ThunderFlare95 15 Report post Posted May 26, 2019 @Wartale pls my lord can u show us new item in game Share this post Link to post Share on other sites
thisisrauldo 805 Report post Posted May 26, 2019 26 minutes ago, Luca said: Take the theory into consideration, Shadow Sanctuary is a level 144 map, so the damage from there theoretically is to be higher than Secret Laboratory. I went there, and I did not find that absurdity all that people are talking about. that's because you're a ks darling jajajajaj but some mobs can kill some chars with 1 hit... it's nonsense for a map you cant even use pets/crystals, because if you do they die easily or they just suddenly stopped being crystal and started being a normal mob ??? Share this post Link to post Share on other sites
Wartale 7,375 Report post Posted May 26, 2019 20 minutes ago, ThunderFlare95 said: @Wartale pls my lord can u show us new item in game Not yet ? Share this post Link to post Share on other sites
jcompher 238 Report post Posted May 26, 2019 So are the crystals causing damage to you on purpose for every map? Cause I use them to tank in high places (prs cant tank worth a sh--) and now its like I need a tank for my tank. They don't come after me but if I'm in their area of attack I take damage. Luckily I'm a ranged char and can move out of their way to avoid getting hit but still. Kinda defeats the purpose. Its not a terrible change, makes you pay more attention when you solo and just auto attack someone whose attacking your pet. Just wanted to see if it was on purpose or not. Share this post Link to post Share on other sites
Wartale 7,375 Report post Posted May 26, 2019 Reduced the monsters in that spawn a bit. Share this post Link to post Share on other sites
Sananda 567 Report post Posted May 26, 2019 (edited) . Edited May 26, 2019 by Sananda already answered Share this post Link to post Share on other sites
-Zelda- 19 Report post Posted May 26, 2019 2 hours ago, Wartale said: Eu vou remover o HS esta noite. (Não é necessário reiniciar o servidor) Thank you for this. Share this post Link to post Share on other sites
WarLord 87 Report post Posted May 27, 2019 (edited) 18 hours ago, Wartale said: But one thing is for sure: We don’t want solo bow mechs and archers to rule the map with pets like secret lab. While all other classes eat dust. The problem is they still can kill Monster from very far by using Hopy or Cuepy while others need to tank with thems. So, they still can kill very fast, get items and big exp than others. It is not balanced. Edited May 27, 2019 by WarLord Share this post Link to post Share on other sites
Lyseria 1,823 Report post Posted May 27, 2019 2 minutes ago, WarLord said: The problem is they still can kill Monster from very far by using Hopy or Cuepy while others need to tank with thems. So, they still can kill very fast, get items and big exp than others. It is not balanced. So what do u want? Archers and automechs tanking mobs? The class/build is made to have high atk and low def/abs. Even attacking mobs from far distance they run away, so we have to be so careful to not lure more mobs. Share this post Link to post Share on other sites
WarLord 87 Report post Posted May 27, 2019 1 minute ago, Lyseria said: So what do u want? Archers and automechs tanking mobs? The class/build is made to have high atk and low def/abs. Even attacking mobs from far distance they run away, so we have to be so careful to not lure more mobs. Hi there, Are you feeling uncomfortable? It's impolite when you begin to talk by saying" What do you want?". I just said my idea. Wartale are trying to make the balance between chars, especially for hunting. After this update, melee char can not use crystal to tank monster (can get hit by monster and can die suddently by critical hit) while MS or AS still can kill from very far. I think it's even worse than before. That's why i think it's not balanced. Hope you can share more ideas. Share this post Link to post Share on other sites
Lyseria 1,823 Report post Posted May 27, 2019 (edited) 1 hour ago, WarLord said: Hi there, Are you feeling uncomfortable? It's impolite when you begin to talk by saying" What do you want?". I just said my idea. Wartale are trying to make the balance between chars, especially for hunting. After this update, melee char can not use crystal to tank monster (can get hit by monster and can die suddently by critical hit) while MS or AS still can kill from very far. I think it's even worse than before. That's why i think it's not balanced. Hope you can share more ideas. Don't take It personal, and yes i felt unconfortable and writed in a rude way, sry for that. The way u speak about unbalanced classes seems like archers and automechs are flying high hunting in the new map I liked how crystals are "useless" now, but its not that easy to hunt with ranged classes. Meeles can tank and kill, 1x1 Rangers must kill 1x1 trapping mobs and always running and i like that. While hunting in SL, i just click and shift a mob and alt+tab to a video ir something else, now we have to be focused on hunting ALL the time. I hope @Wartale turn AW and SL like this new map, removing the HS ofc. Edited May 27, 2019 by Lyseria Share this post Link to post Share on other sites
ThunderFlare95 15 Report post Posted May 27, 2019 1 hour ago, Lyseria said: removing the HS ofc. ofc he removed it. Share this post Link to post Share on other sites
WarLord 87 Report post Posted May 27, 2019 1 hour ago, Lyseria said: Don't take It personal, and yes i felt unconfortable and writed in a rude way, sry for that. The way u speak about unbalanced classes seems like archers and automechs are flying high hunting in the new map I liked how crystals are "useless" now, but its not that easy to hunt with ranged classes. Meeles can tank and kill, 1x1 Rangers must kill 1x1 trapping mobs and always running and i like that. While hunting in SL, i just click and shift a mob and alt+tab to a video ir something else, now we have to be focused on hunting ALL the time. I hope @Wartale turn AW and SL like this new map, removing the HS ofc. I do daily Q at SL entrance. As and Ms still can use Pet and Crystal to tank now and do not lose HP. But Melee char lose it. Share this post Link to post Share on other sites
Wartale 7,375 Report post Posted May 27, 2019 Right, Im thinking about it Share this post Link to post Share on other sites
Luca 226 Report post Posted May 27, 2019 well, now I feel much more immersive in an MMORPG. Share this post Link to post Share on other sites
- D E A T H S T R O K E - 1,760 Report post Posted May 27, 2019 20 hours ago, Wartale said: Reduced the monsters in that spawn a bit. you can still gather a quite high amount of mobs in that spawn, it's giving twice the amount of xp of SL, wihout a mage on the party [ 650 bi/hr without xp pot], with mage, it might reach 1 tri with xp pot. Share this post Link to post Share on other sites
intramus12 120 Report post Posted May 27, 2019 (edited) Remove all mob in center of spawn ppl wont be able to gather mobs anymore Edited May 27, 2019 by intramus12 Share this post Link to post Share on other sites
Wartale 7,375 Report post Posted May 27, 2019 I just fixed the SS HS. It was actually bugged since I "fixed" it yesterday and made it worse (even more monsters) due to a bug. But now it's how it's supposed to be (at least for now). 1 1 Share this post Link to post Share on other sites
Hawaii2 616 Report post Posted May 27, 2019 (edited) 5 hours ago, WarLord said: I do daily Q at SL entrance. As and Ms still can use Pet and Crystal to tank now and do not lose HP. But Melee char lose it. Its hard to balance all, since rangers with low hp. they tend to run around and new map cant summon crystal you cant expect them to tank it. Its hard to balance all class. the map looks good as it is now. We have crystal for a reason for SL. Now SS you cant summon ( since they die fast ) but to tank or run around killing it. Edited May 27, 2019 by Hawaii2 Share this post Link to post Share on other sites
christopher 100 Report post Posted May 27, 2019 as for my opinion, i dont think reduce the HS will solve the problem. It does help a lot but people that hunting/exp at the new simply just find any spawn that have good monster , make that a new HS for them and camp there 24/7. 1.)Can the GM make the monster area shorter? (The monster will run back from there spawn point after being lure farther) Its will reduce the lurer and people using aoe skill to kill multiple monster and force them to using 1x1 skills like everybody else. 2.) Gm also can adjust the exp rate or drop rate with the people in the party. So people with party can kill more monsters but there exp and drop rate will be reduce Share this post Link to post Share on other sites
RSantos 25 Report post Posted May 27, 2019 I think no time in CT3 Q, sometimes we w8 12..15...minutes without do nothing, like DIQ Share this post Link to post Share on other sites
Luca 226 Report post Posted May 27, 2019 SS has a lot of EXP gain, needs nerf. Share this post Link to post Share on other sites
Mjizzy_7 1,905 Report post Posted May 27, 2019 On 5/26/2019 at 5:08 PM, Wartale said: The map will be released over multiple patches, and changes will be done in monster balancing and drop rates for sure. Heck, defensive items don’t even drop yet, but will later. Same with Boss. So enjoy the map (or not) with current stats for now, and new stats later. ? The daily quest is just a bonus, and doesn’t take as long to complete as Research Notes for example, thats why the rewards differ between quests. We didn’t want a high HP monster map, rather high damage and monsters who can aggro pets and rangers. In return the monsters themselves give really good exp (probably too much). But one thing is for sure: We don’t want solo bow mechs and archers to rule the map with pets like secret lab. While all other classes eat dust. This map and the items are a creation of us, its the first map thats built by us from the ground up, including items and effects. The armors are also new and made by us, and it’s going to be sweet af. We did alot of work in the engine and tools to get it done. The map has new graphical features not possible in old servers. For example some monster have sharp specular reflection and high detailed skin (eg Rock). Also smooth animations. And more I can’t remember right now. This maintenance was a huge grind for me lol, I didn’t go outside for the whole duration of maintenance ? I’ll try not to do this again though ? I have fully respect for your Work. I Always say there are some bad things running but when good things run, they Are amazing. Before when Server was in maintenace all said alot of Bad things, i think its time to Say Thank you Staff and Great work. We all togehter should now improve what should be changed, but 1 Thing i find amazing that all Classes are now needet for Xp in new Map and all Charas are Playable. That was very important! Like bigpro said i would really Love a Q that can be done like Solo Q kill xxxx Monsters and Party Q kill xxxx Monsters. Would be Amazing . Again Thank for that Nice work. Keep going Long life Wartale. Best Regards 1 Share this post Link to post Share on other sites
Wartale 7,375 Report post Posted May 28, 2019 9 hours ago, christopher said: as for my opinion, i dont think reduce the HS will solve the problem. It does help a lot but people that hunting/exp at the new simply just find any spawn that have good monster , make that a new HS for them and camp there 24/7. 1.)Can the GM make the monster area shorter? (The monster will run back from there spawn point after being lure farther) Its will reduce the lurer and people using aoe skill to kill multiple monster and force them to using 1x1 skills like everybody else. 2.) Gm also can adjust the exp rate or drop rate with the people in the party. So people with party can kill more monsters but there exp and drop rate will be reduce Yeah some have suggested reducing the lure distance of Shadow Sanctuary monsters. Share this post Link to post Share on other sites
Combreak 380 Report post Posted May 28, 2019 Two monsters in Shadow Sanctuary need nerf: Bakan and Rock. Damage is high ? Share this post Link to post Share on other sites