idanqwe 0 Report post Posted February 15, 2011 have anyone tried it on FT1? the 200% vs demon dmg works on all the AREA or only the mons you attack? Quote Share this post Link to post Share on other sites
martual 1 Report post Posted February 15, 2011 have anyone tried it on FT1? the 200% vs demon dmg works on all the AREA or only the mons you attack? works on area of the mob u atk for 150 at lvl 10 ^^ Quote Share this post Link to post Share on other sites
Artier 0 Report post Posted February 15, 2011 Yup lvl 10. It's epic for hunting - Gorgons in et2 for example. Way quicker than PS and less mana consuming. And it's amazing for FT1. I would of posted stuff about it, but last time I tried helping it wasn't appreciated. But yah, max your Bomb Shot, bro. Edit: And no it doesn't do the same amount of damage on surrounding mobs. Quote Share this post Link to post Share on other sites
idanqwe 0 Report post Posted February 15, 2011 I didnt understand it does 200% vs demon at 150 area at level 10? or only the 250-500 static dmg affect the area? Quote Share this post Link to post Share on other sites
arcx 0 Report post Posted February 15, 2011 So, from my understanding of the previous posts the 200% dmg boost to demons only affects the target and not the surrounding mob. Also, I tested it at level 1 @ Sanctuary of Darkness. 114 archer, 110 near perf bellum mixed bow, Bomb Shot Lvl 1 Test 1: The mob consisted of 1 stone golem and 2 mire keepers (and a couple others but w/e). They were all mobbed closedly together (within 150 range). All 3 mobs mentioned are demon type. I targeted the stone golem. Stone golem was 1-shotted, the 2 mire keepers lost about | | HP. Test 2: 2 mire keepers. Targeted 1 mire keeper. Target was 1-shotted, other mire keeper lost about | | HP. I would post SS to confirm with evidence, but the SS I took were crappy and I'm too lazy to test again. Conclusion: Bomb Shot works great for 1x1 on demon types. As for AOE, I'd probably stick with AoR or Perfo. On average, I think 10 AoR and 10 Perfo. produce about 200-300 more dmg than 10 Bomb Shot on the AOE. In FT 1, Bomb Shot would kill the targeted monster faster than AoR or Perfo. but then you'd have to change targets more often.... which I don't like doing. Quote Share this post Link to post Share on other sites
idanqwe 0 Report post Posted February 15, 2011 So, from my understanding of the previous posts the 200% dmg boost to demons only affects the target and not the surrounding mob. Also, I tested it at level 1 @ Sanctuary of Darkness. 114 archer, 110 near perf bellum mixed bow, Bomb Shot Lvl 1 Test 1: The mob consisted of 1 stone golem and 2 mire keepers (and a couple others but w/e). They were all mobbed closedly together (within 150 range). All 3 mobs mentioned are demon type. I targeted the stone golem. Stone golem was 1-shotted, the 2 mire keepers lost about | | HP. Test 2: 2 mire keepers. Targeted 1 mire keeper. Target was 1-shotted, other mire keeper lost about | | HP. I would post SS to confirm with evidence, but the SS I took were crappy and I'm too lazy to test again. Conclusion: Bomb Shot works great for 1x1 on demon types. As for AOE, I'd probably stick with AoR or Perfo. On average, I think 10 AoR and 10 Perfo. produce about 200-300 more dmg than 10 Bomb Shot on the AOE. In FT 1, Bomb Shot would kill the targeted monster faster than AoR or Perfo. but then you'd have to change targets more often.... which I don't like doing. thanks for testing! if the 200% goes only for the targeted mons, it sucks at ft1 then. Quote Share this post Link to post Share on other sites
Artier 0 Report post Posted February 15, 2011 Yea the 200% only effects the targeted mob, howeve in FT1 I kill Ratu's in 2 Bomb Shots. So while you're doing Perfo/AoR and killing several mobs at a steady pace, I kill Mobs in 1-2 Bomb Shots, so it's around the same pace or even faster. Really though the main upside for me is it's amazing for hunting demon-types...Gorgons are lolwtf easy to kill, same with other stuff. Apparently Shizuka uses Bomb SHot in et3 for hunting purposes and she kills demon types wayyyyyyyy quicker than a knight - which is saying something. Oh yeah besides that, it's a more active skill than Perfo/AoR - swapping targets rather than just sitting there holding down the mousebutton on one mob. I just enjoy that style more, cause lets face it, exping can be mindlessly boring. Quote Share this post Link to post Share on other sites
idanqwe 0 Report post Posted February 15, 2011 Yea the 200% only effects the targeted mob, howeve in FT1 I kill Ratu's in 2 Bomb Shots. So while you're doing Perfo/AoR and killing several mobs at a steady pace, I kill Mobs in 1-2 Bomb Shots, so it's around the same pace or even faster. Really though the main upside for me is it's amazing for hunting demon-types...Gorgons are lolwtf easy to kill, same with other stuff. Apparently Shizuka uses Bomb SHot in et3 for hunting purposes and she kills demon types wayyyyyyyy quicker than a knight - which is saying something. Oh yeah besides that, it's a more active skill than Perfo/AoR - swapping targets rather than just sitting there holding down the mousebutton on one mob. I just enjoy that style more, cause lets face it, exping can be mindlessly boring. well I prefer to target a bugged mons at FT1 and spam it anyway, thanks for info, I guess its best for ET2, and good at FT1-2 for unlazy people Quote Share this post Link to post Share on other sites
stainremover 0 Report post Posted February 15, 2011 i think the 200% applies to the AoE, i'll take SS to confirm later, busy with hw atm. i tested it in md1 like this: go to md1 and get a pack of mobs to follow you. if you use AoR on the pack, then the last thing to die is gorg. everything else dies first, turtles, boats, etc. if you bombshot a boat (pick boat because it is not demon, so you don't get dmg bonus). then gorgs and reptiles (both are demon) die way before boats and turtle. Quote Share this post Link to post Share on other sites
idanqwe 0 Report post Posted February 15, 2011 i think the 200% applies to the AoE, i'll take SS to confirm later, busy with hw atm. i tested it in md1 like this: go to md1 and get a pack of mobs to follow you. if you use AoR on the pack, then the last thing to die is gorg. everything else dies first, turtles, boats, etc. if you bombshot a boat (pick boat because it is not demon, so you don't get dmg bonus). then gorgs and reptiles (both are demon) die way before boats and turtle. it's not :-\ edit: I tried bomb shot on Bargons. one died 1hit, the rest recieved LOW dmg, very low. therefore, only the static dmg goes for the AOE ;\ kinda useless. (for exping) Quote Share this post Link to post Share on other sites
Artier 0 Report post Posted February 15, 2011 Lets all be Atalantaaaaaas Quote Share this post Link to post Share on other sites
stainremover 0 Report post Posted February 17, 2011 i think the 200% applies to the AoE, i'll take SS to confirm later, busy with hw atm. i tested it in md1 like this: go to md1 and get a pack of mobs to follow you. if you use AoR on the pack, then the last thing to die is gorg. everything else dies first, turtles, boats, etc. if you bombshot a boat (pick boat because it is not demon, so you don't get dmg bonus). then gorgs and reptiles (both are demon) die way before boats and turtle. it's not :-\ edit: I tried bomb shot on Bargons. one died 1hit, the rest recieved LOW dmg, very low. therefore, only the static dmg goes for the AOE ;\ kinda useless. (for exping) just checked it. demon bonus does applie to AoE. this is with MHXB in an HP build, so main damage is low. bombshot level 10 i was bombshotting this turtle. it is not a demon type so there is no bonus. turtle in pack received this much damage, not demon type, no bonus. gorg took this much. clearly bonus is working. gorgs have more HP than turtles, too. using AoR turtles die first. Quote Share this post Link to post Share on other sites
idanqwe 0 Report post Posted February 17, 2011 the gorg in the picture got to 10% hp from one bomb shot? and I didnt talk about the added demon dmg to the static dmg.. I talked about the 200%, if it goes to the AOE but, thanks for the info! I didn't know the demon double dmg goes for the static too. that means it's 500-1000 dmg on demons? that's pretty good thanks for the info again! edit: nvm it's not that good dmg, AOR is added to your attk power, I think AOR is still better for exping edit2: maybe the static dmg do stack with the attk power? can somone check that? Quote Share this post Link to post Share on other sites
stainremover 0 Report post Posted February 17, 2011 the gorg in the picture got to 10% hp from one bomb shot? and I didnt talk about the added demon dmg to the static dmg.. I talked about the 200%, if it goes to the AOE but, thanks for the info! I didn't know the demon double dmg goes for the static too. that means it's 500-1000 dmg on demons? that's pretty good thanks for the info again! edit: nvm it's not that good dmg, AOR is added to your attk power, I think AOR is still better for exping edit2: maybe the static dmg do stack with the attk power? can somone check that? that was from half an mp bar, so about 3 - 4 uses of bombshot = 6-8 shots. it's +200%, so that means triple damage = 750-1500 AoE for demons. AoR is probably faster since it is speed 8 and bombshot is speed 6 no matter what. but in HP build using MHXB (which is speed 7), bombshot will be better than AoR in ft1. Quote Share this post Link to post Share on other sites
idanqwe 0 Report post Posted February 17, 2011 the gorg in the picture got to 10% hp from one bomb shot? and I didnt talk about the added demon dmg to the static dmg.. I talked about the 200%, if it goes to the AOE but, thanks for the info! I didn't know the demon double dmg goes for the static too. that means it's 500-1000 dmg on demons? that's pretty good thanks for the info again! edit: nvm it's not that good dmg, AOR is added to your attk power, I think AOR is still better for exping edit2: maybe the static dmg do stack with the attk power? can somone check that? that was from half an mp bar, so about 3 - 4 uses of bombshot = 6-8 shots. it's +200%, so that means triple damage = 750-1500 AoE for demons. AoR is probably faster since it is speed 8 and bombshot is speed 6 no matter what. but in HP build using MHXB (which is speed 7), bombshot will be better than AoR in ft1. huh?? triple dmg? wut? explain please ??? Quote Share this post Link to post Share on other sites
stainremover 0 Report post Posted February 17, 2011 it's a 200% bonus... like it's 250-500 + 200%*250-500 = 250-500 + 500-1000 you are thinking it is 200% damage. this would be 200% * 250-500 = 500-1000. if this were right, then at level 1 bombshot has 20% damage boost for demons, so it's AoE damage would be 20% * 250-500 = 50-100 (this constitutes a damage penalty lol). in actuality, at level one bombshot AoE on a demon would be 250-500 + 20%*250-500 = 250-500 + 50-100 = 300-600 Quote Share this post Link to post Share on other sites
idanqwe 0 Report post Posted February 17, 2011 it's a 200% bonus... like it's 250-500 + 200%*250-500 = 250-500 + 500-1000 you are thinking it is 200% damage. this would be 200% * 250-500 = 500-1000. if this were right, then at level 1 bombshot has 20% damage boost for demons, so it's AoE damage would be 20% * 250-500 = 50-100 (this constitutes a damage penalty lol). in actuality, at level one bombshot AoE on a demon would be 250-500 + 20%*250-500 = 250-500 + 50-100 = 300-600 I think you got it wrong.. It's 100%(200% if demon) dmg to the monster you shooted, and 250-500 AOE dmg to 150 AREA correct me if im wrong ??? Quote Share this post Link to post Share on other sites
Artier 0 Report post Posted February 17, 2011 it's a 200% bonus... like it's 250-500 + 200%*250-500 = 250-500 + 500-1000 you are thinking it is 200% damage. this would be 200% * 250-500 = 500-1000. if this were right, then at level 1 bombshot has 20% damage boost for demons, so it's AoE damage would be 20% * 250-500 = 50-100 (this constitutes a damage penalty lol). in actuality, at level one bombshot AoE on a demon would be 250-500 + 20%*250-500 = 250-500 + 50-100 = 300-600 I think you got it wrong.. It's 100%(200% if demon) dmg to the monster you shooted, and 250-500 AOE dmg to 150 AREA correct me if im wrong ??? Correct in my eyes. That's how it's been for me. Quote Share this post Link to post Share on other sites
stainremover 0 Report post Posted February 18, 2011 it's a 200% bonus... like it's 250-500 + 200%*250-500 = 250-500 + 500-1000 you are thinking it is 200% damage. this would be 200% * 250-500 = 500-1000. if this were right, then at level 1 bombshot has 20% damage boost for demons, so it's AoE damage would be 20% * 250-500 = 50-100 (this constitutes a damage penalty lol). in actuality, at level one bombshot AoE on a demon would be 250-500 + 20%*250-500 = 250-500 + 50-100 = 300-600 I think you got it wrong.. It's 100%(200% if demon) dmg to the monster you shooted, and 250-500 AOE dmg to 150 AREA correct me if im wrong ??? Correct in my eyes. That's how it's been for me. ....... did you guys not look at the pictures? the gorg took 3x the damage of the turtles....... Quote Share this post Link to post Share on other sites
arcx 0 Report post Posted February 18, 2011 witnessed a second test with stainremover in game. stainremover is right edit: 200% bonus AOE dmg the formula is (2 * 250-500) + (1 * 250-500) for demons ---> yielding 750-1500 static AOE dmg for demons regardless of your total Atk Pow. As for the target, it gets blown to bits. 3r made an interesting change to BombShot for that 3160 patch. Although, I'd still like to see a bit more power. More power on the AOE dmg (preferably on the min, the max seems fine to me) so that it's closer to the average damage output that of AoR and Perfo. On average, my archer's AoR produces about 1500 dmg per shot, while her Perfo. produces about 1380 dmg per shot to the AOE (not counting critical). With BombShot as it is, it's average dmg output is averagely about 1125 to the AOE. (750+1500) / 2 = 1125. In order to raise that average dmg output to a similar amount as AoR/Perfo, the min AOE dmg should be 400. So, change 250-500 to 400-500. This would change the formula to: (1 * 400-500) + (2 * 400-500) = 1200-1500 static AOE dmg for demons. Thus increasing the average to 1350. edit2: This is what I think for the best way to EXP archers (now that we know about BombShot). For 100+: LoC - definitely use Bombshot for Hellhounds OR Kelvezu Cave - solo/duo/(trio?) with Bombshot OR MD1 with AoR build. For 110+: FT 1 / FT 2: Bomb them demons. Bomb them to hell. UNLESS you're a lazy exp'er like me or Pwned. While exp'ing, I auto-attack a mob with AoR and watch TV. 8) Quote Share this post Link to post Share on other sites
stainremover 0 Report post Posted February 18, 2011 FT 1 / FT 2: Bomb them demons. Bomb them to hell. UNLESS you're a lazy exp'er like me or Pwned. While exp'ing, I auto-attack a mob with AoR and watch TV. 8) for me, i wait for the witches to spawn. then i shift-click bombshot on one of the witches. with my joke of a build, this is good for like 5minutes. Quote Share this post Link to post Share on other sites
idanqwe 0 Report post Posted February 20, 2011 by the way, the range isnt as it says.. it seems much less than 150 AREA to me Quote Share this post Link to post Share on other sites
stainremover 0 Report post Posted February 20, 2011 for HP build, AoR still better. for bomb shot, with demon bonus, the area damage is 750-1500. at 11x, with force+FoN, AoR does 1100-1300. since HP build has low AR (from low agi, among other reasons ) most of the damage will be closer to 750. AoR has minimum of 1100, so it will do better most of the time. shoots a lot faster too... speed6 for bombshot vs. speed8 (bow speed) with AoR. Quote Share this post Link to post Share on other sites
WhoAreYou 0 Report post Posted March 3, 2011 All Mob got different Def / abs / block / types . So not all demon will die in same few hits. My experience is Both almost the same. But then (P)shot can hit more percentage of mob then (B)shot. Anyway Archer need better dmg on pvp.. becos ( archer 11x - 13x using 2hands weapon ) VS ( Ata 11x - 13x using 1hand weapon ) . Ata 1hand weapon can do more dmg then Archer 2hand weapon ^^ ( unbalance dmg ) Thats why server not many archer class . Problem is weak / cannot tank / cannot Pvp . If add up atk speed and better dmg without tank or add up tank and atk speed. Phoenix Shot - 100% Charge time at lv 10, maybe... Atk speed most important . : Quote Share this post Link to post Share on other sites
SuperPopcorn 0 Report post Posted April 23, 2011 Just a quick question about this skill: It's a 2 hits attack, so it means that at lv10 it'll deal 500-1000 splash damage per cast? Also, on demons it would be 1500-3000? Quote Share this post Link to post Share on other sites