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Recipe Book Website Hello Master Chef's! 👨🍳 I come here to bring you a small tool to help the community learn more about food recipes. I can't help but start this topic without thanking @Diell @moobie1988 and others for the excellent work of bringing together the recipes that have been discovered by the community so far in these other incredible recipe posts, Diell post Moobie post. This is why i came up with the idea of putting everything into one tool that makes it easier for everyone to use. The result was this website: https://wartale-recipe-book.vercel.app On this website i gathered and tested all the recipes that the community shared. Lots of ingredients put together, cut, cooked, burned, spoiled 😞 I tried to make the perfect combination of all the recipes, but it was very difficult, laborious and expensive. But happy to be able to obtain the desired result with almost all the recipes, there were very few left to know which one was perfect. There is still a lot to be discovered, but if anyone wants to venture into this cooking mechanic, this website can help. To learn a little more in-depth about cooking, I recommend looking at the cooking guide Special thanks to @brunoazzi who let use the layout of his boss tracker website: https://wartaleboss.vercel.app If anyone has any suggestions for improving the website, or has a recipe they would like to share, please get in touch here on the forum. Enjoy Wartale!
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I have been playing assassin for almost 3 weeks now. So far, I finally got used to her game style but. Moreover, I enjoyed her more than any other character so far. There is something that I find it not making sense at all. Her skill, Ninja shadow retreats 260 backwards. Her skill, Rising slash (T5) jumps 220 forward. This fact about the assassin to be fairly honest has a big question mark in my head. Shouldn't it be the same range? for her mobility? That's her advantage after all, I believe that having this big number difference affects her mobility. As an Assassin should be, she must have a better mobility. Hence, her name "Assassin" Another point I would like to address, Assassin's are very low in defense, yes, they do have block rates from the daggers. But, since assassins have an "Evasion" buff, shouldn't they at least have small percentage of evasion on their daggers as well? 2% evasion on each dagger? It's just a thought I had that felt more sensible when we are talking about assassins. Or, at least, increasing the Alas evasion buff from 12% to 15%. I would also suggest an idea, when she vanishes and strikes a skill other than AOE, she re-appears. I would suggest that after striking a skill, she has an additional 1-2 second more in her invisibility. The reason that is, in PVP, us assassins backdoor, when we backdoor our vanish disappears which leads us to immediately die. It's almost impossible to survive to find another strike.
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Hello players, After a few times I've seen too many people on Draxos (including today), and literally NOBODY got a roll, I have decided to make a guide on how the roll formula works for parties. All the information I'm saying here is written here: Eligible Players are those who meet all the requirements as follows: In the same map and in range of the Boss at time of its death; Met the minimum damage threshold % of total HP of the Boss, OR is in a party with someone else who did and also satisfies point 1. The minimum damage threshold % varies per Boss. Clause 2 means that If you have a party of 6, then ONLY ONE player needs to deal enough damage to the boss, the other 5 players can afk in range of boss. Note: I am not sure if Draxos requires 3.5% or 3% damage, but let's say he requires 3.5% damage for my example: 1. Let's take an example of 100 players attacking Draxos at the same time. If 100 players deal 1% damage to the boss, it means nobody will get a roll lotto. 2. Let's take an example of 12 players attacking Draxos at the same time. In one party, 6 players deal 2.5% damage, on the other party 5 players deal 2.5% damage to the boss and 1 player deals 72.5% damage, it means only the 2nd party will get a roll lotto. 3. Let's take an example of 10 players attacking Draxos at the same time: In one party 4 players deal 1% dmg and one player deals 3.5% damage, on the other party 4 players deal 1% damage, on the last party both of the players deal 44.25% damage to the boss, it means that only party No.1 and party No.3 will get a roll lotto. CONCLUSION: If there are A LOT of players on boss (happens frequently on Draxos), we need less players attacking the boss. Basically, it's the best to let Archers & Fighters deal Demon damage and rest of the players will either tank / buff / afk. Dream party for Draxos: 1. SS for buff. 2. PRS for buff + Heal. 3. As / Fs for damage. 4. AFK / Tanker. 5. AFK / Tanker. 6. AFK / Tanker. In theory you can always go solo as Archer / Fighter and get the roll by yourself, but if you have clannies / friends that you share with them, you get higher chance to get roll. 6 players sharing roll vs 1 player roll, more chance to get the drop, but less value for the drop. If everyone implements that playstyle, most of the players will see a roll in any boss fight. Centlon requires less damage and he also heals a lot, which means 99.9% of parties will get a roll lotto. Other bosses are weak enough so any class can get a roll lotto solo with decent gear. I hope that this guide will change something and we will see roll lotto from Drax on weekends. Cheers!
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Hello, I am new and I have a priest lvl 110. I am using a shield and wand, but I have seen many priests that use orbs. I really need help please. My stats are: STR: 100 / SPIRIT: 465 / TALENT: 81 / AGI: 78 / HEALTH: 50. Thanks a lot!
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