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  1. Have you guys played "Wartale" back in 2006? There was something magical about a group of newbies leveling together yet without many skills in Garden of Freedom. How about Ruinen Village? Where everybody was discovering their area skills and priests were like goddesses with their Divine Lightning. Same for mages with the Earthquake in Oasis, they were kings. How about Ancient Prison, Mushroom and Beehive Caves, Sanctuary of Darkness, Greedy Lake (my personal favorite), Iron 1 and 2, Ice 1 and 2... what if we could revive the feeling of leveling as a group, as newbies in these maps, leveling the old school way? ? I suggest an instance matching system where we would queue for something like a dungeon, but using the old maps randomly*. That to party people with locked gear and skills appropriate to the map level, to simulate the old days leveling in those beautiful maps ? randomly* ? if a level 20 person enters the queue for the "dungeon", the maps sorted should be maps level 20 or below. To integrate the newbie and the end game folks, you know? That would be so cool. But the max level for the maps available being the level of the lowest person in the party, maybe people could vote for their favorite map? That sounds fun. Or maybe eveyone select their favorite map and roll the dice! The person with the higher number chooses the map among the ones selected by everybody! ? I can sense chaos, and tons of fun! Obs. 1: People should only be able to use the instance matching system solo, that way we would really integrate people from all levels. Obs. 2: The rewards should obviously include XP and that should not be a fixed number, but relative to the person's level. The rewarding thing requires a lot of thought; it should be worth enough for the end game fellas to want to do this dungeon and not too much for the low level folks not to jump from level 20 to lvl 100 in a matter of 30 minutes or so. Obs. 3: I'd set all characters to have infinite HP, STM, MP potions, and also a force, while inside the "dungeon". ? OR (hahaha) everybody gets a little amount of potions when they enter the dungeon and they gotta pick from the floor to keep going. Obs. 4: The number of times one can do this "dungeon" daily should of course be limited, but I'd just limit it for the folks lvl 100+ or something like that. This also require some thought :x What do you guys think? Can we revive the beauty of old times leveling and celebrate newcomers integrating them to the high level folks through this instance matching dungeon thing? ?

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