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kvra

Patch 3237 - Discussion

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Ciroc
  On 11/11/2011 at 9:02 PM, erik1234567 said:

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  Quote

Don't know about mages because the Agony is going to be improved. Have to wait to check. =P

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I just think Agony is a useless skill, is points to be wasted since we can have these points on other important skills.

And mana is dropped in a large amount, so it should really be changed to 6.000 Mana instead of the actual one as I have suggested before.

My mage 119 have 6k of mana, so it's a disadvantage while we have to pot 4-5 times while melees only one, understand?Go change this as fast as possible.

Mana and Stamina should be changed...

Read more  

 

Agony could be a great skill if it was 50% health taken and 80% mana given at lvl 10 but to be honest i really think it would just be easier to get it were ur lvl 10 energy sheild didnt take so much mp when hit

Read more  

 

Yes the high decrease of manas when you use energy shield 10 with mobs hitting you could be fixed, if a mage tried to solo on a HS he pratically needs to pot and give 1 skill pot and give 1 skill and forever like this...

The decrease of mana could be taken 4 ever xD or decreased in a high rate.

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Ciroc

Congrats for the Patch ^^

Seems there will be nice changes!!!

:D :D :D :D :D

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SkaY[James]
  On 11/11/2011 at 7:15 PM, kvra said:

  • Fixed SoD entrance Bug

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If was Bug. Sod should be Reset,probably someone has benefited

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erik1234567
  On 11/11/2011 at 9:06 PM, Ciroc said:

  Quote

  Quote

  Quote

Don't know about mages because the Agony is going to be improved. Have to wait to check. =P

Read more  

 

I just think Agony is a useless skill, is points to be wasted since we can have these points on other important skills.

And mana is dropped in a large amount, so it should really be changed to 6.000 Mana instead of the actual one as I have suggested before.

My mage 119 have 6k of mana, so it's a disadvantage while we have to pot 4-5 times while melees only one, understand?Go change this as fast as possible.

Mana and Stamina should be changed...

Read more  

 

Agony could be a great skill if it was 50% health taken and 80% mana given at lvl 10 but to be honest i really think it would just be easier to get it were ur lvl 10 energy sheild didnt take so much mp when hit

Read more  

 

Yes the high decrease of manas when you use energy shield 10 with mobs hitting you could be fixed, if a mage tried to solo on a HS he pratically needs to pot and give 1 skill pot and give 1 skill and forever like this...

The decrease of mana could be taken 4 ever xD or decreased in a high rate.

Read more  

 

No mana lose with Energy sheild is to overpowered thats like Ice meteorite on Priest having no stam usage when casted LOL

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BiDa
  On 11/11/2011 at 8:56 PM, lacerz said:

just wondering, is there any estimated duration for this maintenance?

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They usually estimate it by 2 hours, but it usually takes longer :P

 

  Quote
link=topic=59766.msg375655#msg375655 date=1321045722]

  Quote

  • Fixed SoD entrance Bug

Read more  

If was Bug. Sod should be Reset,probably someone has benefited

Read more  

 

The bug was that when you paid to get in the NPC only took your money and didn't teleport you inside.

If anyone benefited from it was the winning clan that gets a fee for every entrance.

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Ciroc
  On 11/11/2011 at 9:10 PM, erik1234567 said:

  Quote

  Quote

  Quote

  Quote

Don't know about mages because the Agony is going to be improved. Have to wait to check. =P

Read more  

 

I just think Agony is a useless skill, is points to be wasted since we can have these points on other important skills.

And mana is dropped in a large amount, so it should really be changed to 6.000 Mana instead of the actual one as I have suggested before.

My mage 119 have 6k of mana, so it's a disadvantage while we have to pot 4-5 times while melees only one, understand?Go change this as fast as possible.

Mana and Stamina should be changed...

Read more  

 

Agony could be a great skill if it was 50% health taken and 80% mana given at lvl 10 but to be honest i really think it would just be easier to get it were ur lvl 10 energy sheild didnt take so much mp when hit

Read more  

 

Yes the high decrease of manas when you use energy shield 10 with mobs hitting you could be fixed, if a mage tried to solo on a HS he pratically needs to pot and give 1 skill pot and give 1 skill and forever like this...

The decrease of mana could be taken 4 ever xD or decreased in a high rate.

Read more  

 

No mana lose with Energy sheild is to overpowered thats like Ice meteorite on Priest having no stam usage when casted LOL

Read more  

Hum...but still Priests overpower Mages... :(

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lacerz
  On 11/11/2011 at 9:15 PM, BiDa said:

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just wondering, is there any estimated duration for this maintenance?

Read more  

 

They usually estimate it by 2 hours, but it usually takes longer :P

 

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I just came back from work.

Since when is the maintenance going on?

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cidadao

prison key quest *.*

  On 11/11/2011 at 7:55 PM, BiDa said:

  Quote
The Prison Key quest released!

New Orb Stats

New Potion Regen Stats

Added special effects to ET3 boss Fallen Angel

ET3 boss Fallen Angel now has a Mana Drain skill

Amplify Boost

Fixed graphical Bug on Halloween's Magician Hat

Fixed SoD entrance Bug

Fixed a Crash at Character Select screen after creating a new Character

Fixed a Crash when using Chain Lightning on a Pet

You now receive a warning if you try to obtain an Event Prize but you do not have enough space in your inventory

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Epic Patch :)

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Godwin08

Well server's still on maintenance and good patch by the way.

 

Good job development team. Keep it up!

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DrunkJesus
  On 11/11/2011 at 7:15 PM, kvra said:

Changelog Patch 3237:

 

  • The Prison Key quest released!
  • New Orb Stats, these new Orb stats apply to new Orbs only, you can also respec your current Orb to get the new stats
  • New Potion Regen Stats
  • Added special effects to ET3 boss Fallen Angel
  • ET3 boss Fallen Angel now has a Mana Drain skill
  • Magician T5 skill Amplify now has a 80% Weapon Attack Rating boost on level 10
  • Fixed graphical Bug on Halloween's Magician Hat
  • Fixed SoD entrance Bug
  • Fixed a Crash at Character Select screen after creating a new Character
  • Fixed a Crash when using Chain Lightning on a Pet
  • You now receive a warning if you try to obtain an Event Prize but you do not have enough space in your inventory

 


 

What you think about it?

 


 

The Magician's T5 skill Amplify now has a 80% Weapon Attack Rating boost on level 10 - OMG *-*

Read more  

 

why did Amplify go from 138% TO 80% ??????????????? THATS SO NOT EVEN COOL i hope i read it wrong

 

 

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ShufflingMage

^

Magician T5 skill Amplify now has a 80% Weapon Attack Rating boost on level 10

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cuteako316

Want to ask, what if i have a orb that is already aged, how can i switch that to the new stat orb? i think i cannot respec it right?

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bobaldo
  On 11/12/2011 at 2:02 AM, cuteako316 said:

Want to ask, what if i have a orb that is already aged, how can i switch that to the new stat orb? i think i cannot respec it right?

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2 Miracle stone and then respec til you are happy with the item.

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cuteako316
  On 11/12/2011 at 2:03 AM, bobaldo said:

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Want to ask, what if i have a orb that is already aged, how can i switch that to the new stat orb? i think i cannot respec it right?

Read more  

 

2 Miracle stone and then respec til you are happy with the item.

Read more  

oh nooo... :( had me a lot of money to high age it haaha

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Alive

I love...LOVE this patch !  ;D It makes me so cheesy that all you can see are my teeth !!!  ;D

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Occisus
  On 11/12/2011 at 1:25 AM, DrunkJesus said:

  Quote

Changelog Patch 3237:

 

  • The Prison Key quest released!
  • New Orb Stats, these new Orb stats apply to new Orbs only, you can also respec your current Orb to get the new stats
  • New Potion Regen Stats
  • Added special effects to ET3 boss Fallen Angel
  • ET3 boss Fallen Angel now has a Mana Drain skill
  • Magician T5 skill Amplify now has a 80% Weapon Attack Rating boost on level 10
  • Fixed graphical Bug on Halloween's Magician Hat
  • Fixed SoD entrance Bug
  • Fixed a Crash at Character Select screen after creating a new Character
  • Fixed a Crash when using Chain Lightning on a Pet
  • You now receive a warning if you try to obtain an Event Prize but you do not have enough space in your inventory

 


 

What you think about it?

 


 

The Magician's T5 skill Amplify now has a 80% Weapon Attack Rating boost on level 10 - OMG *-*

Read more  

 

why did Amplify go from 138% TO 80% ??????????????? THATS SO NOT EVEN COOL i hope i read it wrong

Read more  

 

I love you.

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Edgardo

Well I noticed:

The amplify tooltip changed - seem OK, a few times I've fired looked ok but didn't fully test it.

Orbs stats - Couldn't see it

New MP potion Value - NOK

 

 

 

The mana potions MP values in the potions are the same old.

 

 

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Tonberry

^ there is a difference

 

you have pick up potions or buy new mana pots

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Edgardo

I dropped it from monsters (FT1) and I look in all shops in ricarten all have the same old stats.

 

A clan mate see the same old stats too.

 

 

How did you get these new ones?

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Tonberry
  On 11/12/2011 at 5:24 AM, Edgardo said:

I dropped it from monsters (FT1) and I look in all shops in ricarten all have the same old stats.

 

A clan mate see the same old stats too.

 

 

How did you get these new ones?

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monster drop

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Null

Drop all your old potions. Get new ones. Don't let them stack with the old ones. ;)

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