DarkLink64 921 Posted May 30, 2011 i'll mess with this code, soon i'll post here Share this post Link to post
Rkokie 6 Posted May 30, 2011 Why don't make it like monsters? The exp you can gain is the lvl of the character, then have this: lvl 120 = 120exp lvl 100 = 100exp Penalty's will be just like monsters: if -10 lvls = 75% if -15 lvls = 50% if -20 lvls = 25% if -25+ lvl = 10% Share this post Link to post
davv 2 Posted May 30, 2011 rrokie's idea + mine + lose less xp when you die by a lower level = win Share this post Link to post