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Femme[F]atale

Mechanic Class – Role Balance and Impulsion Improvements

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Femme[F]atale

Hello,

 

I would like to share my concerns regarding the Mechanic class and its current role in the game.

 

Why can't the Mechanic also be a viable Killer class, especially when it comes to finding and joining parties?

 

At the moment, the Mechanic seems to have limited possibilities when it comes to party composition. If the class is mainly restricted to a support role, it can become difficult to find groups, especially when parties are looking for specific roles or prefer other classes.

 

I believe the Mechanic should have the possibility to be more versatile, allowing players to contribute not only through support but also through damage.

 

I also heard GM-L mention that Impulsion is going to be improved. Could you clarify what kind of improvements are being considered?

Will its damage be increased?

 

  • Will its effectiveness or mechanics be changed?
  • Will it become more useful in PvE?
  • Could these changes make the Mechanic more viable as a Killer?
  • I think this is an important issue because class limitations can directly affect the party-finding experience. Players should not feel that choosing Mechanic means having
  • ewer opportunities to participate in group content.
  • I would really appreciate some clarification about the future direction of the Mechanic class and whether more flexibility in its role is being considered

 

Thank you for your time and consideration.

Best regards

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