forget how it is like anyway ata isnt suppose to be an AoE dmg dealer thats it byEE byEE Share this post Link to post Share on other sites
December 0 Report post Posted January 7, 2011 ATA advantage - XP - BC cause have shield, if other char have shield (FT, KS) will be the same defense or stronger (but FT, KS have 2 hand weapon) that is why ATA strongest for 1 hand. I think ATA, KS and FT fairly balance. disadvantage: - HP low - Low damage (only 1 hand char) - STM/Mana ultility much - To play ATA you have to invest alot on descent equip'ed, otherwise, can't XP and BC, other char don't care much just that 1 hand knight/fighter dmg > ata 1 hand dmg ;D i dunno how it is going in upt now, cos i quit there 2years ago and here rpt 1hand ata make 1xx-2xx bp very easy during SiegeWar, yea, cos x-rage and when other players hit tower they dont even realise where the atk comes from ata even better than as here, why? cos they die harder, and bow is really low atk here(upt's items stats way higher) but 1hand knight/fighter cant kill a thing in BC everybody know that ata good at all area(or say best), bc hunting xp sod you guys complaining becoz ur lazyass used to X-rage why dont u think about the time that old rpt havent make x-rage non-delay i guess u already forget how it is like anyway ata isnt suppose to be an AoE dmg dealer thats it byEE byEE then what ata is suppose to be ? do you know? and don't say "they are like archer and can xp with perfo" FYI. ATAS ARE NOT ARCHERS i guess another class down the drain Share this post Link to post Share on other sites
SkyX 0 Report post Posted January 7, 2011 AFF CLASS CHANGING FUUUUUUUUUUUUUUUUUUU ATA Share this post Link to post Share on other sites
Mercury 0 Report post Posted January 7, 2011 Wow most of you are real cry babies here (No offence). But if you feel that something is against you, you just give up? Look at what the other classes has done until now, suggest some better changes! What I am saying is; Don't just sit here and let it happen if you think it will destroy your class. Skill balancing isn't something that can be done once and then its good, it's an ongoing process. Maybe next time we will get your class right, maybe not. Share this post Link to post Share on other sites
Elistor 0 Report post Posted January 7, 2011 lets all play knight !!! this game start to be so fun !!! we all have the same chars !!! Share this post Link to post Share on other sites
SkyX 0 Report post Posted January 8, 2011 lets all play knight !!! this game start to be so fun !!! we all have the same chars !!! IT'S A REVOLUTION Share this post Link to post Share on other sites