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Lets talk about XP ? Experience is broken in WARTALE

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Mjizzy_7
Posted (edited)

If you guys really want help the game then start make topics like this not in garden of freedom

A honest opinion about DG and Xp map

DG u can make tons of xp in a short time with a pro team. But also u pay the Double( Eb 50-60c per tri Dg Key+ 50c per run). Its pay to win 100% but how many wants to pay this prices? I think less then 10% of the Players. What happend last time that the staff nerfed for this the whole DG system was absurd for players that like to play themself. The only right decision would be if u really want to cool down the XP of DG were to set a Limit per day ur chara can do DGs. Set 15 Per 24h and everyone is happy. The people that rush to xp still doing alot tri and also would maybe use the Xp maps when they done the 15 runs.


About xp map: EB is very beautiful. I dont know how it have never been worked more to make this map more attractive to Casuals. It endet up like it was set for XP services. I wont go search the half day to find a party there and to make 1 tri per 1 h when i can make this in lc in 18 min.

Result: No need to play pve myself anymore. Search a Service in eb who plays for u and have a team. Pay 50c per tri and when he log out u can chill in ricarten.
Dgs no longer are attractive for casuals to play when its not hardmode or normal mode. To find there a team cost u alot of time too.

Yes, im Sad about how wartale is running at the moment. If i dont have faith especially in sandurr i would not keep waiting that everything will get better. 


 

Edited by Mjizzy_7
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harold
Posted (edited)

 

Quote

 


 

EXPMAP HUNT MAP

Edited by harold

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Dior
5 hours ago, ace1 said:

 

i don't want to be rude, but the point is: nobody asked, and nobody is interested in knowing how much effort does it takes for exp services to work...

 

some like you, undertand wartale is a COMPANY or some form of BUSINESS CENTER, where according to your mind it should prioritize WORKERS and INVESTORS, who come at this server looking for SALARY and PROFIT.

 

> now let me clarify you some things:

1 - this (wartale) is a GAME, which has a final target group of users to be served named PLAYERS, who comes at this server looking for some FUN.

2 - at ANY momment, for ANY reason, if game is more fun, the game is BETTER. if the game is less fun, the game is WORSE.

3-  at ANY momment, for ANY reason, if ALL exp services qu't game, nobody would care. but if all normal players qui't game, ALL xp service would stop working the same day.

4- because of you, admin makes LESS MONEY, because he's forced to nerf the whole game and nerfed game means less donations from normal players.

5- the avarage player's age as of today is around 30y.o, at 30 y.o everyone works and has salary/money to spend, also international credit card is normal thing nowadays.

6: the dungeon limmit to be applied should be somewhat high, in a way normal player who play 2-4 hours daily will never hit said limmit.

7 - i have abosolutely nothing against the fact YOU or YOUR FRIENDS or ANYONE ELSE is rank 1, rank 2, rank 3 etc. my point is all about the whole game being nerfed and the fact it's IMPOSSIBLE to race against INVESTORS with 24/7 workers.

 

> don't get me wrong, but the way you guys play the game goes against the nature of what a game is and negatively affects EVERYONE'S else gameplay (whole game is nerfed).

also (in the long therm) it goes against of the basic reason this server exists for (from admin's pov) which is making money, since once whole game is nerfed, all the rest of player will spend less money and this is where admin looses all the money he made from allowing xp service.

 

so there are obvious reasons to pririotize normal players over exp services (make game more fun) (admin to make more money from it).

 

all i hope in the end is admin to realize hes loosing money...

 

That's a great comment i would pin.

+ most Coins and money to XP Service is not traveling in "Server" but in Real money trade behind servers back.
i said that many times already, server will run because of casual players and not XP service or other services that will forget about this server as soon as they get 0 offers to XP or Hunt.

 

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maty89p

+1 xD 

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shakil

It's the same as I said.

The server where most of your friends came from has limited DG, and you only get EXP from daily missions, and it's on the verge of bankruptcy. This system of limiting DG on your own whim, and because you can't do it, will destroy the experience the game itself provides and would destroy the game's economic ecosystem because many can't do it.

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Mjizzy_7
Posted (edited)
7 minutes ago, shakil said:

It's the same as I said.

The server where most of your friends came from has limited DG, and you only get EXP from daily missions, and it's on the verge of bankruptcy. This system of limiting DG on your own whim, and because you can't do it, will destroy the experience the game itself provides and would destroy the game's economic ecosystem because many can't do it.

Tbh i dont see 1 problem that u guys are xping like u do since u pay for it . The only problem is that since ur party was created absurd nerfs in DG happend. This effected the fun of playing DGs. To set a limit per day  is to make it back worth for players play Easy Mode, Normal Mode and make it attractive to create random partys again.

Ofc they need to bring for it the Xp and rolls back as they was.

 

 

In short: If you want to nerf 1 party, dont nerf the whole system of dg like it happend. Find other ways without effecting the Casuals.  The Limit per Dg was a example. 

Edited by Mjizzy_7
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N
Posted (edited)

The server NEEDS a level cap immediately

Why old days were better? Cause we used to play for pvp and rivalry. Many old players will remember how many 15x with 138-140 items we used to have in BC everyday and we were happy. That time we only cared about the emotion of dueling and we had LONG HOURS PVP.

Now the server is in a never-ending exp competition.  Now people only care about exp, no matter if it's in dg or  map. Nobody want to see your account get devalued so everybody keep leveling. Nobody want to lose ranking so everybody keep leveling. -IF YOU ARE NOT LEVELING YOU WILL BE LEFT BEHIND- this is the current game philosophy and it is  DESTROYING THE GAME


Level Cap is the only way to stop this eternal cycle of exp. And stop accounts devaluation. Exp must be harder, not this 40~60tri/daily freak.

Edited by N
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Merenda
Posted (edited)
9 minutes ago, N said:

 

Exp is Hard. You can try to make 40tri/day, you’ll not even get into a half of it.

 

21 minutes ago, Mjizzy_7 said:

Tbh i dont see 1 problem that u guys are xping like u do since u pay for it . The only problem is that since ur party was created absurd nerfs in DG happend. This effected the fun of playing DGs.

Agreed. Now Dungeons are literally empty…

Edited by Merenda
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lordbowie
Posted (edited)

+1

For the pay to Win dgs..

Let that people who do 40 fds for day play 15/20 hours in eb and make XP "Fair," for everyone.

Many players have already left off because the game conditions are not the same for everyone. And I'm not just talking about XP.

 

 

 

Edited by lordbowie
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lonelyarcher
Posted (edited)

 

 

Yes 40/tril a day is hard , actually playe impossible for a real player who has a job. But it is possible for a xp service player. 

 

 

 

 

 

 

 

Edited by lonelyarcher
edit
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PIRADINHO
5 hours ago, Merenda said:

Don’t take me wrong, but game looks unbalanced because one single party in entire game can make more exp?

 

If Dungeon is better, why we have only one single party in the game doing it?

 

Dude, you spent ~30kc/month to make 28tri/day in EB; You spent ~130kc/month to make 42tri/day in our party model. (I’m not even talking about gear).

 

People choose EB because almost no one would take this trade, only 12tri/day for 100kc more/month.

 

Btw, this is an non-related game topic, because it’s an personal attack. We have only one Dungeon Party at the entire game.

 

Wartale community doesn’t learned basic concepts like “chasing what they want”. People just create topics waiting for Staff nerf their “enemys” of stuff like that. This is not the path.

Checkmate !
 

The problem is that if people want to make a calculation like this before commenting on the subject, they just follow the herd movement.
 

People are taking seriously a thread from someone who said that EB is empty... when in fact, at most times, it's difficult to find a good spot, precisely because no one wants the hassle and expense of doing DG and prefer EB.

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lordbowie
45 minutes ago, PIRADINHO said:

Checkmate !
 

The problem is that if people want to make a calculation like this before commenting on the subject, they just follow the herd movement.
 

People are taking seriously a thread from someone who said that EB is empty... when in fact, at most times, it's difficult to find a good spot, precisely because no one wants the hassle and expense of doing DG and prefer EB.

Kkkkk

If Sandur make the dgs only for drops u stay uping 40 tri per day Bro? 

Let me see please 

Wheres the lvl balance?

90% of server cant do more than 5 dgs per day Bro . I know Isnt Ur problem. But Sandur need see that and make a good game for ALL players not only for Ur party. 

U stay here crying because Ur boy friend PAy gd for u. Mímimi

 

 

Enjoy wartale

 

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PIRADINHO
9 minutes ago, lordbowie said:

Kkkkk

If Sandur make the dgs only for drops u stay uping 40 tri per day Bro? 

Let me see please 

Wheres the lvl balance?

90% of server cant do more than 5 dgs per day Bro . I know Isnt Ur problem. But Sandur need see that and make a good game for ALL players not only for Ur party. 

U stay here crying because Ur boy friend PAy gd for u. Mímimi

 

 

Enjoy wartale

 

Just understand that if my group of friends decides to stop playing or progressing today, the rules we use will continue for those who want to reach the XP we've earned during that time. However, if the staff limits the DGs today, then all the XP we've earned will be impossible to achieve because it won't be possible to make as many DGs anymore. This will be an extraordinary buff for my group of friends. It's incredible that no one thinks about this.

I'm fine with him nerfing the DGs even further; it will be extremely advantageous for me, and I'm confident knowing that we'll find a solution to continue progressing, because our concern isn't with the neighboring group, but with ways to improve our own.

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frozza

These players crying for EXP are the same ones who don't even evolve their characters. There are players who, when I started on the server two years ago, are at the same level today. Crying to nerf the EXP of those who actually play the game is easier than evolving your character.
 

Sandur can even do what they ask, but you will keep complaining because that's your focus is not to evolve your char.

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lordbowie
33 minutes ago, PIRADINHO said:

Just understand that if my group of friends decides to stop playing or progressing today, the rules we use will continue for those who want to reach the XP we've earned during that time. However, if the staff limits the DGs today, then all the XP we've earned will be impossible to achieve because it won't be possible to make as many DGs anymore. This will be an extraordinary buff for my group of friends. It's incredible that no one thinks about this.

I'm fine with him nerfing the DGs even further; it will be extremely advantageous for me, and I'm confident knowing that we'll find a solution to continue progressing, because our concern isn't with the neighboring group, but with ways to improve our own.

I hope he really thinks about it and limits the DGs. It will be better for everyone. 😉 We are thinking about Gane as a whole, not just a handful of playboys who are used to getting everything they want.

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shakil

If the number of DGs is limited, those at the top will never be reached again, their accounts will skyrocket, and so on.

Those who want to compete for the top wouldn't find an excuse to reinvent themselves and continue progressing. In other words,

As I've said before, limiting DGs is bad for the game economically. Some people who can't afford them drop and sell these keys to equip their characters. With DGs limited, prices will drop dramatically, and those who are weak will never equip them.

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YARDBR
8 hours ago, fabitoo2020 said:

DGs are good for those who level up, but they are expensive, two things you can't give an opinion on, first because you don't have a character, and second because you don't buy a key for the character you don't have, lol 

I don't have a character but I play daily and enjoy the benefits and drawbacks of the game, by the movement that the topic general and by the responses, we can see that I have more support than controversy, this is a point that is bothering the majority

6 hours ago, Merenda said:

Don’t take me wrong, but game looks unbalanced because one single party in entire game can make more exp?

 

If Dungeon is better, why we have only one single party in the game doing it?

 

Dude, you spent ~30kc/month to make 28tri/day in EB; You spent ~130kc/month to make 42tri/day in our party model. (I’m not even talking about gear).

 

People choose EB because almost no one would take this trade, only 12tri/day for 100kc more/month.

 

Btw, this is an non-related game topic, because it’s an personal attack. We have only one Dungeon Party at the entire game.

 

Wartale community doesn’t learned basic concepts like “chasing what they want”. People just create topics waiting for Staff nerf their “enemys” of stuff like that. This is not the path.

This isn't about you, it's about the game experience... 99% of the server doesn't get everything from daddy and can stay home playing all day and taking medication... People need a balanced game for the majority, not just bums who spend all day glued to their chairs playing.

The idea is to balance the experience to benefit the majority who only play a few hours a day, generating a better distribution of gameplay and resources within the game.

Not everything is about you; you're not the center of the universe. The overwhelming majority of people commenting agree with the opinion that it's wrong. It's not about who's doing it, but about whether it's POSSIBLE.

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nameless10

Relax guys, like admin cares about what you guys barking here kkkk

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YARDBR
1 hour ago, PIRADINHO said:

Just understand that if my group of friends decides to stop playing or progressing today, the rules we use will continue for those who want to reach the XP we've earned during that time. However, if the staff limits the DGs today, then all the XP we've earned will be impossible to achieve because it won't be possible to make as many DGs anymore. This will be an extraordinary buff for my group of friends. It's incredible that no one thinks about this.

I'm fine with him nerfing the DGs even further; it will be extremely advantageous for me, and I'm confident knowing that we'll find a solution to continue progressing, because our concern isn't with the neighboring group, but with ways to improve our own.

If it's a buff, take the opportunity

 

 

 

 
 
 
 
 
1 hour ago, frozza said:

These players crying for EXP are the same ones who don't even evolve their characters. There are players who, when I started on the server two years ago, are at the same level today. Crying to nerf the EXP of those who actually play the game is easier than evolving your character.
 

Sandur can even do what they ask, but you will keep complaining because that's your focus is not to evolve your char.

two berries up to the throat
If someone kicks you, they'll grind your teeth. 

l


 
 
 
 
 
 
 
 
 
 
 

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Agostini

Hello humans, hello Balak.

 

Imagine how cool it would be if the forum imposed a prerequisite of having an account and playing the game in order to gain access to the forum to discuss useful, real, and important topics. I think we'd have a much more progressive and united community, not this persecuting abomination of witch hunts merely out of ENVY of a person or group of people who actually play the game.

 

Look, I don't play soccer, I don't understand soccer, and I recognize that, so you won't see me commenting on the official CBF page about it (notice the irony).

 

It's very ugly to see people who don't understand the subject try to IMPOSE something they don't even know how it works, in any aspect: mechanics, timing, dynamics, macro and micro. To bring you knowledge, Balak, grab a notebook and take notes about: HC, LC, Sunken, and other DGs are the only UP places in the game that actually require a HUMAN behind the computer playing the game and performing the functions. Unlike EB, for example, which until a while ago had 10 PTs leveling up, but these 10 PTs represented 3, 4, maybe 5 people using MACRO and BOT playing on 60 different characters. But I believe that from your perspective this is in fact 'playing the game'.

 

Is HC easy? Is LC easy? Great, ask the account owners you log into to make time, money, and people committed to accomplishing what you think is 'easy.' It'll be fun to watch you try and fail MISERABLY.

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frozza
2 hours ago, YARDBR said:

two berries up to the throat

If someone kicks you, they'll grind your teeth. 

l



 
 
 
 
 
 
 
 
 
 
 


 

 

You're the most pathetic guy I've ever seen. Just a nobody who thinks he's going to get something in the game just crying on the forum. Keep being a clown, every circus needs one.

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YARDBR
14 minutes ago, frozza said:


 

 

You're the most pathetic guy I've ever seen. Just a nobody who thinks he's going to get something in the game just crying on the forum. Keep being a clown, every circus needs one.

Swallow the guy's balls so he can give you little things.

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Majestic King

+1
Limit of 3 to 5 entries per dungeon per day, with 1 free entry, using the existing level restriction system.
This would not only encourage players to run other dungeons, but also make the maps more populated.

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frozza
5 minutes ago, YARDBR said:

Swallow the guy's balls so he can give you little things.

Practice incest with your brother so he lets you play on his char. xD

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