DarkLink64 921 Report post Posted May 30, 2011 i'll mess with this code, soon i'll post here Share this post Link to post Share on other sites
Rkokie 6 Report post Posted May 30, 2011 Why don't make it like monsters? The exp you can gain is the lvl of the character, then have this: lvl 120 = 120exp lvl 100 = 100exp Penalty's will be just like monsters: if -10 lvls = 75% if -15 lvls = 50% if -20 lvls = 25% if -25+ lvl = 10% Share this post Link to post Share on other sites
davv 2 Report post Posted May 30, 2011 rrokie's idea + mine + lose less xp when you die by a lower level = win Share this post Link to post Share on other sites
Gogg 3 Report post Posted May 30, 2011 Basically just what I said Share this post Link to post Share on other sites