Wartale 7,352 Report post Posted October 30, 2022 Changelog Patch 5285 New Instances! Mushroom Cave (113) in Acacia Grove. Beehive Cave (128) in Land of Dusk. Challenge new monsters with their new distinctive abilities and find your way through to get to new treasure! New Solo Quests: Mushroom Cave (113); Fungi Experiments (113); Beehive Cave (128); A new Hive Queen (128). Terrain has been reworked. New Belts! Sash Belt obtainable by drop. Leather Belt obtainable in the new Mushroom Cave and Beehive Cave instances. Leather Belt +1/+2/+3 can be crafted at Smithery Master, Salon but require Leather Belt and Sash Belt. New Steinkhor Mounts, obtainable by taming Wild Steinkhors in Etherborne! Ethereal Steinkhor Possessed Steinkhor Nethereal Steinkhor New Halloween Event goodies! Spooky Set (dyeable) New Mounts, obtainable by taming at the end of Ghost Castle! Skeleton Hopy Ghost Hopy Vampire Hat (dyeable) Shaman has been reworked with new animations, effects and sounds! New Orb Skins! Just like Shields, some Orbs can now be seen visually on your Priestess, Magician or Shaman! Currently, you can get these Orb Skins: Luminous Orb obtainable in Luminous Cavern. Spooky Orb obtainable in Ghost Castle (Halloween Event). Perum Orb obtainable in Black Market. Hair Dyes are now available on all ABC hair styles for all classes! New Fashion Stash! Keep your Costumes and Skins safe and sound in your personal closet box! Crafted at Smithery Master, Salon! You can unlock up to 5 pages. New War Mode (beta): Go hostile and turn on PvP anywhere to gain a boost in EXP, Drop and GEXP! Doesn't come without its risks: you'll now be detectable on the World Map, so watch out for rogues! War Mode can only be turned on and off in towns. Only applies in open world. Not in Instances, Bellatra, Bless Castle, Hell's Gate, etc. Group up for safety! Party and Clan Members do not deal AoE damage to each other. Minimum Level is 105 and there's a 5 minute cooldown to turn it on/off. Only Players who both have War Mode on can fight each other. PvP stats and formulae apply during active PvP, but if you're only fighting Monsters for a while, PvE stats will turn on. Merchant Certificate updates: Now allows you to sell items for coins. Reduces offline tax with 1%. Only runs timer down if your Personal Shop is open. Skill Changes and Balance (see below) New Monster Elemental Resistance Icons can now be seen on the HUD! Optimize your play based on the resistance of the monsters you're fighting! New Commando Outfit dyeable costume available in Coin Shop! New dyeable Hats in Coin Shop: Officer Kepi Birthday Hat Phantom Armor/Robe can now be dyed (Phantom Armor/Robe is obtainable in Bellatra by buying from Ahin with Monster Souls after the last round) All Relics except Centlon's Relic now give an additional +5% Buff Duration each. Battle Town level requirement changed to 85. A new 1-handed Stygian Spear (105) has been added so that Pikemen have a 1-handed spear in the Level 100~ range. Drops from monsters. Improved controls in Ghost Castle. Improved Bless Castle clan crown placement while on a Mount. Improved Sword placement on back while in towns. Fixed issues with visual appearance of Phantom Armor on Atalanta and Fighter. Fixed issues with visual appearance of Armors lvl 110 to 124 on Fighter. Fixed a bug where Lethal Strike skill wasn't working. Fixed a bug where Finesse Mix Formulae were missing the Fire Resistance benefit. Fixed a bug where the Aging Window could cause the game to lag. Fixed some AoE attack skills that could still be used to kill monsters while aiming on another player. Fixed some minor visual bugs in the Shaman skill particles. Using Super Respec stones without a Rune at Mixing Craftsman, Morald will now cause a fail (return item unchanged) instead of doing a normal respec because that probably would've been unintended. Some 106 items have had their models replaced with new ones. Old Mushroom Cave and Beehive Cave are closed and no longer reachable. Old The Cave quest has been replaced by the Forbidden Road quest. Dark Sanctuary's entrance has been moved to Castle of the Lost. New settings have been added to turn off War Mode, hide Monster Elemental Resistance Icons and disable the Halloween Ricarten to the Settings Window (F10). Render Engine improvements and optimizations. Skill Balance General (PVP) Damage reduced from overperforming AoE skills. Spark (PVE/PVP) Damage boost increased from 75% to 135%. Grand Smash (PVE) Damage Boost increased from 76% to 84%; (PVE/PVP) Attack rating boost decreased from 66% to 17%. Mechanic Weapon Mastery Reworked (PVE/PVP) Added Weapon attack rating boost 77% (NEW). Spark Shield Reworked (PVE/PVP) Removed Extreme Shield restriction (NEW); (PVE/PVP) Can be used 1h and 2h melee weapons (NEW); (PVE/PVP) Spark Damage boost reduced from 150% to 55%. Magnetic Sphere Reworked (PVE/PVP) Restricted to melee weapons; (PVE/PVP) Can be cast while performing other actions (NEW); (PVE/PVP) Static Damage removed (NEW); (PVE) Added 137% damage boost; (PVP) Added 55% damage boost; (PVE/PVP) Duration reduced from 5 minutes to 6 seconds; (PVE/PVP) Cooldown increased from 5 to 30 seconds. Impulsion (PVE/PVP) Damage Boost is now applied to the second hit (NEW); (PVE/PVP) Damage Boost reduced from 141% to 94%. (PVE/PVP) Area reduced from 175% to 160%. Trine Shield Reworked (PVE/PVP) Grand Smash and Obliterate -50% damage penalty removed; (PVE/PVP) Added -12% damage penalty (NEW); (PVE/PVP) Absorb boost increased from 100% to 130%. Obliterate (PVP) Damage Boost reduced from 146% to 134%. Melee Mastery Reworked (PVE/PVP) Dynamically increases the damage of your weapon based in your current health pool (NEW); (PVE/PVP) Added Extra Weapon attack power the lower is your current health pool to a maximum of +160% if the health pool is equal to 0% (NEW); Raving (PVE) Damage Boost reduced from 269% to 240% when using 2h weapons (NEW); (PVE) Damage Boost reduced from 269% to 177% when using 1h weapons (NEW). Bone Crash (PVE/PVP) Demon damage Boost reduced from 105% to 80%. Berserker Reworked (PVE/PVP) Fixed Extra Attack Power removed; (PVE/PVP) Fixed Absorb Penalty removed; (PVE) Added Attack Power Boost 16%; (PVP) Added Attack Power Boost 9%; (PVE/PVP) Added Absorb Penalty 7%; (PVE/PVP) Added Damage Boost against Demons 10%. Destroyer (PVE) Damage Boost increased from 199% to 22% Boost Health Reworked (PVE/PVP) Added Extra Base HP +2%; (NEW) (PVE) Added 3% Damage reduction if your current health pool is under 50% when using 1h weapons (NEW); (PVP) Added 2% Damage reduction if your current health pool is under 50 when using 1h weapons (NEW); (PVE) Added 6% Damage reduction if your current health pool is under 50% when using 2h weapons (NEW); (PVP) Added 3% Damage reduction if your current health pool is under 50 when using 2h weapons (NEW); (PVE) Added 8% Damage reduction if your current health pool is under 25% when using 1h weapons (NEW); (PVP) Added 5% Damage reduction if your current health pool is under 25% when using 1h weapons (NEW); (PVE) Added 19% Damage reduction if your current health pool is under 25% when using 2h weapons (NEW); (PVP) Added 13% Damage reduction if your current health pool is under 25% when using 2h weapons (NEW). Inner Soul Reworked (PVE/PVP) Fixed extra Attack Rating removed; (PVE/PVP) Added attack rating boost 220%. Hellion Reworked (PVE/PVP) Health increased by 600% (NEW); (PVE/PVP) Added 5% Evade (NEW); (PVE/PVP) Damage Multiplier increased from 7.5% to 30%. Flame Vortex (PVE/PVP) Area increased from 100 to 124. Weapon Defense Mastery Reworked (PVE/PVP) Removed 1h weapon restriction; (PVE) Add 8% block when using 1h weapon (NEW); (PVP) Add 4% block when using 1h weapon. (NEW) Dodge (PVP) Dodged hits reduced from 5 to 4. Wisp (PVE) Cooldown reduced from 25 to 16 seconds; (PVP) Cooldown reduced from 25 to 20 seconds. Gust Slash (PVE/PVP) Damage Boost increased from 93% to 105%. (PVE/PVP) Area increased from 130 to 140. Ninja Shadow (PVE/PVP) Retreat distance increased from 150 to 260. Rising Slash (PVE/PVP) Dash range increased from 250 to 260. Violent Stab (PVP) Damage Boost increased from 120% to 130%. Shooting Mastery (PVE/PVP) Weapon damage boost increased from 66% to 72% Scout Hawk (PVE/PVP) Added attack rating increased from 50% to 55% Avalanche (PVE/PVP) Damage Boost increased from 133% to 141% Falcon (PVE/PVP) Damage Boost increased from 70% to 85% Phoenix Shot (PVE) Damage boost increased from 183% to 192%; (PVP) Damage boost increased from 159% to 163%. Solar Arrow (PVE) Damage boost increased from 360% to 431%. Twister (PVE) Damage boost increased from 155% to 179%. Blast Wave (PVE) Damage boost increased from 158% to 178%. Retaliation Reworked (PVE/PVP) Critical Damage Boost reduced from 50% to 20%; (PVE/PVP) Added Attack speed reduced from 3.5 to 2; (PVE/PVP) Hit limit increased from 1 to 15; (NEW) (PVE/PVP) Cooldown increased from 10 to 15 seconds. Head Crusher (PVP) Damage boost reduced from 175% to 153%. Pummel (PVE) Damage boost increased from 114% to 138%. Comet Fist (PVE) Charged damage boost increased from 1004% to 1384%. Rampage (PVE) Damage boost increased from 193% to 229%. Brandish (PVE/PVP) Damage boost reduced from 240% to 226%. Godly Shield (PVE) Damage reduction reduced from 25% to 23% when using 1h weapon (PVP) Damage reduction reduced from 19% to 16% when using 1h weapon Healing Reworked (PVE/PVP) Instant recovery removed; (PVE/PVP) Regen 270(Wp.Min.*6) - 280 (Wp.Min.*6) HP over 3 seconds. (NEW) (PVE/PVP) Cooldown increased from 0.5 to 5 seconds. Holy Mind (PVP) Power reduction reduced from 34% to 30%. Grand Healing Reworked (PVE/PVP) Instant recovery increased from 140 to 310; (PVE/PVP) Chain Healing by 100% in every party member; (NEW) (PVE/PVP) Cooldown increased from 0.5 to 10 seconds. Regeneration Field (PVE/PVP) MP Regen reduced from 300 to 90. Thunderstorm (PVE/PVP) Divine Lightning Damage Boost chain reduced from 134% to 100%; (PVE/PVP) Cooldown increased from 10 to 25 seconds; (PVE) Duration increased from 8 to 20 seconds. otherh (PVE/PVP) Elemental resistance reduced from 35 to 29 when using wand (NEW). Death Ray (PVE/PVP) Damage boost increased from 99% to 106%. Energy Shield (PVE/PVP) Damage reduction increased from 26% to 28% when using staff (NEW). Dance of Calamity (PVP) Damage boost increased from 140% to 147%; (PVE/PVP) Cooldown reduction increased from 2.5 to 3.5 seconds. Dark Bolt (PVE/PVP) Animation reworked : Anticipation frames removed (NEW). Dark Wave (PVE/PVP) Animation reworked : Anticipation frames reduced (NEW). Scratch Reworked (PVE/PVP) Animation reworked : Anticipation frames removed (NEW); (PVE/PVP) Hits per minute increased from 90 to 106; (PVE) Extra monster damage boost removed; (PVE) Damage boost increased from 200% to 220%; (PVP) Damage boost reduced from 185% to 180%. Judgement Reworked (PVE/PVP) Judgment can now be charged (NEW); (PVE) Damage boost increased from 713% to 734%; (PVE/PVP) Added 55% Charged Attack Rating Boost; (NEW) (PVE/PVP) Added 56% Raise Speed; (NEW) (PVE) Added 1358% Charged Damage boost; (NEW) (PVP) Added 285% Charged Damage boost. (NEW) Occult Life Reworked (PVE/PVP) Added Extra Base HP +1% (NEW) 25 13 2 2 18 Share this post Link to post Share on other sites