Neither 183 Report post Posted August 30, 2017 (edited) Formula List Oh, Hello. A list of all applied formula's in-game Damage Formula Start Damage : 2-4 without a Weapon, 2-5 with a Weapon 130 agility = 100% weapon damage boost (of bows & javelins ) 130 strength = 100% weapon damage boost (of axes & claws & maces & swords & pikes & daggers ) 145 spirit = 100% weapon damage boost (of wands & staffs => for mage and phantoms => for shamans) 160 spirit = 100% weapon damage boost (of wands & staffs => for prs) Mechanician + Priestess + Archer + Magician + Atalanta + Assassin + Shaman 45 (talent + agility) = +1max 50 (talent + agility) = +1min Fighter + Knight + Pikeman 40 (talent + agility) = +1min 35 (talent + agility) = +1max WEAPON = 100% of damage of weapon Bonus. (attack power displayed in yellow) = (if : Mechanician uses a Mechanicion-specced Weapon - Atalanta uses a Javelin - Knight use a Sword - Pikeman use a Scythe - Fighter uses an Axe - Priestess or Magician uses a Wand/Staff - Archer uses a Bow - Assassin uses two Daggers - Shaman uses a Phantom) => (then : add lvl/6 damage to min&max) Spec. weapon lvl/x => +0min +(lvl/x) max (min weapon + max weapon)/16 => add to your min damage Absorb Formula For each item with abs equipped you get +0.5 abs extra on top of the abs of that item 100 def = 1 abs 40 strength = 1 abs 40 spirit = 1 abs 40 talent = 1 abs (and 40 talent = 10def = +0.1 abs) = 1.1 abs 40 agility = 0 abs (and 40 agility = 40def = +0.4 abs) = 0.4 abs 40 health = 1 abs 10 lvl = 1 abs (and 10 lvl = 14def = +0.14 abs) = 1.14 abs 1 abs point extra = 1 abs Note: If you have 7.124 abs you will get 7 abs Note: The final received damage is subtracted with your abs Attack Rating Formula 1 lvl = 1.9 atk. rating 1 agility = 3.1 atk. rating 1 talent = 1.5 atk. rating Defense Rating Formula 1 lvl = 1.4 def. rating 1 agility = 1.0 def. rating 1 talent = 0.25 def. rating Running Speed Formula 1.4 + health/150 + talent/150 + lvl/150 + boots speed. ( - current weight / limit weight => if full weight -> -1 speed ) HP Formula Fighter, Mechanician ( Level * 2.1 ) + ( strength * 0.8 ) + ( Health * 2.4 ) Pikeman, Knight, Atalanta, Shaman ( Level * 2.1 ) + ( strength * 0.6 ) + ( Health * 2.2 ) Archer, Assassin ( Level * 1.8 ) + ( strength * 0.4 ) + ( Health * 2.6 ) Priestess ( Level * 2.8 ) + ( Health * 2.8 ) Magician ( Level * 1.8 ) + ( Health * 2.0 ) MP Formula Fighter, Pikeman, Archer, Assassin ( Level *0.6 ) + ( Spirits *2.2 ) + additional Mechanician, Knight, Atalanta ( Level *0.9 ) + ( Spirits *2.7 ) + additional Priestess, Magician, Shaman ( Level *1.5 ) + ( Spirits *3.8 ) + additional + mental mastery for mages STM Formula Archer, Atalanta, Knight, Magician, Fighter, Priestess, Mechanician, Pikeman, Asssassin, Shaman ( Level * 2.3 ) + ( strength * 0.5 ) + ( Spirit * 1.0 ) + ( Talent * 0.5 ) + ( Health * 1.4 ) + 80 Weight Formula Maximum inventory weight = ( Strength * 2 ) + ( Health * 1,5 ) + ( Level * 3 ) + Spirit + Agility + 60 If there's some formula out of date please quote it to fix asap Edited August 30, 2017 by Neither 1 Share this post Link to post Share on other sites
L 678 Report post Posted August 30, 2017 this on old site xD Share this post Link to post Share on other sites
Neither 183 Report post Posted August 30, 2017 (edited) 1 hour ago, L said: this on old site xD Oh, Hello. Yep, but no one is putting back here the site information old site xD Edited August 30, 2017 by Neither Share this post Link to post Share on other sites