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Akuma

Mage very bad...

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- D E A T H S T R O K E -

And knight were nrver supposed to anihilate monsters with one f op skill, actually, no classe should be able to do 34kk in SOD by itself , 2 times more than any other classe...

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TrapHouse
1 minute ago, - D E A T H S T R O K E - said:

And knight were nrver supposed to anihilate monsters with one f op skill, actually, no classe should be able to do 34kk in SOD by itself , 2 times more than any other classe...

 

Those are not solo scores. You can bring any support characters you want with you inside SOD to make a solo score now.

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DarkLink64
1 minute ago, TrapHouse said:

 

Those are not solo scores. You can bring any support characters you want with you inside SOD to make a solo score now.

This is something that needs to change.

 

It is supposed to be a solo competition, but now, it isn't anymore.

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TrapHouse
Just now, DarkLink64 said:

This is something that needs to change.

 

It is supposed to be a solo competition, but now, it isn't anymore.

 

Already made a suggestion, I agree with you.

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- D E A T H S T R O K E -
3 minutes ago, TrapHouse said:

 

Those are not solo scores. You can bring any support characters you want with you inside SOD to make a solo score now.

Ah, i didn't know :p

anyway, even though you bring a tanker and a pris, it is a pretty high score.

 

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TrapHouse

Anyway, my suggestion for Magicans are as follows:

 

From the way they are currently after the update:

 

- Increase Amplify from +86% attack rating boost on weapon to +120%.

- Increase Spirit Elemental from +50% damage boost to +55% damage boost.

- Change the critical value on wands/staffs to do +35% damage boost when a critical hit lands as opposed to +70% which is the current value (only works for 1on1 skills).

- Change +30% absorb on Energy Shield to +20% block.

Edited by TrapHouse

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DarkLink64

Block would be insanely high, and when it doesn't get blocked, there is still the huge defense that orbs provide.

It will be almost impossible to hit a Magician, but, when it does get hit, it will be dead, since mage HP is extremely low.

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caiobuzati
37 minutes ago, dredawg said:

mages should never be able to kill in pvp anyway, they should be a support class like prs.

Stop talking shit, please
  • Like 1

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- D E A T H S T R O K E -

Does it mean that pris got a on pvp nerf aswell?

Staff/wand crit damage reduced.

Edited by - D E A T H S T R O K E -

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dredawg
Just now, caiobuzati said:

Stop talking shit, please

its not shit talking, even in the normal pt they were never able to kill people.

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kuegen
29 minutes ago, dredawg said:

mages should never be able to kill in pvp anyway, they should be a support class like prs.

rofl... this is a joke right? xD

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kuegen

this double posted idk why

Edited by kuegen

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Reis

My magician has become a paperweight, simple as that! Many thanks Team Wartele, now I will have more time to play other games!

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caiobuzati
19 minutes ago, dredawg said:

Não é uma merda falando, mesmo no pt normal eles nunca foram capazes de matar pessoas.

The normal pt never will be a reference of what is balanced or not. The main characteristic of magicians is to deal gross damage with magical power because he is the only morion capable of dealing the same damage as a warrior with magic. Unlike the priest who is to do less damage than the magician by having support skills. All magician support skills are expendable, so he should have to do damage. Even mythologically there is no logic in a magician to deal damage equal to or less than the priest. Do not be lazy to think please.

Edited by caiobuzati

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dredawg
1 minute ago, caiobuzati said:

The normal pt never will be a reference of what is balanced or not. The main characteristic of magicians is to deal gross damage with magical power because he is the only morion capable of dealing the same damage as a warrior with magic. Unlike the priest who is to do less damage than the magician by having support skills. All magician support skills are expendable, so he should have to do damage. Even mythologically there is no logic in a magician to deal damage equal to or less than the priest. Do not be lazy please.

Cant compare to normal pt? theyre the ones that made the game in the first place and it was always like that. until this server which at one point they decided to make the prs and mage really strong in pvp.mages should only be good at hunting and exping imo not pvp

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caiobuzati
18 minutes ago, dredawg said:

Não pode compara-lo ao pt normal? São os que fizeram o jogo em primeiro lugar e sempre foi assim. Até este servidor que em um ponto eles decidiram tornar o prs e mage realmente forte em pvp.mages só deve ser bom na caça e expirar não é pvp

 

Have you ever played hunt with a magician? So let's do it and tell in how many hours you can kill a monster on the map 136/140. I can not even go to DIQ, because they rarely call mages for these pt, priest have extinction and shaman have attack speed, and mage have some indispensable skill? Mago had a small advantage in SOD, now there's nothing the other chars can not do too. Again do not be lazy to think, and do not tell things without knowing. E No, the original PT is not a reference of balance.

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dredawg
1 minute ago, caiobuzati said:

 

Have you ever played hunt with a magician? So let's do it and tell in how many hours you can kill a monster on the map 136/140. I can not even go to DIQ, because they rarely call mages for these pt, priest have extinction and shaman have attack speed, and mage have some indispensable skill? Mago had a small advantage in SOD, now there's nothing the other chars can not do too. Again do not be lazy to think, and do not tell things without knowing. E No, the original PT is not a reference of balance.

Im only saying they shouldnt be good at pvp, i was never talking about how good they are at hunting and exping. if they suck at that then dont be a mage.

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DarkLink64

All classes should be good at every scenario of the game. Some class should be better than others on each scenario, but none should remain the best on all scenarios, neither none should be the useless at any given scenario. 

 




The mindset that mage should suck on PvP because of Original PT  sucked too is outrageous and comes from outdated people. Original PT was a piece of shit, it called Pike Tale, where Pikemans where the kings of all aspect of the game, they were one of the best tanks, the best exper, the uncontested char to PvP with, Vanish + Charged Strike would grant you insta kills 99% of the time. 3 hits with all having hit-kill potential. 

 

Thats absurd, if you want Mage to suck at PvP because of Original PT, you should leave Wartale and then, play Original PT.

 

 

Edited by DarkLink64

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DarkLink64

No one liked mage to Death Ray 1 shot.

If I had tools and MAge, i'm sure I would do some intense testing and come up with a lot better values for balancing mage, where it still remains storng but not obnoxiously overpowered as it was.

Edited by DarkLink64

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marce2125
12 minutes ago, dredawg said:

Im only saying they shouldnt be good at pvp, i was never talking about how good they are at hunting and exping. if they suck at that then dont be a mage.

With your logic all will be KS, i can't imagine the fun that all of us with the same char!!!!.

 

I agree with darklink64 no one choose mage for pvp, is exping class like prs, sadly that's doesn't happen, 1 is slave and the other now is mule. :'(

Edited by marce2125

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dredawg
2 minutes ago, marce2125 said:

With your logic all will be KS, i can imagine the fun all of us with the same char!!!!

still better than dying to 1 death ray or 1 stonespike

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Bills

The current situation of the game unfortunately is ..

Balancing done entirely incorrectly, just to please some players.

Magicians are the new prs  of the game 

New Skils are promising since 2015 and so far nothing.

New quest that until now was not just a fallacy.

Classes like mechanic get kill with full defense skill is not fixed

Roar virtually no delay, where you are stuned 100% of the time.

Assassin that today is a totally char of ornament.

Because of these and many other things, people have stopped playing.

 

Edited by Bills

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marce2125
Just now, dredawg said:

still better than dying to 1 death ray or 1 stonespike

There's more in the game than pvp, as i say before no one choose mage for pvp!!!

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vinim

MAGE, ASS, ATA, 

Classes that have no value

 

Instead of improving them, they only get worse!

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