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YARDBR

Lets talk about XP ? Experience is broken in WARTALE

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lonelyarcher
1 hour ago, YARDBR said:

Why is it so easy to level up if you have time and keys?

Would it really be the best thing for the game to be able to reset as many times as you want?

Why do we have so many players at 170 in such a short time?

 

 

We are going through a moment in the game where HC abuse is taking over the rankings.

Resetting DG has never been so bad.

The game is going through a difficult time, related to content and abuse of DG maps, we have a beautiful map called Etherborne but it is not used, simply because resetting many keys is much easier and faster, taking players off the map and creating a vision that the game is in decline.

 

Map PvP is no longer as important, because all map respawns are open for leveling, as DG took over and the rush became absurd and totally toxic for the community that suffers from the lack of players on the most attractive maps and content, the service took over, the famous "I'm going to log out of the service has arrived" or, "the other account owner"

 

My idea for the Staff would be to reduce the player's ability to choose by using the DG system to level up, so the market would be more active and the "key" product would become a more valued asset in the game, forcing better thought-out entries and more people using the UP mechanic on the "hunt" map.

 

It's just an idea for the staff, maybe most players won't like this topic, as it's sensitive to their ego, but our game needs to return to the old ways, and be truly priston tale.

 

Limiting DG inputs is undoubtedly one of the best ways to balance and improve game content.

 

 

 

 +1 for this broo 

 

 

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xkintaro

I'll be clear in my opinion: the problem isn't the dungeon XP, it's the map XP that's really bad.

I've been complaining ever since the release of EB, where the actual difference in XP from SS to EB was between 5% and 10%.

While it should be much greater, the improvement from one map to the next should be somewhere around 25% to 30% at least!

In SS, we were already able to get 0.9~1 tri/hour, in EB, we get 1~1.1/tri per hour.

 

The problem isn't that some players do so many dungeons, it's that the map's XP is really bad!!!

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PIRADINHO

a hammer and sickle with a star in the middle on a red background


 

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Merenda
Posted (edited)

Nah, cheap bait. If Dungeon is better, you can play Dungeon too. In math terms EtherBorne is way more cost/benefit. That's why we have EB full, and empty Dungeons.
rohaverse-iroha.gif

Edited by Merenda
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YARDBR
2 minutes ago, Merenda said:

Nah, cheap bait. If Dungeon is better, you can play Dungeon too. In math terms, EtherBorne is way more cost/benefit. That's why we have EB full, and empty Dungeons.
rohaverse-iroha.gif

I challenge you to make a video for 3 days with full EB

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rshox

+1 xD

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DiegoSimon
Posted (edited)
38 minutes ago, YARDBR said:

I challenge you to make a video for 3 days with full EB

I LOVE U BRO but just dont talk about exp in server just seeing one part of all

Edited by Support
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Li0nKingJr

I'll be using the translator to type this... There were never any DG limitations in the game. I never saw any complaints when Sheshe and his team did 30 LC+ a day and everything was fine. I'm not criticizing, because for a long time it was said that he himself was the best DG service. We rarely saw so many haters over "a certain amount of DG." The excess of 170 in the game is much more due to EB having lived for years and years with macros. I can mention top players who abused these macros for a long time in EB, and now with the popularization of macros, it has become almost a "slave hand" of EB services, which reach absurd 30c a tri, 40c a tri. The popularization of this service coming from a macro is absurd, abuse and abuse. The game is going through a moment abandoned by the administrators. They say they are doing "new things to the game," but we don't even see events in the game. Is the real problem really the DG? Many have benefited from this, both in DG and the low-value service in EB, people you represent and people who represent our side...

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neinhalt

-10000 really idk what are talking about??? In order to run HellFire in hard-mode you need; Gear a good tank synergy between the party a good rotation skills and last but not less a great AND skilled Prs, not every1 Is meant to run/farm HF hard-mode, I have seen many party saying at the start we can do It AND at mid-dungeon they left...cse things not going like they planned, by the other hand at EB you can literaly let your grandma take the controls and you'd get the same result...full auto, full hp just pressing 1 Button AND each 5 minutes rebuffing, semi afk so NOT even close the Exp you get fron EB fron HG 

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Merenda
Posted (edited)
3 minutes ago, Li0nKingJr said:

I'll be using the translator to type this... There were never any DG limitations in the game. I never saw any complaints when Sheshe and his team did 30 LC+ a day and everything was fine. I'm not criticizing, because for a long time it was said that he himself was the best DG service. We rarely saw so many haters over "a certain amount of DG." The excess of 170 in the game is much more due to EB having lived for years and years with macros. I can mention top players who abused these macros for a long time in EB, and now with the popularization of macros, it has become almost a "slave hand" of EB services, which reach absurd 30c a tri, 40c a tri. The popularization of this service coming from a macro is absurd, abuse and abuse. The game is going through a moment abandoned by the administrators. They say they are doing "new things to the game," but we don't even see events in the game. Is the real problem really the DG? Many have benefited from this, both in DG and the low-value service in EB, people you represent and people who represent our side...

Nah, don’t even need to argu that. We can double the exp of any other PT, in any kind of rule. Dungeon, EB.

 

He’s mad, it happens. Just another cry topic.

Edited by Merenda
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YARDBR
4 minutes ago, Li0nKingJr said:

I'll be using the translator to type this... There were never any DG limitations in the game. I never saw any complaints when Sheshe and his team did 30 LC+ a day and everything was fine. I'm not criticizing, because for a long time it was said that he himself was the best DG service. We rarely saw so many haters over "a certain amount of DG." The excess of 170 in the game is much more due to EB having lived for years and years with macros. I can mention top players who abused these macros for a long time in EB, and now with the popularization of macros, it has become almost a "slave hand" of EB services, which reach absurd 30c a tri, 40c a tri. The popularization of this service coming from a macro is absurd, abuse and abuse. The game is going through a moment abandoned by the administrators. They say they are doing "new things to the game," but we don't even see events in the game. Is the real problem really the DG? Many have benefited from this, both in DG and the low-value service in EB, people you represent and people who represent our side...

I didn't say that this is the problem with the game, I said that this is ONE OF THE PROBLEMS

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ace1

move speed limmit: i exist to make sure people won't run 999999999 speed and make game quality lower.

atk speed limmit: i exist to make sure people won't go 9999999999 atk speed and make game quality lower.

defense limmit: i exist to make sure people won't go 9999999999 def and make game quality lower.

abs limmit: i exist to make sure people won't go 9999999999 abs and make game quality lower.

 

dungeon usage limmit: i don't need to exist, people can go DG 9999999999999 times and cause keys to be overpriced, HC to be nerfed, and accounts to depreciate, that's fine.

 

AT VERY LEAST, we can't say admin is thinking about money with HC nerf... since theorically it will make less money cuz services will deliver less tri/day.

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YARDBR
5 minutes ago, Merenda said:

Nah, don’t even need to argu that. We can double the exp of any other PT, in any kind of rule. Dungeon, EB.

 

He’s mad, it happens. Just another cry topic.

I imagine you wouldn't, you always talk a lot and do absolutely NOTHING, we're all used to it, if you have nothing to add please stop talking here, the game is not about you and what you prefer...

 

 

Sandur has been programming Priston for 20 years, and he makes a living from it, and most of the time you weren't here... So you're not missed when you speak or don't speak.

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Li0nKingJr
Posted (edited)

Despite everything that was said, I didn't understand the problem, HC is an extremely difficult DG that on easy is delivering 1.1 tri in which almost all players in a rush of 5 keys die 3~4 times and take "absurd" times to do, LC delivers 1.1 tri per keys in a much better time, in the same easy mode, but it has locks, like the PT level itself, which has a big disadvantage in terms of drops and "keeping" buying keys, today the DG keys are MORE EXPENSIVE than the EB service, the price of the EB service for 2 tri is almost the same value as 1 tri that the account owner makes by going to the DG himself, not to mention if you hire a service, you pay more for faster exp, I don't see any injustice in this, since even before the HC itself came out, a DG limitation for example, would it really be so advantageous for the game?  Today, players from my clan refuse to do the DG that you mention as one of the problems due to the amounts that would be spent. Unfortunately, it is difficult to maintain something like that. With EB having such a cheap service, we can take the top 100 in the game and count on our fingers who levels up in DG and who levels up in map...

Edited by Support
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frozza

Your suggestion is for the sake of the server or out of pure envy and wanting to harm a small part of the server that invests in your character and “upa” only in the DG? If a person can invest time and money in his character, what's wrong with that?
 

Since you came back we see your real goal in the game and it is not to evolve or seek improvements in the game, after all you don't even have a character. You should be ashamed to come and make a publication like this.

 

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lonelyarcher
Posted (edited)
1 hour ago, Li0nKingJr said:

I'll be using the translator to type this... There were never any DG limitations in the game. I never saw any complaints when Sheshe and his team did 30 LC+ a day and everything was fine. I'm not criticizing, because for a long time it was said that he himself was the best DG service. We rarely saw so many haters over "a certain amount of DG." The excess of 170 in the game is much more due to EB having lived for years and years with macros. I can mention top players who abused these macros for a long time in EB, and now with the popularization of macros, it has become almost a "slave hand" of EB services, which reach absurd 30c a tri, 40c a tri. The popularization of this service coming from a macro is absurd, abuse and abuse. The game is going through a moment abandoned by the administrators. They say they are doing "new things to the game," but we don't even see events in the game. Is the real problem really the DG? Many have benefited from this, both in DG and the low-value service in EB, people you represent and people who represent our side...

 

 

+1

Edited by lonelyarcher
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harold
Posted (edited)

so much suggestion  ignored. macro killed the game xd.....account is cheap to sell ,than to buy  tons of exp service per tril. in eB map. macro boy getting rich in 1 party ^_^

Edited by harold

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Katya

-1 

Totally against it, wanting to limit this kind of thing is completely absurd, those who have more conditions and resources have the right to make as many DGs as they want.


 
 
 
 
 
 
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DiegoSimon
3 minutes ago, lonelyarcher said:

 

I like what u say. But truth is if staff dont change the way lvling up works in this game all top lvl accounts will barely have value or what the players invested 50% of it will be wiped into

oblivion due to the way xp is happening in this game

 

170 worthless today... few more months it will be nothing

171-172 maybe a year and a half and its going to be very cheap

 

 

lvls from 170 and below  in my opinion are almost worthless now because its not hard to obtain , the relics only hold the value in the game. 

I agree with you but this is a game, who enters a game and spends money thinking about monetary return? it's a game not an investment

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PIRADINHO
Posted (edited)

I challenge you to play 3 days of DG rush. After all, it should be pretty simple, right? My leader and friend, Merenda, always says here in response to stupid threads like this, "We all play by the same rules."

I'd even try to tell you more about all the difficulties and logistics that need to be applied day after day for my group of friends to keep leveling and evolving, but you're clearly just trying to disrupt the forum, so it's not worth it.

It's playe disappointing to see threads like this because I didn't expect that even on the best Wartale, these communist ideas would be suggested as a solution. Scream all you want, we'll keep doing our best and always looking for solutions and ways to evolve even further.

Edited by Support
Quote in other language got removed
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xkintaro
Posted (edited)
43 minutes ago, PIRADINHO said:

I challenge you to play 3 days of DG rush. After all, it should be pretty simple, right? My leader and friend, Merenda, always says here in response to stupid threads like this, "We all play by the same rules."

I'd even try to tell you more about all the difficulties and logistics that need to be applied day after day for my group of friends to keep leveling and evolving, but you're clearly just trying to disrupt the forum, so it's not worth it.

It's playe disappointing to see threads like this because I didn't expect that even on the best Wartale, these communist ideas would be suggested as a solution. Scream all you want, we'll keep doing our best and always looking for solutions and ways to evolve even further.

 

Everyone who is doing this is being paid for it, it is their job, you are defending either just the financiers or the servants, you will defend your minions and masters.

 

the game should be balanced, not totally unbalanced to one side as it is.

 

currently DG does 3~4x more xp than the map and 99% of those who do tons of dungeons are the pilots, not the player themselves. It's become completely pay-to-win.

 

The game must be balanced, when you lose balance, you end up ruining the game.

 

Dungeons are more exhausting than maps, but that doesn't justify gaining so much extra XP per hour or day. Soon, we'll have a ranking with 20 people at 190 and several at 17x.

 

 

@edit

It should also have been posted in the correct area. Every time a discussion thread is created, it's created in the wrong area, where the GM won't respond or see it.

This is a topic entirely related to the game and its current status.

 

and this is an area non-related to the game, as you can see in the description.

 

E82UYkr.png

Edited by xkintaro

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ace1
Posted (edited)
1 hour ago, PIRADINHO said:

I challenge you to play 3 days of DG rush. After all, it should be pretty simple, right? My leader and friend, Merenda, always says here in response to stupid threads like this, "We all play by the same rules."

I'd even try to tell you more about all the difficulties and logistics that need to be applied day after day for my group of friends to keep leveling and evolving, but you're clearly just trying to disrupt the forum, so it's not worth it.

It's playe disappointing to see threads like this because I didn't expect that even on the best Wartale, these communist ideas would be suggested as a solution. Scream all you want, we'll keep doing our best and always looking for solutions and ways to evolve even further.

 

i don't want to be rude, but the point is: nobody asked, and nobody is interested in knowing how much effort does it takes for exp services to work...

 

some like you, undertand wartale is a COMPANY or some form of BUSINESS CENTER, where according to your mind it should prioritize WORKERS and INVESTORS, who come at this server looking for SALARY and PROFIT.

 

> now let me clarify you some things:

1 - this (wartale) is a GAME, which has a final target group of users to be served named PLAYERS, who comes at this server looking for some FUN.

2 - at ANY momment, for ANY reason, if game is more fun, the game is BETTER. if the game is less fun, the game is WORSE.

3-  at ANY momment, for ANY reason, if ALL exp services qu't game, nobody would care. but if all normal players qui't game, ALL xp service would stop working the same day.

4- because of you, admin makes LESS MONEY, because he's forced to nerf the whole game and nerfed game means less donations from normal players.

5- the avarage player's age as of today is around 30y.o, at 30 y.o everyone works and has salary/money to spend, also international credit card is normal thing nowadays.

6: the dungeon limmit to be applied should be somewhat high, in a way normal player who play 2-4 hours daily will never hit said limmit.

7 - i have abosolutely nothing against the fact YOU or YOUR FRIENDS or ANYONE ELSE is rank 1, rank 2, rank 3 etc. my point is all about the whole game being nerfed and the fact it's IMPOSSIBLE to race against INVESTORS with 24/7 workers.

 

> don't get me wrong, but the way you guys play the game goes against the nature of what a game is and negatively affects EVERYONE'S else gameplay (whole game is nerfed).

also (in the long therm) it goes against of the basic reason this server exists for (from admin's pov) which is making money, since once whole game is nerfed, all the rest of player will spend less money and this is where admin looses all the money he made from allowing xp service.

 

so there are obvious reasons to pririotize normal players over exp services (make game more fun) (admin to make more money from it).

 

all i hope in the end is admin to realize hes loosing money...

 

Edited by ace1
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fabitoo2020
Posted (edited)

DGs are good for those who level up, but they are expensive, two things you can't give an opinion on, first because you don't have a character, and second because you don't buy a key for the character you don't have, lol 

Edited by fabitoo2020
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Merenda
Posted (edited)
4 hours ago, xkintaro said:

 

Everyone who is doing this is being paid for it, it is their job, you are defending either just the financiers or the servants, you will defend your minions and masters.

 

the game should be balanced, not totally unbalanced to one side as it is.

 

currently DG does 3~4x more xp than the map and 99% of those who do tons of dungeons are the pilots, not the player themselves. It's become completely pay-to-win.

 

The game must be balanced, when you lose balance, you end up ruining the game.

 

Dungeons are more exhausting than maps, but that doesn't justify gaining so much extra XP per hour or day. Soon, we'll have a ranking with 20 people at 190 and several at 17x.

 

 

@edit

It should also have been posted in the correct area. Every time a discussion thread is created, it's created in the wrong area, where the GM won't respond or see it.

This is a topic entirely related to the game and its current status.

 

and this is an area non-related to the game, as you can see in the description.

 

E82UYkr.png

Don’t take me wrong, but game looks unbalanced because one single party in entire game can make more exp?

 

If Dungeon is better, why we have only one single party in the game doing it?

 

Dude, you spent ~30kc/month to make 28tri/day in EB; You spent ~130kc/month to make 42tri/day in our party model. (I’m not even talking about gear).

 

People choose EB because almost no one would take this trade, only 12tri/day for 100kc more/month.

 

Btw, this is an non-related game topic, because it’s an personal attack. We have only one Dungeon Party at the entire game.

 

Wartale community doesn’t learned basic concepts like “chasing what they want”. People just create topics waiting for Staff nerf their “enemys” of stuff like that. This is not the path.

Edited by Merenda
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