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bigpro

So here we go, what char you think is best? for pvp/pve/hunt

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bigpro

so i have check 

ms 

ks 

as 

fs 

ps

ss 

mgs 

all 16x 

ms was good and op for pvp that make the game not fun so i choice not keep ms bcuz it really of in bc [ about hunt he good with bow] about tank bosses etc he best. but hatefull for change build everytime! 

ks he fine in bc fine in exp fine in hunt but at all bored..[ i had one ks 159 when ks was op with light sweord] and when he was tank with 2h as 1h with bug skiils ]

as its also op in bc and probly 16x as can kill anyone 1x1 and also 2x1 with nice build] also very good in bc ] about hunt bosses she good but ..must have tank around 

fs= for now is the bad char in wpt why? his deffens no anymore take action with 2h and i probly sure not with 1h / i was with my fs 2h [162] and i choice that the bad char till i play till now ] 

ss [ i test 156-160] ss its good for exp /pvp [ not so good in hunt ] but me? i really hate this char so bored...

mgs = mgs nothing spaciel ...

and ps the last one i test [sometime its very good kill easy but also dead easy] but i test hunt very sux i test bosses very sux and exp very bad.. so this char make me afk ric or pvp 

about ata i test some from friend i didnt like it 

 

so i really dunno what to choice? for the next

what you guys think whould be ?

and what about new balance? for pve/pvp ? for all char? 

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Wys
1 hour ago, bigpro said:

 

mgs = mgs nothing spaciel ...

 

how dare you. 

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bigpro
6 minutes ago, Wys said:

how dare you. 

that the true bro ! mgs is bored char nothing to do with it 

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christopher

PVP!!!!

well, for my personal reference, I think every char has their own advantage and disadvantage.

MS: useful against melee...

advantage: He can tank ( with 1 hand and shield) + deals tons of damage ( with maximize) or he can use metal armor to tank and deals constant damage which is very useful in war because in war there are always 3,4 people atking the same target.

Disadvantage: With a bunch of damage. Mech is VERY WEAK with 2 hands, almost any other chars is better than mech in 2 hands. Also, mech has very poor atk rate and usually miss a lot... Unless you are some1 else (hummmm... you know who i am talking about.)

KS: KS and MS are very similar. They are both a tank chars but there are some differences in the two. KS is more balance in war because KS has stun.

advantage: Ks is very balance because he can deals damage with both 1 hand and 2 hands and able to tank. KS also has a better atk rate than mech which is useful because KS can deals decent damage constantly. Another advantage KS has is Crit, KS double land a lot of crit  ( instead of Mech Max damage). KS has a greater skills pool than MS. ( Has a lot of different way to deals damage+ Stun)

disadvantage: Unlike Mech can kill people with 1 hand. Ks need 2 hands + crit to deals good damage, which at that time people can kill  KS. Ks has greater skill pool then mech. which can be advantage and disadvantage depends on how you use it.

AS:SPEED+ DAMAGE!!!!!!! 

advantage:  can outrun any other chars in this game. has the highest evade and damage in range class. ( AS kinda like FS but with range... )

disadvantage: Miss a lot. Very hard to land 2 hits back to back. Stun is not 100% hit.

ATA:Tier 5 + stun+ split are OP. 

advantage:  Stun: regen super fast, which is very annoy.  Split is OP ( deals ~2000-3000 HP if its all connect). and OMFG TIER 5, The most OP skills in this game ( if im not mistake) grant atk speed + run speed and only - 10% atk rate.

disadvantage: dispite all the OP, Ata does not have the range like AS did, which ata need to tank at least 1 hit from melee unless you only split and run.

FS: The most offensive chars in game.

advantage: TONS of DAMAGE!!! TONS OF DAMAGE. Rarely see anyone survive 1 hit with crit from FS ( maybe Metal Armor Mech can, but MS in that stage is the most defensive char in game) Has Roar which is the most OP utility skill in game, an AOE  LONG stun.

disadvantage: FS has tons of damage only with 2 hands,  but in 2 hands FS are also very weak in defense.

PS: CRIT!!!!!!

advantage: AE boost crit damage! PS also has tons of crit and very hard to see in vanish. Very good char to hit and run, has evade and ice!!!! Ice  has a lot of buffs.

disadvantage: either kill the target with the first hit or be kill ( unless you run away, or ice) 

SS/ Mage:

SS: very good in x1
advantage: has damage, and abs but does not have a lot of evade defs and block. Which give SS an ability to tank, but people can still deal damage. ( for example, compare to AS, people hitting AS mostly miss, which AS still has full HP. On the other hands SS will lose hp but still able to tank.) Has  one of the strongest slow in game.

disadvantage: have to tank other people, and with 1 target slow and 1 target stun put SS in disadvantage because unlike AS can outrun or FS aoe roar, in war SS have to tank. Lack the atk rate ( miss a lot)

Mage: very good in war

advantage:Has more defensive stats than SS but weaker atk than SS. Has aoe slow.

disadvatage: like SS in war mage need to tank, but when the energy shield run out of mana, mage will be death. With weaker atk and miss a lot, mage is hard to kill in PVP.

Overall I think most of the chars has their own advantage and their own disadvantage, but definitely these chars can be improve a lot.

This is my personal thinking about the chars, everybody has their own point of view.

 

 

 

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minhduc0oo0

How about Assassin :D, with high lv and good items, i don't think she's weak

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bigpro
8 hours ago, minhduc0oo0 said:

How about Assassin :D, with high lv and good items, i don't think she's weak

 ithink about it assssian same style as ps maybe she can hit and run but she cannot go hunt/exp etc 

i test with ps to tank boss tulla and its impossible even with my level 162.

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bigpro
10 hours ago, christopher said:

PVP!!!!

well, for my personal reference, I think every char has their own advantage and disadvantage.

MS: useful against melee...

advantage: He can tank ( with 1 hand and shield) + deals tons of damage ( with maximize) or he can use metal armor to tank and deals constant damage which is very useful in war because in war there are always 3,4 people atking the same target.

Disadvantage: With a bunch of damage. Mech is VERY WEAK with 2 hands, almost any other chars is better than mech in 2 hands. Also, mech has very poor atk rate and usually miss a lot... Unless you are some1 else (hummmm... you know who i am talking about.)

KS: KS and MS are very similar. They are both a tank chars but there are some differences in the two. KS is more balance in war because KS has stun.

advantage: Ks is very balance because he can deals damage with both 1 hand and 2 hands and able to tank. KS also has a better atk rate than mech which is useful because KS can deals decent damage constantly. Another advantage KS has is Crit, KS double land a lot of crit  ( instead of Mech Max damage). KS has a greater skills pool than MS. ( Has a lot of different way to deals damage+ Stun)

disadvantage: Unlike Mech can kill people with 1 hand. Ks need 2 hands + crit to deals good damage, which at that time people can kill  KS. Ks has greater skill pool then mech. which can be advantage and disadvantage depends on how you use it.

AS:SPEED+ DAMAGE!!!!!!! 

advantage:  can outrun any other chars in this game. has the highest evade and damage in range class. ( AS kinda like FS but with range... )

disadvantage: Miss a lot. Very hard to land 2 hits back to back. Stun is not 100% hit.

ATA:Tier 5 + stun+ split are OP. 

advantage:  Stun: regen super fast, which is very annoy.  Split is OP ( deals ~2000-3000 HP if its all connect). and OMFG TIER 5, The most OP skills in this game ( if im not mistake) grant atk speed + run speed and only - 10% atk rate.

disadvantage: dispite all the OP, Ata does not have the range like AS did, which ata need to tank at least 1 hit from melee unless you only split and run.

FS: The most offensive chars in game.

advantage: TONS of DAMAGE!!! TONS OF DAMAGE. Rarely see anyone survive 1 hit with crit from FS ( maybe Metal Armor Mech can, but MS in that stage is the most defensive char in game) Has Roar which is the most OP utility skill in game, an AOE  LONG stun.

disadvantage: FS has tons of damage only with 2 hands,  but in 2 hands FS are also very weak in defense.

PS: CRIT!!!!!!

advantage: AE boost crit damage! PS also has tons of crit and very hard to see in vanish. Very good char to hit and run, has evade and ice!!!! Ice  has a lot of buffs.

disadvantage: either kill the target with the first hit or be kill ( unless you run away, or ice) 

SS/ Mage:

SS: very good in x1
advantage: has damage, and abs but does not have a lot of evade defs and block. Which give SS an ability to tank, but people can still deal damage. ( for example, compare to AS, people hitting AS mostly miss, which AS still has full HP. On the other hands SS will lose hp but still able to tank.) Has  one of the strongest slow in game.

disadvantage: have to tank other people, and with 1 target slow and 1 target stun put SS in disadvantage because unlike AS can outrun or FS aoe roar, in war SS have to tank. Lack the atk rate ( miss a lot)

Mage: very good in war

advantage:Has more defensive stats than SS but weaker atk than SS. Has aoe slow.

disadvatage: like SS in war mage need to tank, but when the energy shield run out of mana, mage will be death. With weaker atk and miss a lot, mage is hard to kill in PVP.

Overall I think most of the chars has their own advantage and their own disadvantage, but definitely these chars can be improve a lot.

This is my personal thinking about the chars, everybody has their own point of view.

 

 

 

yep almost all you are right

but i test fs [ in my level 162] and its was so weak attak/deffend and i try many build !

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The Best Russian Pk
1 hour ago, bigpro said:

yep almost all you are right

but i test fs [ in my level 162] and its was so weak attak/deffend and i try many build !

Just pay wartale to create a new char  :)

 

Make a vayne in priston hahahahha

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WarLord
1 hour ago, bigpro said:

 ithink about it assssian same style as ps maybe she can hit and run but she cannot go hunt/exp etc 

i test with ps to tank boss tulla and its impossible even with my level 162.

Don't know how to play PS? For my opinion, PS is the best at PVP. MS or KS can't win if you know how to use ICE, CL and SM at the right time (and may use speed hat). For hunting, pls use MS and AS. Like balance and utilization, KS or SS is good choice. And last but not least, play your favorite char for better experience.

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bigpro
9 minutes ago, WarLord said:

Don't know how to play PS? For my opinion, PS is the best at PVP. MS or KS can't win if you know how to use ICE, CL and SM at the right time (and may use speed hat). For hunting, pls use MS and AS. Like balance and utilization, KS or SS is good choice. And last but not least, play your favorite char for better experience.

my favoirte char is pikeman

and i know play pikeman good XD

i can win 1x1 almost all char in game [ with the right build ]

but cannot go with ps hunt bosses or exp he is to weak 

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DarkLink64

PvP =1º Archer
Strong as fuck unavoidable damage with Perforation
Can kill any class with 1 Critical Phoenix Shot + Any normal hit
Can disable easily anyone from afar, either by killing or stunning 
Pots and run faster, very hard to kill because tanks a lot with right buffs and gears and cancel damage by running

2º Mechanician
Maximize Hidden Buff that adds 70% of your total Max Attack
Due to Maximize effect, can have lots of Health Status while still dealing high damage
Have the strongest 1Hand Weapon in the game
Can kill any class with 1 lucky Grand Smash even with HP build + Shield, due to Maximize and claw high stats
Avoids lots of damage with Extreme Shield, only dies to 2 sequential Critical Hits + 1 normal (rare), but countered hard by 2 Archers using Perforation

3ºFighter

Pot frequency is high, due to fastest attack speed
Highest Melee damage output, only loose to Archer
Although doesn't have sudden burst damage like maximized Mechanician, has, the second highest average damage due to high attack power and speed (1st is archer)
Best strategy character for PvP, Roar is extremely overpowered, long AoE range that stuns for almost 10+- seconds, stun ends and roar is already up to be used again
Tanks moderately good when shielded, while still having kill potential with his 1H axe

PvE Hunt
1º Archer (high 1v1 damage output, + Boss hunter Bomb Shot AoE Demon boost_
2º Auto Mech (Highest 1v1 damage output)
3º Fighter (high 1v1 damage, + Boss hunter Avenging Crash + Stun to help party)

PvE Exp
1°Shaman (Most used class with auto clicks due to high AoE Damage and easy setup + Godly powerfull Attack Speed for everyone)
2ºArcher (Leave shift and go watch something, deals high damage on group enemies with Perfuration or bomb Shot vs Demons)
3ºKnight (highest spammable AoE damage vs everything, Piercing deals lots of damage on group Mutants, tanks a lot)

Edited by DarkLink64

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bigpro
31 minutes ago, DarkLink64 said:

PvP =1º Archer
Strong as fuck unavoidable damage with Perforation
Can kill any class with 1 Critical Phoenix Shot + Any normal hit
Can disable easily anyone from afar, either by killing or stunning 
Pots and run faster, very hard to kill because tanks a lot with right buffs and gears and cancel damage by running

2º Mechanician
Maximize Hidden Buff that adds 70% of your total Max Attack
Due to Maximize effect, can have lots of Health Status while still dealing high damage
Have the strongest 1Hand Weapon in the game
Can kill any class with 1 lucky Grand Smash even with HP build + Shield, due to Maximize and claw high stats
Avoids lots of damage with Extreme Shield, only dies to 2 sequential Critical Hits + 1 normal (rare), but countered hard by 2 Archers using Perforation

3ºFighter

Pot frequency is high, due to fastest attack speed
Highest Melee damage output, only loose to Archer
Although doesn't have sudden burst damage like maximized Mechanician, has, the second highest average damage due to high attack power and speed (1st is archer)
Best strategy character for PvP, Roar is extremely overpowered, long AoE range that stuns for almost 10+- seconds, stun ends and roar is already up to be used again
Tanks moderately good when shielded, while still having kill potential with his 1H axe

PvE Hunt
1º Archer (high 1v1 damage output, + Boss hunter Bomb Shot AoE Demon boost_
2º Auto Mech (Highest 1v1 damage output)
3º Fighter (high 1v1 damage, + Boss hunter Avenging Crash + Stun to help party)

PvE Exp
1°Shaman (Most used class with auto clicks due to high AoE Damage and easy setup + Godly powerfull Attack Speed for everyone)
2ºArcher (Leave shift and go watch something, deals high damage on group enemies with Perfuration or bomb Shot vs Demons)
3ºKnight (highest spammable AoE damage vs everything, Piercing deals lots of damage on group Mutants, tanks a lot)

archer is a op char shuld be fixed soon... and i dont like use op char 

ms= to much bored

i test fs 2h in black friday 162 full dnt and he dead by every one easy with many diff build 

but ye as/ms best for pvp 

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DarkLink64
10 hours ago, bigpro said:

archer is a op char shuld be fixed soon... and i dont like use op char 

ms= to much bored

i test fs 2h in black friday 162 full dnt and he dead by every one easy with many diff build 

but ye as/ms best for pvp 

Thats my opinion about FS.

Usually people that don't know how to play FS, likes to spread that Fighters sucks on PvP.

Roar instantly followed by  Destroyer + base Health is by far the dumbest and weakest way to play Fighter, and sadly, 90% of FS player base plays like this.


Fighter potential is absurdly high into PvP wars, i'm sure everyone got bored to hell by being disabled by smart usage of Roar

 

Also DT should be used on advantage trades, it is a lower risk to be killed while 2Handed, because if you use after a good trade, enemy will be forced to reduce his DPS / Hit rate by potting.

 

 

And Yes, Archer is ridiculous overpower, her Attack Speed is fast and a single Critical Hit deals takes 80%+- of your HP, if you dont keep potting non stop there is no way to survive her second hit (that is easy to hit, due to Archer high Attack Rating)

Also there is no doubt that Archer is the most broken character to be used on Siege Wars, due to Perforation dealing high damage on Towers AND everyone else on her path, scoring much more points than everyone else.

Archers players is also exploiting Lag on Sundays, they can limit their download so they will force PvP Penalty, keep attacking towers, the damage will be dealt 100% on towers (there is no penalty to towers), while the damage taken to her will be dealt much later, to the point it is voided by the server.

Thats why SW is becomming boring and unfun as time passes, just exploits of broken class and lag everywhere

Edited by DarkLink64

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christopher
On 12/4/2017 at 9:25 AM, DarkLink64 said:

Thats my opinion about FS.

Usually people that don't know how to play FS, likes to spread that Fighters sucks on PvP.

Roar instantly followed by  Destroyer + base Health is by far the dumbest and weakest way to play Fighter, and sadly, 90% of FS player base plays like this.


Fighter potential is absurdly high into PvP wars, i'm sure everyone got bored to hell by being disabled by smart usage of Roar

 

Also DT should be used on advantage trades, it is a lower risk to be killed while 2Handed, because if you use after a good trade, enemy will be forced to reduce his DPS / Hit rate by potting.

 

 

And Yes, Archer is ridiculous overpower, her Attack Speed is fast and a single Critical Hit deals takes 80%+- of your HP, if you dont keep potting non stop there is no way to survive her second hit (that is easy to hit, due to Archer high Attack Rating)

Also there is no doubt that Archer is the most broken character to be used on Siege Wars, due to Perforation dealing high damage on Towers AND everyone else on her path, scoring much more points than everyone else.

Archers players is also exploiting Lag on Sundays, they can limit their download so they will force PvP Penalty, keep attacking towers, the damage will be dealt 100% on towers (there is no penalty to towers), while the damage taken to her will be dealt much later, to the point it is voided by the server.

Thats why SW is becomming boring and unfun as time passes, just exploits of broken class and lag everywhere

I argeed with you on FS,

 

But on your AS part, the only think that make AS's OP is her speed. AS doesnt kill people in 1 hit ( like FS, PS ETC) its require AS to connect her PS twice to kill the enemy, which is very hard to do.( because the opponent will use shield, and AS does not have high atk rate when use tier 5.) 

For SW, like i said on the other post. The problem lie on the LAG issues, every char with good AOE will be broken during SW because of the lag. And as for the most broken char during SW, for me SS is the most broken char, not AS

 

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Demeron
On 11/30/2017 at 6:16 PM, Wys said:

how dare you. 

 

its ok bro u kno its true :P

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thisisrauldo
45 minutes ago, christopher said:

and AS does not have high atk rate when use tier 5.) 

 

 

as doesn't have high atk rate when use tier 5??? for real?? I mean:

 

Phoenix Speed takes 60% of your ATK RTG, ok... but if u really think about if you got Scout Hawk (lvl 10), Golden Falcon (lvl 1) and Dion's Eye (lvl 6, at least) it's like your ATK RTG doesn't even change, no? o.O i didn't really get this part

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DarkLink64
3 hours ago, christopher said:

I argeed with you on FS,

 

But on your AS part, the only think that make AS's OP is her speed. AS doesnt kill people in 1 hit ( like FS, PS ETC) its require AS to connect her PS twice to kill the enemy, which is very hard to do.( because the opponent will use shield, and AS does not have high atk rate when use tier 5.) 

For SW, like i said on the other post. The problem lie on the LAG issues, every char with good AOE will be broken during SW because of the lag. And as for the most broken char during SW, for me SS is the most broken char, not AS

 


Lie.

You can easily hit twice with Archer. The easiest way is to use Phoenix Shot and finish the target off with a single Perforation. 

But actually hitting two Phoenix Shot is not that hard, because, with Scout Hawk and T5, Archer still have much more Attack Rating than everyone else. 

Plus, every character needs to actually hit twice (or even thrice) to kill enemies, Archer is one that achieve this extremely easy.

Any Criticial Phoenix Shot + normal Phoenix Shot is enough.

Also, youre thinking on 1v1, this game is not made to be fought on 1v1 - look at BC Wars and SW, you see a lot of Archers. Try to fight two archers, its outright impossible.

 

Also the risky going against Archers is quite high. Due to innate builds focused on high HP and Block + many sources of Evasion (passive, t5, scrolls, party buffs, draxos, champion), Archers is pretty much unouchable.

I can land a Devine Piercing on an Archer without achieving Critical + normal hit our two normal hits (that is the requirement to kill her), but she can stay with 2 Hand Bow and hit me twice and i'm dead.

In the other way around, Archer can stick to shields and enhance her blocking and evasion capabilities even more.  Its easy for her to run away and pot between attacks, because she has the fastest pot animation speed and will mitigate damage from melee characters by moving away from their cast range while potting.


 

 

Edited by DarkLink64

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christopher
2 minutes ago, DarkLink64 said:


Lie.

You can easily hit twice with Archer. The easiest way is to use Phoenix Shot and finish the target off with a single Perforation. 

But actually hitting two Phoenix Shot is not that hard, because, with Scout Hawk and T5, Archer still have much more Attack Rating than everyone else. 

Plus, every character needs to actually hit twice (or even thrice) to kill enemies, Archer is one that achieve this extremely easy.

Any Criticial Phoenix Shot + normal Phoenix Shot is enough.

Also, youre thinking on 1v1, this game is not made to be fought on 1v1 - look at BC Wars and SW, you see a lot of Archers. Try to fight two archers, its outright impossible.

if you think i am lying, change your class to AS and you will see how lie am i.

i argeed with you that its will be easier to use 1 PS and 1 perf combo but with tier 5 perf deals very lilttle damage ( which will not have enough to kill the enemy)

Hitting 2 PS is very hard! Well of course AS will have more atk rating than other chars because AS is a range class, but its doesnt mean AS will make contact a hit more than the other chars ( you have to bring in evade, block, def etc. into this.)

for example, An Archer can hit 1 PS and deals 1k9 damage ( which is a lot) but when a KS use 1 GC deals 1k damage is not a lot. But, with 1k9 damage, AS can not kill a KS, on the other hand with just 1k damage, KS can easier finish an AS off because AS lack def and abs.

 

I am not thinking about x1, like i said " LAG" is the main concerned when its come to war or sw. not the chars,

an example of this, because of lag, AS doesnt need tier 5 ( which reduced the crit + damage on perf and also does not reduce the atk rate overall) to tank other chars or run, She can just stand in 1 spot and  user perf to kill everybody in the path of perf.  Imagine the SW without lag, AS will get chase everywhere and will die a lot because she lack the def, abs, and health.

 

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DarkLink64
2 minutes ago, christopher said:

if you think i am lying, change your class to AS and you will see how lie am i.

i argeed with you that its will be easier to use 1 PS and 1 perf combo but with tier 5 perf deals very lilttle damage ( which will not have enough to kill the enemy)

Hitting 2 PS is very hard! Well of course AS will have more atk rating than other chars because AS is a range class, but its doesnt mean AS will make contact a hit more than the other chars ( you have to bring in evade, block, def etc. into this.)

for example, An Archer can hit 1 PS and deals 1k9 damage ( which is a lot) but when a KS use 1 GC deals 1k damage is not a lot. But, with 1k9 damage, AS can not kill a KS, on the other hand with just 1k damage, KS can easier finish an AS off because AS lack def and abs.

 

I am not thinking about x1, like i said " LAG" is the main concerned when its come to war or sw. not the chars,

an example of this, because of lag, AS doesnt need tier 5 ( which reduced the crit + damage on perf and also does not reduce the atk rate overall) to tank other chars or run, She can just stand in 1 spot and  user perf to kill everybody in the path of perf.  Imagine the SW without lag, AS will get chase everywhere and will die a lot because she lack the def, abs, and health.

 

I dont have to change to AS, i've played on tests accounts and I can log into a friend AS 

 

Also its a quite simple math, using Knight as an example (one of the melee with the lowest Attack Rating),  KS has 3800 Attack Rating with Grand Cross, 2900~
with Double Crash

Archers can still surpass this value with Scout Hawk + Phoenix Speed.

Thats why youre lying, Archer doesnt "suffer" more than anyone else to land 2 consecutive hits, lol

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christopher
Just now, DarkLink64 said:

I dont have to change to AS, i've played on tests accounts and I can log into a friend AS 

 

Also its a quite simple math, using Knight as an example (one of the melee with the lowest Attack Rating),  KS has 3800 Attack Rating with Grand Cross, 2900~
with Double Crash

Archers can still surpass this value with Scout Hawk + Phoenix Speed.

Thats why youre lying, Archer doesnt "suffer" more than anyone else to land 2 consecutive hits, lol

Nah,

you have to read what im trying to say, i said an AS has more atk rating than a KS, which is correct but its doesnt mean AS will land more hit than a KS when they are face off because PS does not boost  atk rating like some other skills ( AC, GC, etc.) and AS has one of the lowest defs and health in this game which 1 PS  cant finish KS off but with 1 GC or 1 crit DC Ks can kill an AS.

You cant just said, well AS has more atk rating so AS has an advantage and AS is OP.

Go log you test acc, or your friends chars and see how many time you can make 2 hits PS back to back with a KS with shield. ( I just played AS less than a week and i still figure its out that its not easy like you said.)

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DarkLink64
7 minutes ago, christopher said:

Nah,

you have to read what im trying to say, i said an AS has more atk rating than a KS, which is correct but its doesnt mean AS will land more hit than a KS when they are face off because PS does not boost  atk rating like some other skills ( AC, GC, etc.) and AS has one of the lowest defs and health in this game which 1 PS  cant finish KS off but with 1 GC or 1 crit DC Ks can kill an AS.

You cant just said, well AS has more atk rating so AS has an advantage and AS is OP.

Go log you test acc, or your friends chars and see how many time you can make 2 hits PS back to back with a KS with shield. ( I just played AS less than a week and i still figure its out that its not easy like you said.)

 

 

But youre talking in a way where Archer "sucks" to hit two hits where this is a uttermost lie

Everyone suffers to hit twice, it's not an archer problem

Plus she got a massive advantage per hit, do you even know how much damage a single Phoenix shot deals? Cant bring exact numbers but it is about 170% Additional damage per hit, plus, her overal speed to cast two Phoenix Shot against two-hit skills like DC / GS / GC is almost the same, with the advantage that she can pot between each shot, lol

A critical hit from Archer against pretty much everyone in the game will take 80%~90% health of the player (or even more), whereas a critical hit from a Fighter, for example, will take 50~70%, where Fighter has the highest Attack Power from melee characters 


There is no argument on this "two hit" stuff, she got the highest probability to land two hits than anyone else


Yes - Archer has low defense and abs, but what gives, even with these low numbers She still kills and deals much more damage than everyone else


HP is enough - do a proper build and you can achieve enough HP to survive a single critical hit - then let RNG with block and evasion do the work for you

Edited by DarkLink64

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christopher
Just now, DarkLink64 said:

 

 

But youre talking in a way where Archer "sucks" to hit two hits where this is a uttermost lie

Everyone suffers to hit twice, it's not an archer problem

Plus she got a massive advantage per hit, do you even know how much damage a single Phoenix shot gives? Cant bring exact numbers but it is about 170% Additional damage per hit, plus, her overal speed against two-hit skills like DC / GS / GC is almost the same, with the advantage that she can pot between each shot

A critical hit from Archer against pretty much everyone in the game will make the player with 80%~90% health and below, whereas a critical hit from a Fighter, for example, will take 50~70% 


There is no argument on this "two hit" stuff, she got the highest probability to land two hits than anyone else


Yes - Archer has low defense and abs, but what gives, even with these low numbers She still kills and deals much more damage than everyone else


HP is enough - do a proper build and you can achieve enough HP to survive a single critical hit - then let RNG with block and evasion do the work for you

I never said AS " SUCKS" I said AS is hard to make 2 PS back to back, which you claim is  EASY to do. ( Which is not correct!)

Yes, OFC she has a tons of damage because PS is 1-hit Skill, unlike PS or KS which the damage  x the times you hit.

an example of this, AS deals tons of damage with ~ 170% ( 1 hit) but its not much as damage as ATA's Split ( ~ 100% for 3 hits) so if  an ATA connect her split she can deals maximum  of ~ 300 % damage ( thats why when i play ata, i can deals ~ 3k damage in 1 hit) Which i think ATA is more of a broken char then AS ( not talking about the one of the most broken skills in game " Her tier 5 Amazon skill")

Yes, i argee with you on this, but 1 crit from a AS is not enough to kill a player, but with FS a crit can kill another player ( especially when FS vs AS, does not even need to use DT, AC with crit will do the job.) 

she does have the highest probability to hand 2 hits  IF she doesnt use tier 5!!! But, with tier 5 she is not the highest, especially you are talking about ( 2 hits back-to back)

Like I said ealier, what make her OP is her Speed, not her damage!  Her speed will give her  a HUGE adavantage because she can outrun any other chars in this game. and if you are not follow her or keep an eyes on her, she will backstab when you are using 2 hands ( which is a lot easier to make 2 hits back-to-back)

Well, if you put too much on HP then 1 crit hit will not deals 80%-90% health...

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DarkLink64
6 minutes ago, christopher said:

I never said AS " SUCKS" I said AS is hard to make 2 PS back to back, which you claim is  EASY to do. ( Which is not correct!)

Yes, OFC she has a tons of damage because PS is 1-hit Skill, unlike PS or KS which the damage  x the times you hit.

an example of this, AS deals tons of damage with ~ 170% ( 1 hit) but its not much as damage as ATA's Split ( ~ 100% for 3 hits) so if  an ATA connect her split she can deals maximum  of ~ 300 % damage ( thats why when i play ata, i can deals ~ 3k damage in 1 hit) Which i think ATA is more of a broken char then AS ( not talking about the one of the most broken skills in game " Her tier 5 Amazon skill")

Yes, i argee with you on this, but 1 crit from a AS is not enough to kill a player, but with FS a crit can kill another player ( especially when FS vs AS, does not even need to use DT, AC with crit will do the job.) 

she does have the highest probability to hand 2 hits  IF she doesnt use tier 5!!! But, with tier 5 she is not the highest, especially you are talking about ( 2 hits back-to back)

Like I said ealier, what make her OP is her Speed, not her damage!  Her speed will give her  a HUGE adavantage because she can outrun any other chars in this game. and if you are not follow her or keep an eyes on her, she will backstab when you are using 2 hands ( which is a lot easier to make 2 hits back-to-back)

Well, if you put too much on HP then 1 crit hit will not deals 80%-90% health...

 

i'll not extend on this to sum it up, Its not easy, but its the easiest from pretty much everyone else


There is no character that has more Attack Rating than Archer. 

 

A mechanician shielded - Everyone will suffer to hit two hits on him, where Archer, has the highest chance out of everyone + perforation (she can quickly cancel the buff and re-enable after stunning her target)

Hope you understand that there is nothing that bypass Block and Evasion except AoE, and in regards of high Defense targets, nothing is better than Archer herself due to her naturally stupid Attack Rating even with her T5


And defensively wise - An archer has very high Block and Evasion numbers (something that nobody can bypass except AoE damage dealers like Archer herself (look, she is the strongest on almost every aspect).

A knight shielded will took much more damage than an Archer shielded.

Again, math is simple.

A Knight shielded will have only 4% + block than an Archer. But this is not true, Archers can use special suits and even mixes that gives more block.

Knight has higher Defense, where Archer got a INSANE high aumont of Evasion

Evasion can not be reduced, where Defense is useless against High Attack Rating characters like, guess who, Archers!

 

You see, the trade off between Defense and Block or Evasion is much more effective than trading Block/Evasion for Defense.


The only aspect she lacks is proper ABS, but, again, with so godly like levels of Block and Evasion, just put enough HP to not die by a single enemy criticals and youre done - Yes, you will still die easily but the aumont of damage and kills you pull off is much more higher than your deaths

 

 

 

Thats why she is broken on pretty much every aspect of the game

 

Edited by DarkLink64

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christopher
8 minutes ago, DarkLink64 said:

 

i'll not extend on this to sum it up, Its not easy, but its the easiest from pretty much everyone else


There is no character that has more Attack Rating than Archer instead of Atalanta and Archer themselves without their respective t5 buffs

 

A mechanician shielded - Everyone will suffer to hit two hits on him, where Archer, has the highest chance out of everyone + perforation (she can quickly cancel the buff and re-enable after stunning her target)

Hope you understand that there is nothing that bypass Block and Evasion except AoE, and in regards of high Defense targets, nothing is better than Archer herself due to her naturally stupid Attack Rating even with her T5




 

... Like i said before, AS having tons o atk rating doesnt mean AS is the most OP char!!!

I have been explain this too many times ealier. AS OP is because of her SPEED! not her ATK RATING. ( and its HARD to connect 2 PS back-to-back, not talking about you need 1 of them to be critical to kill other players.)

Her SPD make her OP is because she can outrun any other chars in this game  PLUS she has stun ( which has been nerf) So, she can out run and stun the enemy, then she can use 2 hands and use PS ( in this case she can kill other player if he connect 2 PS back-to-back) beside that i dont see other way she can kill other melee char + shield with 2 hits.

Edit: I wouldnt say SPEED make her OP, SPEED only give AS an advantage,and every chars has their own advantage!

Edited by christopher

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