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YARDBR

Lets talk about XP ? Experience is broken in WARTALE

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lonelyarcher
1 hour ago, YARDBR said:

Why is it so easy to level up if you have time and keys?

Would it really be the best thing for the game to be able to reset as many times as you want?

Why do we have so many players at 170 in such a short time?

 

 

We are going through a moment in the game where HC abuse is taking over the rankings.

Resetting DG has never been so bad.

The game is going through a difficult time, related to content and abuse of DG maps, we have a beautiful map called Etherborne but it is not used, simply because resetting many keys is much easier and faster, taking players off the map and creating a vision that the game is in decline.

 

Map PvP is no longer as important, because all map respawns are open for leveling, as DG took over and the rush became absurd and totally toxic for the community that suffers from the lack of players on the most attractive maps and content, the service took over, the famous "I'm going to log out of the service has arrived" or, "the other account owner"

 

My idea for the Staff would be to reduce the player's ability to choose by using the DG system to level up, so the market would be more active and the "key" product would become a more valued asset in the game, forcing better thought-out entries and more people using the UP mechanic on the "hunt" map.

 

It's just an idea for the staff, maybe most players won't like this topic, as it's sensitive to their ego, but our game needs to return to the old ways, and be truly priston tale.

 

Limiting DG inputs is undoubtedly one of the best ways to balance and improve game content.

 

 

 

 +1 for this broo 

 

 

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xkintaro

I'll be clear in my opinion: the problem isn't the dungeon XP, it's the map XP that's really bad.

I've been complaining ever since the release of EB, where the actual difference in XP from SS to EB was between 5% and 10%.

While it should be much greater, the improvement from one map to the next should be somewhere around 25% to 30% at least!

In SS, we were already able to get 0.9~1 tri/hour, in EB, we get 1~1.1/tri per hour.

 

The problem isn't that some players do so many dungeons, it's that the map's XP is really bad!!!

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Merenda

Nah, cheap bait. If Dungeon is better, you can play Dungeon too. In math terms EtherBorne is way more cost/benefit. That's why we have EB full, and empty Dungeons.
rohaverse-iroha.gif

Edited by Merenda
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YARDBR
2 minutes ago, Merenda said:

Nah, cheap bait. If Dungeon is better, you can play Dungeon too. In math terms, EtherBorne is way more cost/benefit. That's why we have EB full, and empty Dungeons.
rohaverse-iroha.gif

I challenge you to make a video for 3 days with full EB

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shakil

 

But why "this decision" to give this tip now?

It makes no sense to want to change something that's been structured in the game for a long time just because some people can't reach top levels.

It's their merit to be able to do DG as often as they want, since they invest in it.

I don't see a reason to limit DG, since we know that PvP in the game is more alive than ever because there are only weaklings in some clans.

In other words, they want to eliminate yet another piece of content from the game out of pure whim that you can also access.

Just invest in your own character.

If it really was as easy as they say to level up because of DG, 90% of the server would be a much higher level.

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DiegoSimon
38 minutes ago, YARDBR said:

I challenge you to make a video for 3 days with full EB

I LOVE U BRO but just dont talk about exp in server just seeing one part of all

Edited by Support
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Li0nKingJr

I'll be using the translator to type this... There were never any DG limitations in the game. I never saw any complaints when Sheshe and his team did 30 LC+ a day and everything was fine. I'm not criticizing, because for a long time it was said that he himself was the best DG service. We rarely saw so many haters over "a certain amount of DG." The excess of 170 in the game is much more due to EB having lived for years and years with macros. I can mention top players who abused these macros for a long time in EB, and now with the popularization of macros, it has become almost a "slave hand" of EB services, which reach absurd 30c a tri, 40c a tri. The popularization of this service coming from a macro is absurd, abuse and abuse. The game is going through a moment abandoned by the administrators. They say they are doing "new things to the game," but we don't even see events in the game. Is the real problem really the DG? Many have benefited from this, both in DG and the low-value service in EB, people you represent and people who represent our side...

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neinhalt

-10000 really idk what are talking about??? In order to run HellFire in hard-mode you need; Gear a good tank synergy between the party a good rotation skills and last but not less a great AND skilled Prs, not every1 Is meant to run/farm HF hard-mode, I have seen many party saying at the start we can do It AND at mid-dungeon they left...cse things not going like they planned, by the other hand at EB you can literaly let your grandma take the controls and you'd get the same result...full auto, full hp just pressing 1 Button AND each 5 minutes rebuffing, semi afk so NOT even close the Exp you get fron EB fron HG 

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shakil
Just now, Li0nKingJr said:

I'll be using the translator to type this... There were never any DG limitations in the game. I never saw any complaints when Sheshe and his team did 30 LC+ a day and everything was fine. I'm not criticizing, because for a long time it was said that he himself was the best DG service. We rarely saw so many haters over "a certain amount of DG." The excess of 170 in the game is much more due to EB having lived for years and years with macros. I can mention top players who abused these macros for a long time in EB, and now with the popularization of macros, it has become almost a "slave hand" of EB services, which reach absurd 30c a tri, 40c a tri. The popularization of this service coming from a macro is absurd, abuse and abuse. The game is going through a moment abandoned by the administrators. They say they are doing "new things to the game," but we don't even see events in the game. Is the real problem really the DG? Many have benefited from this, both in DG and the low-value service in EB, people you represent and people who represent our side...

I'll give you a birthday tree, you deserve it

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Merenda
3 minutes ago, Li0nKingJr said:

I'll be using the translator to type this... There were never any DG limitations in the game. I never saw any complaints when Sheshe and his team did 30 LC+ a day and everything was fine. I'm not criticizing, because for a long time it was said that he himself was the best DG service. We rarely saw so many haters over "a certain amount of DG." The excess of 170 in the game is much more due to EB having lived for years and years with macros. I can mention top players who abused these macros for a long time in EB, and now with the popularization of macros, it has become almost a "slave hand" of EB services, which reach absurd 30c a tri, 40c a tri. The popularization of this service coming from a macro is absurd, abuse and abuse. The game is going through a moment abandoned by the administrators. They say they are doing "new things to the game," but we don't even see events in the game. Is the real problem really the DG? Many have benefited from this, both in DG and the low-value service in EB, people you represent and people who represent our side...

Nah, don’t even need to argu that. We can double the exp of any other PT, in any kind of rule. Dungeon, EB.

 

He’s mad, it happens. Just another cry topic.

Edited by Merenda
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YARDBR
4 minutes ago, Li0nKingJr said:

I'll be using the translator to type this... There were never any DG limitations in the game. I never saw any complaints when Sheshe and his team did 30 LC+ a day and everything was fine. I'm not criticizing, because for a long time it was said that he himself was the best DG service. We rarely saw so many haters over "a certain amount of DG." The excess of 170 in the game is much more due to EB having lived for years and years with macros. I can mention top players who abused these macros for a long time in EB, and now with the popularization of macros, it has become almost a "slave hand" of EB services, which reach absurd 30c a tri, 40c a tri. The popularization of this service coming from a macro is absurd, abuse and abuse. The game is going through a moment abandoned by the administrators. They say they are doing "new things to the game," but we don't even see events in the game. Is the real problem really the DG? Many have benefited from this, both in DG and the low-value service in EB, people you represent and people who represent our side...

I didn't say that this is the problem with the game, I said that this is ONE OF THE PROBLEMS

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shakil

From personal experience...

What would be the point of Sandurr deciding to limit DG?

Its ecosystem is precisely to keep the economy running through its keys.

If he accidentally limits it, the key economy will drop drastically. Many people's experience will most likely stabilize due to the fact that you can enter EB at any time and have several macros spawning there. There will be no PVP, PVE, hunting, or DG.

The game would simply grind to a halt economically and sustainably. In other words, this idea wouldn't work, just as it didn't work on other servers when it came to limiting DG and other upgrade issues.

That's why it's empty, and 95% of the players there have Wartaleted to Wartale.

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ace1

move speed limmit: i exist to make sure people won't run 999999999 speed and make game quality lower.

atk speed limmit: i exist to make sure people won't go 9999999999 atk speed and make game quality lower.

defense limmit: i exist to make sure people won't go 9999999999 def and make game quality lower.

abs limmit: i exist to make sure people won't go 9999999999 abs and make game quality lower.

 

dungeon usage limmit: i don't need to exist, people can go DG 9999999999999 times and cause keys to be overpriced, HC to be nerfed, and accounts to depreciate, that's fine.

 

AT VERY LEAST, we can't say admin is thinking about money with HC nerf... since theorically it will make less money cuz services will deliver less tri/day.

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YARDBR
5 minutes ago, Merenda said:

Nah, don’t even need to argu that. We can double the exp of any other PT, in any kind of rule. Dungeon, EB.

 

He’s mad, it happens. Just another cry topic.

I imagine you wouldn't, you always talk a lot and do absolutely NOTHING, we're all used to it, if you have nothing to add please stop talking here, the game is not about you and what you prefer...

 

 

Sandur has been programming Priston for 20 years, and he makes a living from it, and most of the time you weren't here... So you're not missed when you speak or don't speak.

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Li0nKingJr

Despite everything that was said, I didn't understand the problem, HC is an extremely difficult DG that on easy is delivering 1.1 tri in which almost all players in a rush of 5 keys die 3~4 times and take "absurd" times to do, LC delivers 1.1 tri per keys in a much better time, in the same easy mode, but it has locks, like the PT level itself, which has a big disadvantage in terms of drops and "keeping" buying keys, today the DG keys are MORE EXPENSIVE than the EB service, the price of the EB service for 2 tri is almost the same value as 1 tri that the account owner makes by going to the DG himself, not to mention if you hire a service, you pay more for faster exp, I don't see any injustice in this, since even before the HC itself came out, a DG limitation for example, would it really be so advantageous for the game?  Today, players from my clan refuse to do the DG that you mention as one of the problems due to the amounts that would be spent. Unfortunately, it is difficult to maintain something like that. With EB having such a cheap service, we can take the top 100 in the game and count on our fingers who levels up in DG and who levels up in map...

Edited by Support
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frozza

Your suggestion is for the sake of the server or out of pure envy and wanting to harm a small part of the server that invests in your character and “upa” only in the DG? If a person can invest time and money in his character, what's wrong with that?
 

Since you came back we see your real goal in the game and it is not to evolve or seek improvements in the game, after all you don't even have a character. You should be ashamed to come and make a publication like this.

 

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lonelyarcher
1 hour ago, Li0nKingJr said:

I'll be using the translator to type this... There were never any DG limitations in the game. I never saw any complaints when Sheshe and his team did 30 LC+ a day and everything was fine. I'm not criticizing, because for a long time it was said that he himself was the best DG service. We rarely saw so many haters over "a certain amount of DG." The excess of 170 in the game is much more due to EB having lived for years and years with macros. I can mention top players who abused these macros for a long time in EB, and now with the popularization of macros, it has become almost a "slave hand" of EB services, which reach absurd 30c a tri, 40c a tri. The popularization of this service coming from a macro is absurd, abuse and abuse. The game is going through a moment abandoned by the administrators. They say they are doing "new things to the game," but we don't even see events in the game. Is the real problem really the DG? Many have benefited from this, both in DG and the low-value service in EB, people you represent and people who represent our side...

 

 

+1

Edited by lonelyarcher
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harold

so much suggestion  ignored. macro killed the game xd.....account is cheap to sell ,than to buy  tons of exp service per tril. in eB map. macro boy getting rich in 1 party ^_^

Edited by harold

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Katya

-1 

Totally against it, wanting to limit this kind of thing is completely absurd, those who have more conditions and resources have the right to make as many DGs as they want.


 
 
 
 
 
 
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DiegoSimon
3 minutes ago, lonelyarcher said:

 

I like what u say. But truth is if staff dont change the way lvling up works in this game all top lvl accounts will barely have value or what the players invested 50% of it will be wiped into

oblivion due to the way xp is happening in this game

 

170 worthless today... few more months it will be nothing

171-172 maybe a year and a half and its going to be very cheap

 

 

lvls from 170 and below  in my opinion are almost worthless now because its not hard to obtain , the relics only hold the value in the game. 

I agree with you but this is a game, who enters a game and spends money thinking about monetary return? it's a game not an investment

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PIRADINHO

I challenge you to play 3 days of DG rush. After all, it should be pretty simple, right? My leader and friend, Merenda, always says here in response to stupid threads like this, "We all play by the same rules."

I'd even try to tell you more about all the difficulties and logistics that need to be applied day after day for my group of friends to keep leveling and evolving, but you're clearly just trying to disrupt the forum, so it's not worth it.

It's playe disappointing to see threads like this because I didn't expect that even on the best Wartale, these communist ideas would be suggested as a solution. Scream all you want, we'll keep doing our best and always looking for solutions and ways to evolve even further.

Edited by Support
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xkintaro
43 minutes ago, PIRADINHO said:

I challenge you to play 3 days of DG rush. After all, it should be pretty simple, right? My leader and friend, Merenda, always says here in response to stupid threads like this, "We all play by the same rules."

I'd even try to tell you more about all the difficulties and logistics that need to be applied day after day for my group of friends to keep leveling and evolving, but you're clearly just trying to disrupt the forum, so it's not worth it.

It's playe disappointing to see threads like this because I didn't expect that even on the best Wartale, these communist ideas would be suggested as a solution. Scream all you want, we'll keep doing our best and always looking for solutions and ways to evolve even further.

 

Everyone who is doing this is being paid for it, it is their job, you are defending either just the financiers or the servants, you will defend your minions and masters.

 

the game should be balanced, not totally unbalanced to one side as it is.

 

currently DG does 3~4x more xp than the map and 99% of those who do tons of dungeons are the pilots, not the player themselves. It's become completely pay-to-win.

 

The game must be balanced, when you lose balance, you end up ruining the game.

 

Dungeons are more exhausting than maps, but that doesn't justify gaining so much extra XP per hour or day. Soon, we'll have a ranking with 20 people at 190 and several at 17x.

 

 

@edit

It should also have been posted in the correct area. Every time a discussion thread is created, it's created in the wrong area, where the GM won't respond or see it.

This is a topic entirely related to the game and its current status.

 

and this is an area non-related to the game, as you can see in the description.

 

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Edited by xkintaro

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