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-Vodka-

What can we think?

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-Vodka-
It's getting harder and harder to start the game at level 0, 
how about thinking of an easier way for everyone who reaches level 144? 
New quests for Di Q? , solo search systems? 
(for any power class) SL map modification (which is abandoned) 
SL mobs are stronger than SS (144), no logic, 
144+ players are far away at lvl levels 
as they are easily available Already the 12x ~ 144 are 
increasingly discouraged.
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-Vodka-

Let's find a way for everyone to reach level 144 without suffering.

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MadTale

I think Shadow Sanc just shown us how good is the 1v1 system...  ?

 

why not just make all maps 1v1 pve same as shadow sanc starting from SL > AW > DI so that everyone can exp without need a party and in different maps instead of same  map from 132 to 144?

 

 

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haiser

+1
i cant find party in diq 

afk all day or something like that

And sometimes all hs death island are free and no one make party

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Kazaf5th

people rather just pay kc and buy a 144 char.

Not worth wasting your time looking for DiQ parties when you can spend that time delivering newspapers to pay for a 144 char.

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vulgojedi

+1

 

This is def something that needs to be worked on. Lately its been very hard to find parties for DIQ and this is a big reason why many players end up giving up. Depending on others to grind is messed up and should be an option. 

Edited by vulgojedi

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jayro

+1. 

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PTRealm

It would be a dream if this project were reborn to change the whole structure of the wartale.

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nickloco2

Remap exp in low lvl maps to increase new people on server.

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MazaruRPT
13 hours ago, MadTale said:

I think Shadow Sanc just shown us how good is the 1v1 system...  ?

 

why not just make all maps 1v1 pve same as shadow sanc starting from SL > AW > DI so that everyone can exp without need a party and in different maps instead of same  map from 132 to 144?

 

 

 

I agree that all maps should be like Shadow Sanctuary. (1v1 of course, not the hp/def factor)

So then, instead of having ct3 as a hunt map like we have it now, we would suggest Rewarding Gold Quests (solo and party mode).

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Prateado

+1

I think ct3/diQ its ok, maybe just add more regards (exp-BI) for each quest, ADD daily for IronCore and  increase exp for map too, maybe AW and SL should be change like Shadow Sanc, becoz this map are really dead 

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-Vodka-

Yes, as we see Di, Q is complicated you need tanker, prs, as, shaman the other classes are dropped to the map, how can we improve? In the sense SL map 140 is this abandoned how about reviving the map?

Edited by -Vodka-

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LopWill | Jonathan

 

I support the idea of the boy, there is no more party in these maps, I think it is not a difficult thing to change, add new quests in sl, which gives an option of up. +1

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CLA250

+ 1!

 

Thanks for bringing this up! With the success of SS, people are able to EXP solo or in party. This should definitely be introduced in lower maps so that newer players do not give up before reaching to 144.

 

As mentioned, easy way would be to donate some coins or to provide exp service until you can afford a 144+.  But best way that is more enjoyable is to increase exp in the lower maps and make 1v1 / solo exp doable. 

 

Player base will continue to decline if new players are unable to join in on the fun.

 

 

Furthermore, we should also look into player retention. We need to continue to make improvements to the Big 3:

 

EXP - SS Exp is nice with a chance of drops 

  • More Quests - Dog Tag's is nice but gets boring doing the same thing daily
  • Centlon Quest - This would be nice, to also encourage players to hunt Centlon / Draxos / Greedy

PVP

  • Heavily Flawed
  • Lack of competition
  • Mule Buffs
  • Not Enjoyable for players not in the big clans with full buffs

Boss Hunting

  • Release of Centlon was nice, glad to see a bunch of players hunting together
    • Already seeing a decline of participants due to non-existent drop rate
  • Draxos
    • Still only being hunted by Mech + Afk Archers
    • Melees are unable to join battle because of the bombers and boss regen
  • Greedy 
    • Not much traction here as well, just Mech + Afk Archers 
    • Occasionally other groups join the battle 
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