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EagleFly

Balancing the class Assassin and Pikeman

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EagleFly

Hello Wartale!

 

 

I, like everyone who dedicates a little of their time to this game, follow the EXPECTED Balancing classes (Zeus Project) Many classes that were literally forgotten, have become good for Exping, that's good! But, when it comes to BC, it was not that good, as all BC Players are often following up. Since we are talking about Balancing, Assassin for example, is a currently immortal account, and causes 3 ~ 4 K of life on most of his hits, becoming impossible to be killed .. The Pikeman with Shuriken also deals damage of 3 ~ 4 k damage and with Dodge becomes absolutely immortal .. I wanted to understand What is the meaning of this Balancing? The PvP after Project Zeus is very sad, since the Shaman has already been adjusted, reducing Inertia and HP Formula. Would it be fair to Assassin and Pikeman to do an analysis? A lot of people like me also who liked to go BC do not go for it, impossible to play against Assassin and Pikeman currently!

Thanks for listening.

 

 

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trungnbk1

Current situation of another char.: get buffs--> run to Battle Zone --> be killed after 1 second --> come back to Safe Zone to get buff again. It's a new loop in BC :))

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landazuri18

Esperado 3 años para que arreglen el asesina, no matas a nadie ahora te quejas por no poder matar una asesina .

Edited by landazuri18

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Oric
1 hour ago, EagleFly said:

Hello Wartale!

 

 

when it comes to BC, it was not that good, as all BC Players are often following up. Since we are talking about Balancing, Assassin for example, is a currently immortal account,

Thats the problem though Right? how do you make Classes both useful in PVE and PVP i cannot say if the assassin is OP or where it should be in Bless castle as my assassin is currently 136 Does not leave me alot of room for testing equivalent gear But i can tell you for PVE Assassins are still weak. at least at 1x1. IF the assassin is weak at everything other then PvP I suppose that its fair. From what im told as someone whos always watching the state of the Assassin. I Would say as a hit and Run the assassin is in a good spot...But what after that hit? How does the assassin avoid being picked off and how long before he can do that damage again?

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NeoHiei
2 minutes ago, MarlonMs said:

Class name: ASSASSIN

we know this, the problem is that 10 out of 10 hits will 3-4k dmg, how hard is to see the problem here?

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tuliomax

I played FS, but with this "zeus project" I change to PS.

The game is now buff, enter, shuriken, run. I confess, I'm ashamed of it! This is not PVP !!!

 

Ass and Ps are the only ones that can currently play. I did not understand this "balance" 

 

DrFighter / MonkeyD.Dragon

Edited by tuliomax
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SheT

-1

 

If she does not hit, she dies with a hit,she is the most expensive char these days, she needs two daggers and the shield,is a char that was disabled for 3 years, it can not handle 1x1 with another class of equivalent items, you only have 2 hits per minute, because the skill takes a century to load.

 

Want to talk about class? why not talk about your shaman class that kills and tank, We must stop this from worsening the class of others, strive to improve your.

 

 

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Mrzero

lose = crying ask allway u guys do.... that all i can talk PM CL LB =))

what happen when 1st of " project zeus" PS OP u guys change alot to PS, now ass buff we change to ass and u guys crying ? lmao

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bigpro

ss kil any class 1hit always never miss like before it balance?

ps do 5k damge is balance?

ks tank as well is balance?

fs so weak 1 hit dead by all class is balance?

they need rebalance all 

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Sananda
1 hour ago, NeoHiei said:

we know this, the problem is that 10 out of 10 hits will 3-4k dmg, how hard is to see the problem here?

And Ps? 5 k in shuriken? 

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ning

10/10 hit for assassin? Have you played assassin? More like 3/10 hits. LOL stop with the bs, and assassin can’t crit 3-4K only ps shuriken does. Please don’t make a post talking about a class if you’re basing everything on imaginary concepts

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rafs123

These LB crying for ass and ps is a joke, when those who really go to bc are shaman, there is no shame in the face, only classes that can not complain are ss, ass and ps .... but come on.

  Ass: from the time I play wartale, the class is devalued and the most useless in pvp, thus taking only 1 hit

Ps: they complain about the shuriken, but they do not know that every 10 attempts 2 hit, the others erring all, causing neither damage nor adversary, I say this experience itself, in relation to dodge, there is nothing to move since ps takes 1 hit , is the class with less defes (in every sense) and even so it dies in an instant when it finishes dodge.

NOW SS: the most op class in the game, "most reduced his hp" aaaah vsf, from 2.0 to 1.8, big shit, and the main one, it was not a hit, so everyone, so what fun to pay horrors in a evade boot being you'll take all hits ???

 

then I saw, without crying, without mimimi

Edited by rafs123
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poosh1

hi, I agree with you in parts, but SS and PS are way better and overpower than ASS (finally useful on pvp).

No, I don't have an ass, but i think some people do not accept to die to this class. The problem is: they made this class hit and run, so naturally it must have a hit kill skill.

For me, this is the biggest problem in pvp since Project Zeus, pvp became hit and run, what is boring and toxic. 

And shaman... it's a war tank. Alot hp, alot defense, alot critical, inertia, stum... If you look in top 10 pvp ranking now, 4/10 players are ss (in comparison there is none fs/as/ats on top 20).

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Sananda

 

ASS causes damage of 2000-3000.

 

 PS causes 4000-5000 demage, however PS can launch his attack (Shuriken).

 

ASS does not have the ability to dodge for 3 seconds to run. (PS CAN)

ASS can't confront any opponent face to face (PS AND SS CAN)

She's only good at her skill hit kill.

 

Shaman manages to have hits of 2000+, with 3000 of hp and 8000 of defense, in addition to high absorption.

 

Shaman is really a tank of war.

 

Nerf Shaman +1

Nerf Pikeman +1

Edited by Sananda
^^
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trungnbk1

Gm fixed hp of shaman. He doesn't have 3k hp anymore. Only 2k+. A shaman doesnt have power, when he adds too much point on health. All char can deal 2k damage with crit(why do u think that only ss can deals 2k damage. Lol ). Ass has more crit chance than ps. How many char can tank 1 hit of ass? Otherwise she attacks very fast too and has a lot of eva, block.  Ps without dodge is weaker than ass.

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Sananda
4 minutes ago, trungnbk1 said:

Gm fixou hp de xamã. Ele não tem mais 3k hp. Apenas 2k +. Um xamã não tem poder, quando acrescenta muito à saúde. Todo char pode causar 2k de dano com crit (por que você acha que somente ss pode causar 2k de dano. Lol). Ass tem mais chance de crit que ps. Quantos char pode tank 1 hit of ass? Caso contrário, ela também ataca muito rápido e tem muito eva, bloqueia. Ps sem esquiva é mais fraco que burro.

 

 

 

It did not do any good, Shaman was already a stronger class in PVP.

 

Shamann received a light nerfe on the other hand received a big buff on Zeus and now is worse than before.

 

Pike is much stronger than ASS, manages to throw equal skill archer causing damage that reaches 5000, and he hits as easy as ASS.

 

Besides being able to dodge now for 3 seconds, it is very stolen!

 

Just see the ranking, it is the biggest test on PS and SS.

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