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Mercury

Forum Event #3

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weapon

gn all ;*

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Gogg

LOOOOOOL

 

xD ahahahaha

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-BSKR-

<3 ^_^

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-BSKR-

=)!

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-BSKR-

afff  :'(

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-BSKR-

Goog please stop post is 464

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gahxd

very capoted?

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xinxilaum

This has been tested on several characters all with noticable difference between their base damage and int.

 

A = base damage = &#40; strength + weapon damage &#41; x 1.AR / 2 [ for average

 

Ex. Str = 200, weapon damage = 300-310, AR = 10.

 

&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;

 

A = &#40;200+305&#41; x 1.1

 

B = Int. CA = skill damage

 

&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;-

 

Since getting this equation involves usage of log and answers were obtained by calculators, significant errors are also involved. There for two equations are listed: one over estimates, one underestimates, and the average should be very close &#40; usu with error of about 10 skill damage &#41;.

 

&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;-

Eq 1 : 0.05 x A x &#40; B ^ 0.779 &#41; x 1.SAR = CA1

 

Eq 2 : 0.065 x A x &#40; B ^ 0.732 &#41; x 1.SAR = CA2

 

&#40; CA1 + CA2 &#41; / 2 is ur average CA. So ur skill damage should be within the range of CA-10 &#45;&#45;&#45;&#45;&#45;&#45;> CA +10.

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xinxilaum

i hate when this happens

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Gogg

Goog please stop post is 464

I didn't get your point

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December

bored..........

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Danielz

gogo posteen

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Danielz

que gane el mejor posteador ? xD

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Gogg

Abandomned...

Ignored...

OH DAMN!!

 

I guess it's time to sleep >__<"

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Danielz

si ve...

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RauL~

cool topic

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Fivel

nice

 

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Fivel

nice

 

cool

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JoeHandsome

afff

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marcoz

M

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marcoz

A

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marcoz

R

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marcoz

C

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marcoz

O

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marcoz

Z

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